My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie P.E.K.K.A Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Graveyard
Giant Snowball
Bomber Graveyard
Zap
Bomber Graveyard
Barbarian Barrel
Bomber Valkyrie Ice Wizard Graveyard
The Log
Bomber Graveyard
Earthquake
Bomber Graveyard
Arrows
Bomber Graveyard
Royal Delivery
Bomber Valkyrie P.E.K.K.A Ice Wizard Graveyard
Fireball
Bomber Ice Wizard
Poison
Bomber Ice Wizard Graveyard
Lightning
Valkyrie Ice Wizard Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tornado Ice Wizard Valkyrie Graveyard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Tornado Ice Wizard

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie P.E.K.K.A Graveyard
Arrows
P.E.K.K.A Graveyard
Valkyrie
Graveyard Bomber Tornado P.E.K.K.A
Tornado
P.E.K.K.A Valkyrie Ice Wizard Graveyard
P.E.K.K.A
Arrows Tornado Bomber Valkyrie Ice Wizard Graveyard
Ice Wizard
Tornado P.E.K.K.A Graveyard
Graveyard
Arrows Valkyrie Bomber Tornado P.E.K.K.A Ice Wizard
Goblinstein

Defense Synergies 2 11

Bomber
Valkyrie Tornado P.E.K.K.A
Arrows
Valkyrie Tornado P.E.K.K.A Ice Wizard
Valkyrie
Bomber Arrows Tornado P.E.K.K.A Ice Wizard
Tornado
P.E.K.K.A Ice Wizard Bomber Arrows Valkyrie
P.E.K.K.A
Tornado Bomber Arrows Valkyrie Ice Wizard
Ice Wizard
Tornado Arrows Valkyrie P.E.K.K.A
Graveyard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie
P.E.K.K.A Valkyrie Ice Wizard
Tornado P.E.K.K.A Bomber Valkyrie Ice Wizard
P.E.K.K.A Valkyrie Ice Wizard
Bomber Arrows Valkyrie Tornado P.E.K.K.A
Arrows Tornado Bomber Valkyrie Ice Wizard
Tornado Arrows Ice Wizard
Arrows Valkyrie P.E.K.K.A
P.E.K.K.A Tornado Ice Wizard
Tornado Bomber Valkyrie Ice Wizard
Valkyrie Ice Wizard Bomber Arrows Tornado
Arrows Tornado Ice Wizard
P.E.K.K.A Bomber Valkyrie Ice Wizard
Bomber Valkyrie Arrows Tornado P.E.K.K.A
P.E.K.K.A
Tornado P.E.K.K.A
Bomber Arrows Valkyrie Tornado P.E.K.K.A
Arrows Valkyrie Bomber Tornado Ice Wizard
Arrows Valkyrie Tornado Bomber Ice Wizard
P.E.K.K.A Tornado
Bomber Valkyrie Arrows P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Bomber Arrows Valkyrie
P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A Tornado
P.E.K.K.A Valkyrie
Arrows Tornado Ice Wizard
P.E.K.K.A Valkyrie Ice Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Valkyrie Tornado
P.E.K.K.A Valkyrie
Bomber Valkyrie
Bomber Valkyrie Tornado P.E.K.K.A
Arrows Valkyrie Bomber P.E.K.K.A Ice Wizard
Bomber Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Tornado Ice Wizard
Arrows
Arrows Valkyrie
Bomber Arrows Valkyrie
Arrows Tornado Ice Wizard
Bomber Arrows Tornado
Arrows Tornado Ice Wizard
Arrows Tornado
Tornado
Arrows Valkyrie Tornado
Arrows Tornado
Arrows
Arrows
Bomber Arrows
Arrows
Arrows Tornado
Bomber
Bomber Arrows
Bomber Arrows Valkyrie Tornado
Arrows Tornado
Tornado
Arrows
Arrows Tornado Bomber Valkyrie Ice Wizard
Arrows Tornado Ice Wizard
Arrows Tornado
Arrows Tornado
Arrows Tornado Ice Wizard
Bomber Arrows
Arrows
P.E.K.K.A
Arrows
Arrows Tornado Ice Wizard
Arrows
Valkyrie
Arrows Bomber
Arrows Tornado
P.E.K.K.A
Tornado
Tornado
Tornado
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: