My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Prince Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Prince Miner Bandit Inferno Dragon
Giant Snowball
Bomber Miner Inferno Dragon
Zap
Bomber Prince Bandit Inferno Dragon
Barbarian Barrel
Bomber Valkyrie Wizard Bandit
The Log
Bomber Prince Bandit
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Wizard Prince Miner Bandit Inferno Dragon
Fireball
Bomber Wizard Bandit Inferno Dragon
Poison
Bomber Wizard
Lightning
Valkyrie Wizard Prince Bandit Inferno Dragon
Rocket
Valkyrie Wizard Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Miner Bandit Valkyrie Inferno Dragon Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Miner Bandit

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Prince Miner Bandit
Arrows
Prince Miner Bandit
Valkyrie
Prince Bomber Wizard Bandit
Wizard
Valkyrie Prince Miner Bandit
Prince
Valkyrie Bomber Arrows Wizard Miner
Miner
Bomber Arrows Wizard Prince Bandit Inferno Dragon
Bandit
Bomber Arrows Valkyrie Wizard Miner
Inferno Dragon
Miner

Defense Synergies 0 11

Bomber
Valkyrie Miner Bandit
Arrows
Valkyrie Prince Bandit
Valkyrie
Bomber Arrows Wizard Prince Bandit
Wizard
Valkyrie Prince Bandit
Prince
Arrows Valkyrie Wizard
Miner
Bomber
Bandit
Bomber Arrows Valkyrie Wizard
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard
Inferno Dragon Valkyrie Prince Bandit
Prince Bomber Valkyrie Bandit Inferno Dragon
Prince Inferno Dragon Valkyrie Bandit
Bomber Arrows Valkyrie Prince
Arrows Bomber Valkyrie Bandit
Inferno Dragon Arrows Wizard
Arrows Valkyrie Bandit
Inferno Dragon Prince
Bomber Valkyrie Prince Miner Bandit
Valkyrie Bomber Arrows Wizard Bandit
Arrows Inferno Dragon Wizard
Prince Bomber Valkyrie Wizard Bandit
Bomber Valkyrie Wizard Arrows Prince
Inferno Dragon Prince Bandit
Prince Bandit Inferno Dragon
Wizard Bomber Arrows Valkyrie Prince
Arrows Valkyrie Bomber Wizard Prince Bandit
Arrows Valkyrie Wizard Bomber Bandit Inferno Dragon
Prince Inferno Dragon
Bomber Valkyrie Wizard Arrows Prince Bandit
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince Bandit
Bandit Bomber Arrows Valkyrie Wizard Prince Miner Inferno Dragon
Bandit Valkyrie Prince
Valkyrie Prince Bandit
Valkyrie Prince Bandit Inferno Dragon
Arrows Wizard
Prince Valkyrie Bandit
Valkyrie Prince Inferno Dragon
Valkyrie Prince Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Prince
Arrows Valkyrie Prince
Prince Valkyrie Wizard Bandit
Wizard Bomber Valkyrie
Bomber Valkyrie Prince Inferno Dragon
Arrows Valkyrie Bomber Wizard Inferno Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Bandit
Arrows Miner Bandit
Arrows Miner Bandit
Arrows Valkyrie Prince
Bomber Wizard Arrows Valkyrie
Arrows Wizard
Bomber Arrows Wizard
Arrows Wizard
Arrows Miner Wizard Bandit
Prince
Miner Arrows Valkyrie Wizard Prince Bandit
Arrows Wizard
Miner Bandit
Arrows Bandit
Arrows Prince
Bomber Arrows Wizard Bandit
Arrows Wizard Bandit
Arrows
Bomber
Bomber Arrows Wizard Prince Bandit
Bomber Arrows Valkyrie Wizard Miner
Prince
Arrows Wizard
Prince
Arrows
Arrows Bomber Valkyrie Wizard
Inferno Dragon
Arrows Miner Wizard Bandit
Arrows Wizard Prince Miner Bandit
Miner Arrows Bandit
Arrows Wizard
Wizard
Bomber Arrows Wizard Miner Bandit
Arrows
Prince
Arrows Wizard
Prince Bandit
Arrows Wizard
Arrows
Miner Valkyrie Wizard Prince
Arrows Bomber Wizard
Arrows
Prince
Prince Miner Bandit
Prince Inferno Dragon
Wizard

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