My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Goblin Demolisher Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Demolisher Miner
Giant Snowball
Bomber Bats Witch Miner
Zap
Bomber Bats Witch
Barbarian Barrel
Bomber Witch Executioner
The Log
Bomber Goblin Demolisher Witch
Earthquake
Bomber Witch
Arrows
Bomber Bats Witch
Royal Delivery
Bomber Bats Goblin Demolisher Witch Executioner Miner
Fireball
Bomber Witch Executioner
Poison
Bomber Bats Witch Executioner
Lightning
Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Goblin Demolisher Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Goblin Demolisher Executioner Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Miner Goblin Demolisher Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Miner

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Miner Mega Knight
Bats
Miner Mega Knight Bomber Goblin Demolisher
Arrows
Miner Mega Knight
Goblin Demolisher
Bats Miner
Witch
Miner Mega Knight
Executioner
Miner Mega Knight
Miner
Bats Bomber Arrows Goblin Demolisher Witch Executioner Mega Knight
Mega Knight
Bats Bomber Arrows Witch Executioner Miner

Defense Synergies 1 7

Bomber
Bats Miner
Bats
Bomber Goblin Demolisher Mega Knight
Arrows
Mega Knight
Goblin Demolisher
Bats
Witch
Mega Knight
Executioner
Mega Knight
Miner
Bomber Mega Knight
Mega Knight
Arrows Bats Witch Executioner Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Demolisher Executioner
Bats Witch Executioner Mega Knight
Witch Mega Knight Bomber Bats Executioner
Witch Bats Mega Knight
Bomber Arrows Goblin Demolisher Mega Knight
Arrows Bomber Bats Goblin Demolisher Executioner Mega Knight
Bats Arrows Witch Executioner
Arrows Mega Knight
Witch
Bomber Miner Mega Knight
Bats Witch Executioner Bomber Arrows Goblin Demolisher Mega Knight
Arrows Executioner Bats Witch
Mega Knight Bomber Bats Witch
Bomber Executioner Mega Knight Bats Arrows Goblin Demolisher Witch
Mega Knight
Mega Knight
Mega Knight Bomber Bats Arrows Witch Executioner
Arrows Mega Knight Bomber Bats Goblin Demolisher Witch Executioner
Arrows Witch Executioner Bomber Bats Goblin Demolisher Mega Knight
Bomber Goblin Demolisher Mega Knight Bats Arrows Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Bomber Arrows Executioner Miner Mega Knight
Mega Knight Bats Witch
Mega Knight Bats
Witch Executioner Mega Knight
Arrows Executioner Bats Goblin Demolisher Witch
Bats Witch
Mega Knight
Mega Knight Bats Witch
Witch
Mega Knight Bats Witch
Mega Knight Arrows
Mega Knight Witch Executioner
Bomber Goblin Demolisher Witch Executioner Mega Knight
Witch Bomber Bats Executioner
Bats Arrows Executioner Mega Knight Bomber Witch
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Miner
Arrows Miner
Arrows
Bomber Executioner Arrows Goblin Demolisher Mega Knight
Arrows Executioner Bats Witch
Bomber Arrows Goblin Demolisher Witch Executioner
Arrows Goblin Demolisher Executioner
Arrows Miner
Bats
Miner Arrows
Arrows Executioner
Executioner Miner
Arrows
Arrows
Bomber Arrows Goblin Demolisher Witch Executioner
Arrows Goblin Demolisher Executioner Mega Knight
Arrows
Bomber Bats
Bomber Arrows Goblin Demolisher Executioner Mega Knight
Bomber Arrows Goblin Demolisher Witch Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Goblin Demolisher Bomber Witch Executioner Mega Knight
Witch
Arrows Miner Witch Executioner
Arrows Witch Miner Mega Knight
Miner Arrows
Bats Arrows Witch Executioner
Bats Witch
Bomber Arrows Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats Witch
Arrows Witch Executioner
Arrows
Miner Executioner Mega Knight
Arrows Bomber Executioner
Arrows
Executioner Mega Knight
Bats Witch
Bats Witch Executioner
Witch Executioner Miner Mega Knight
Mega Knight

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