My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Barbarians Goblin Barrel Baby Dragon
Zap
Bomber Goblin Barrel
Barbarian Barrel
Bomber Barbarians Valkyrie Wizard Goblin Barrel
The Log
Bomber Barbarians Goblin Barrel
Earthquake
Bomber Barbarians Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Barbarians Valkyrie Wizard Goblin Barrel Baby Dragon P.E.K.K.A
Fireball
Bomber Barbarians Wizard Goblin Barrel Baby Dragon
Poison
Bomber Barbarians Wizard
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Fireball Valkyrie Baby Dragon Barbarians Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Barrel Fireball Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon P.E.K.K.A
Barbarians
Fireball
Baby Dragon
Valkyrie
Goblin Barrel Bomber Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Goblin Barrel
Valkyrie Baby Dragon P.E.K.K.A
Baby Dragon
Bomber Fireball Valkyrie Goblin Barrel P.E.K.K.A
P.E.K.K.A
Bomber Valkyrie Wizard Goblin Barrel Baby Dragon

Defense Synergies 0 8

Bomber
Valkyrie P.E.K.K.A
Barbarians
Fireball
Valkyrie
Valkyrie
Bomber Fireball Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Goblin Barrel
Baby Dragon
Valkyrie P.E.K.K.A
P.E.K.K.A
Bomber Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Wizard Baby Dragon
Barbarians P.E.K.K.A Valkyrie
Barbarians P.E.K.K.A Bomber Valkyrie
Barbarians P.E.K.K.A Valkyrie
Bomber Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Bomber Valkyrie Baby Dragon
Fireball Wizard Baby Dragon
Barbarians Fireball Valkyrie Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A
Bomber Barbarians Valkyrie
Barbarians Valkyrie Bomber Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Barbarians P.E.K.K.A Bomber Fireball Valkyrie Wizard
Bomber Fireball Valkyrie Wizard Barbarians Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A
Barbarians Fireball P.E.K.K.A
Barbarians Wizard Bomber Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Bomber Barbarians Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Bomber Barbarians Fireball
Barbarians P.E.K.K.A
Bomber Valkyrie Wizard Barbarians Fireball Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball P.E.K.K.A
Fireball Bomber Valkyrie Wizard Baby Dragon
Barbarians P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A Barbarians Fireball
Barbarians P.E.K.K.A Valkyrie
Fireball Wizard Baby Dragon
P.E.K.K.A Barbarians Fireball Valkyrie
P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Fireball Valkyrie Baby Dragon
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Fireball Valkyrie
Barbarians P.E.K.K.A Fireball Valkyrie Wizard
Wizard Bomber Barbarians Fireball Valkyrie Baby Dragon
Barbarians Bomber Fireball Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Bomber Barbarians Fireball Wizard Baby Dragon P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Barbarians Fireball Valkyrie
Bomber Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Baby Dragon
Bomber Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Bomber Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Bomber
Bomber Fireball Wizard Baby Dragon
Bomber Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Barbarians Fireball Baby Dragon
Bomber Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Barbarians Fireball
Fireball Wizard Baby Dragon
Fireball
Fireball Valkyrie Wizard Baby Dragon
Bomber Fireball Wizard Baby Dragon
Fireball
P.E.K.K.A
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
P.E.K.K.A
Fireball Wizard

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