My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang
Giant Snowball
Bomber Bats Goblin Gang Electro Dragon
Zap
Bomber Bats Goblin Gang
Barbarian Barrel
Bomber Knight Goblin Gang
The Log
Bomber Goblin Gang
Earthquake
Bomber Goblin Gang
Arrows
Bomber Bats Goblin Gang
Royal Delivery
Bomber Bats Knight Goblin Gang Electro Dragon
Fireball
Bomber Goblin Gang Electro Dragon
Poison
Bomber Bats Goblin Gang Electro Dragon
Lightning
Knight Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Tornado Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Knight Goblin Gang Tornado Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Knight
Bats
Knight Bomber Golem
Arrows
Golem Knight
Knight
Bats Goblin Gang Bomber Arrows Electro Dragon
Goblin Gang
Knight Golem
Tornado
Electro Dragon Golem
Electro Dragon
Golem Knight Tornado
Golem
Bomber Arrows Electro Dragon Bats Goblin Gang Tornado

Defense Synergies 4 6

Bomber
Knight Bats Tornado
Bats
Knight Bomber
Arrows
Knight Tornado
Knight
Bomber Bats Goblin Gang Electro Dragon Arrows Tornado
Goblin Gang
Knight
Tornado
Bomber Arrows Knight Electro Dragon
Electro Dragon
Knight Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Electro Dragon
Bomber Bats Knight Goblin Gang Electro Dragon
Goblin Gang Tornado Bomber Bats Knight Electro Dragon
Bomber Bats Knight Goblin Gang Electro Dragon
Bomber Arrows Tornado
Arrows Goblin Gang Tornado Bomber Bats Electro Dragon
Bats Tornado Arrows Goblin Gang Electro Dragon
Arrows Electro Dragon
Goblin Gang Tornado
Knight Goblin Gang Tornado Bomber
Bats Goblin Gang Bomber Arrows Knight Tornado Electro Dragon
Arrows Bats Goblin Gang Tornado Electro Dragon
Bomber Bats Knight Goblin Gang Electro Dragon
Bomber Bats Arrows Goblin Gang Tornado Electro Dragon
Knight Goblin Gang
Tornado Goblin Gang
Bomber Bats Arrows Knight Goblin Gang Tornado Electro Dragon
Arrows Bomber Bats Knight Goblin Gang Tornado Electro Dragon
Arrows Tornado Bomber Bats Knight Electro Dragon
Tornado
Bomber Goblin Gang Bats Arrows Knight Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Bomber Arrows Knight Goblin Gang Electro Dragon
Goblin Gang Bats Knight Electro Dragon
Goblin Gang Bats Knight Tornado
Knight Goblin Gang
Arrows Bats Goblin Gang Tornado Electro Dragon
Goblin Gang Bats Knight
Knight
Electro Dragon Bats Knight Tornado
Goblin Gang
Bats Knight Electro Dragon
Arrows Tornado
Knight Goblin Gang
Bomber Electro Dragon
Goblin Gang Electro Dragon Bomber Bats Knight Tornado
Bats Arrows Bomber Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows Knight
Bomber Arrows
Arrows Bats Tornado Electro Dragon
Bomber Arrows Tornado
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Bats Goblin Gang Tornado Electro Dragon
Arrows Knight Tornado Electro Dragon
Arrows Tornado Electro Dragon
Knight
Arrows Electro Dragon
Arrows
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Bomber Bats
Bomber Arrows Electro Dragon
Bomber Arrows Tornado Electro Dragon
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Bomber Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado
Bats Arrows Tornado Electro Dragon
Electro Dragon Bats
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats Goblin Gang Electro Dragon
Arrows Tornado Electro Dragon
Arrows
Knight Goblin Gang Electro Dragon
Arrows Bomber Electro Dragon
Arrows Tornado
Electro Dragon
Electro Dragon Bats Goblin Gang Tornado
Bats Tornado Electro Dragon
Electro Dragon Tornado

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