My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Musketeer Giant Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Three Musketeers Clone
Giant Snowball
Bomber Tombstone Musketeer Three Musketeers Clone Witch
Zap
Bomber Tombstone Three Musketeers Clone Witch
Barbarian Barrel
Bomber Tombstone Musketeer Three Musketeers Clone Witch
The Log
Bomber Tombstone Musketeer Three Musketeers Clone Witch
Earthquake
Bomber Tombstone Clone Witch
Arrows
Bomber Tombstone Clone Witch
Royal Delivery
Bomber Musketeer Three Musketeers Clone Witch
Fireball
Bomber Tombstone Musketeer Three Musketeers Clone Witch
Poison
Bomber Tombstone Musketeer Three Musketeers Clone Witch
Lightning
Tombstone Musketeer Three Musketeers Witch
Rocket
Musketeer Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tombstone Clone Musketeer Giant Witch Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Tombstone Clone

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Arrows
Giant
Tombstone
Musketeer
Giant
Giant
Bomber Arrows Musketeer Three Musketeers Witch
Three Musketeers
Giant Clone
Clone
Three Musketeers Witch
Witch
Giant Clone

Defense Synergies 1 2

Bomber
Tombstone
Arrows
Tombstone
Tombstone
Musketeer Bomber Arrows
Musketeer
Tombstone
Giant
Three Musketeers
Clone
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone Musketeer
Tombstone Musketeer Three Musketeers Witch
Three Musketeers Witch Bomber Tombstone Musketeer
Three Musketeers Witch Tombstone Musketeer
Bomber Arrows Tombstone
Arrows Bomber Musketeer
Musketeer Three Musketeers Arrows Tombstone Witch
Arrows Musketeer
Three Musketeers Witch Tombstone Musketeer
Bomber Musketeer
Witch Bomber Arrows Tombstone Musketeer
Arrows Musketeer Three Musketeers Witch
Tombstone Bomber Musketeer Three Musketeers Witch
Bomber Three Musketeers Arrows Tombstone Witch
Tombstone Three Musketeers
Three Musketeers
Three Musketeers Bomber Arrows Tombstone Musketeer Witch
Arrows Tombstone Bomber Musketeer Three Musketeers Witch
Arrows Witch Bomber Tombstone Musketeer
Musketeer Three Musketeers
Bomber Arrows Musketeer Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Witch
Bomber Arrows Musketeer
Tombstone Musketeer Witch
Musketeer
Tombstone Musketeer Three Musketeers Witch
Arrows Musketeer Three Musketeers Witch
Tombstone Musketeer Witch
Tombstone Witch
Witch Tombstone Musketeer Three Musketeers
Tombstone Musketeer Witch
Arrows
Tombstone Three Musketeers Witch
Bomber Musketeer Three Musketeers Witch
Tombstone Witch Bomber Musketeer Three Musketeers
Arrows Bomber Musketeer Witch
Bomber Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Bomber Arrows
Arrows Musketeer Witch
Bomber Arrows Musketeer Witch
Arrows
Arrows
Musketeer Three Musketeers
Arrows Musketeer
Arrows Musketeer
Musketeer Three Musketeers
Arrows Musketeer
Arrows Musketeer
Bomber Arrows Musketeer Three Musketeers Witch
Arrows Musketeer Three Musketeers
Arrows Three Musketeers
Bomber
Bomber Arrows Musketeer Three Musketeers
Bomber Arrows Witch
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Arrows Musketeer Witch
Musketeer Witch
Bomber Arrows Musketeer
Arrows
Arrows
Tombstone Musketeer Witch
Arrows Musketeer Three Musketeers Witch
Arrows
Musketeer Three Musketeers
Arrows Bomber Musketeer
Arrows
Musketeer Three Musketeers
Musketeer Witch
Musketeer Witch
Musketeer Witch

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