My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Dragons Valkyrie Wizard Giant Skeleton Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton
Giant Snowball
Bomber Skeleton Dragons Barbarians
Zap
Bomber
Barbarian Barrel
Bomber Barbarians Valkyrie Wizard Giant Skeleton
The Log
Bomber Barbarians Mini P.E.K.K.A Giant Skeleton
Earthquake
Bomber Barbarians
Arrows
Bomber Skeleton Dragons
Royal Delivery
Bomber Skeleton Dragons Barbarians Mini P.E.K.K.A Valkyrie Wizard Giant Skeleton
Fireball
Bomber Skeleton Dragons Barbarians Wizard
Poison
Bomber Skeleton Dragons Barbarians Wizard
Lightning
Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard Goblinstein
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Skeleton Dragons Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie Barbarians Wizard Goblinstein Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Valkyrie Giant Skeleton
Skeleton Dragons
Mini P.E.K.K.A Valkyrie Giant Skeleton
Barbarians
Mini P.E.K.K.A
Bomber Skeleton Dragons Valkyrie Wizard Giant Skeleton
Valkyrie
Bomber Skeleton Dragons Mini P.E.K.K.A Wizard Giant Skeleton
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Goblinstein

Defense Synergies 0 9

Bomber
Mini P.E.K.K.A Valkyrie
Skeleton Dragons
Barbarians Mini P.E.K.K.A Valkyrie
Barbarians
Skeleton Dragons
Mini P.E.K.K.A
Bomber Skeleton Dragons Valkyrie Wizard
Valkyrie
Bomber Skeleton Dragons Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons Valkyrie Wizard
Barbarians Mini P.E.K.K.A Skeleton Dragons Valkyrie
Barbarians Mini P.E.K.K.A Bomber Skeleton Dragons Valkyrie Giant Skeleton
Barbarians Mini P.E.K.K.A Skeleton Dragons Valkyrie
Bomber Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Bomber Skeleton Dragons Valkyrie
Skeleton Dragons Wizard
Skeleton Dragons Barbarians Valkyrie Giant Skeleton
Barbarians Mini P.E.K.K.A
Bomber Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Skeleton Dragons Barbarians Valkyrie Bomber Wizard Giant Skeleton
Skeleton Dragons Wizard
Barbarians Mini P.E.K.K.A Bomber Skeleton Dragons Valkyrie Wizard Giant Skeleton
Bomber Valkyrie Wizard Skeleton Dragons Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Goblinstein
Barbarians Wizard Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie
Valkyrie Bomber Skeleton Dragons Barbarians Wizard
Valkyrie Wizard Bomber Skeleton Dragons Barbarians Giant Skeleton
Barbarians Mini P.E.K.K.A
Bomber Skeleton Dragons Valkyrie Wizard Barbarians Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Barbarians Giant Skeleton Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton Barbarians
Barbarians Giant Skeleton Mini P.E.K.K.A Valkyrie
Skeleton Dragons Wizard Goblinstein
Mini P.E.K.K.A Barbarians Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Barbarians Valkyrie
Giant Skeleton Goblinstein Skeleton Dragons Barbarians Mini P.E.K.K.A Valkyrie
Skeleton Dragons Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Barbarians Valkyrie Giant Skeleton
Barbarians Mini P.E.K.K.A Giant Skeleton Valkyrie Wizard
Wizard Bomber Skeleton Dragons Barbarians Valkyrie
Barbarians Bomber Skeleton Dragons Mini P.E.K.K.A Valkyrie Giant Skeleton Goblinstein
Valkyrie Bomber Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Giant Skeleton
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Valkyrie Giant Skeleton
Skeleton Dragons
Skeleton Dragons Giant Skeleton
Skeleton Dragons Barbarians Valkyrie Giant Skeleton
Bomber Wizard Skeleton Dragons Valkyrie Goblinstein
Skeleton Dragons Wizard Goblinstein
Bomber Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Mini P.E.K.K.A
Skeleton Dragons Valkyrie Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bomber Skeleton Dragons Wizard
Skeleton Dragons Wizard
Bomber Skeleton Dragons Mini P.E.K.K.A
Bomber Skeleton Dragons Mini P.E.K.K.A Wizard
Bomber Skeleton Dragons Valkyrie Wizard
Skeleton Dragons Giant Skeleton
Skeleton Dragons Wizard
Skeleton Dragons Barbarians
Bomber Skeleton Dragons Valkyrie Wizard Goblinstein
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Wizard Goblinstein
Mini P.E.K.K.A
Bomber Skeleton Dragons Wizard
Skeleton Dragons
Giant Skeleton
Wizard
Barbarians Goblinstein
Skeleton Dragons Wizard
Skeleton Dragons Mini P.E.K.K.A Valkyrie Wizard
Bomber Skeleton Dragons Wizard
Giant Skeleton
Skeleton Dragons
Skeleton Dragons Giant Skeleton
Skeleton Dragons
Giant Skeleton
Skeleton Dragons Wizard

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