My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Recruits Flying Machine Cannon Cart Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Recruits Cannon Cart Bandit
Giant Snowball
Bomber Bats Royal Recruits Flying Machine
Zap
Bomber Bats Flying Machine Cannon Cart Bandit
Barbarian Barrel
Bomber Royal Recruits Cannon Cart Bandit
The Log
Bomber Royal Recruits Cannon Cart Bandit
Earthquake
Bomber
Arrows
Bomber Bats Royal Recruits Flying Machine
Royal Delivery
Bomber Bats Royal Recruits Flying Machine Cannon Cart Bandit
Fireball
Bomber Flying Machine Cannon Cart Bandit
Poison
Bomber Bats Royal Recruits Flying Machine
Lightning
Cannon Cart Bandit Goblinstein
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Bandit Flying Machine Cannon Cart Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Royal Recruits Cannon Cart Bandit
Bats
Bomber Royal Recruits Flying Machine Cannon Cart Bandit
Arrows
Cannon Cart Bandit
Royal Recruits
Bomber Bats Flying Machine Cannon Cart Bandit
Flying Machine
Bats Royal Recruits Cannon Cart
Cannon Cart
Bomber Bats Arrows Royal Recruits Flying Machine Bandit
Bandit
Bomber Bats Arrows Royal Recruits Cannon Cart
Goblinstein

Defense Synergies 0 11

Bomber
Bats Royal Recruits Bandit
Bats
Bomber Royal Recruits Cannon Cart Bandit
Arrows
Cannon Cart Bandit
Royal Recruits
Bomber Bats
Flying Machine
Cannon Cart Bandit
Cannon Cart
Bats Arrows Flying Machine Bandit
Bandit
Bomber Bats Arrows Flying Machine Cannon Cart
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Royal Recruits Flying Machine
Bats Royal Recruits Flying Machine Cannon Cart Bandit
Bomber Bats Royal Recruits Cannon Cart Bandit
Royal Recruits Bats Cannon Cart Bandit
Bomber Arrows Royal Recruits
Arrows Bomber Bats Flying Machine Cannon Cart Bandit
Bats Arrows Flying Machine
Arrows Royal Recruits Flying Machine Cannon Cart Bandit
Royal Recruits
Bomber Royal Recruits Cannon Cart Bandit
Bats Bomber Arrows Royal Recruits Flying Machine Cannon Cart Bandit
Arrows Bats Flying Machine
Royal Recruits Bomber Bats Flying Machine Cannon Cart Bandit
Bomber Bats Arrows Royal Recruits Cannon Cart
Royal Recruits Cannon Cart Bandit
Royal Recruits Bandit
Bomber Bats Arrows Royal Recruits Cannon Cart
Arrows Bomber Bats Royal Recruits Flying Machine Cannon Cart Bandit
Arrows Bomber Bats Royal Recruits Flying Machine Cannon Cart Bandit
Royal Recruits Cannon Cart
Bomber Royal Recruits Bats Arrows Flying Machine Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Cannon Cart Bandit
Bandit Bomber Arrows Flying Machine Cannon Cart
Royal Recruits Bandit Bats Cannon Cart
Royal Recruits Bats Cannon Cart Bandit
Royal Recruits Cannon Cart Bandit
Arrows Bats Flying Machine
Royal Recruits Bats Flying Machine Cannon Cart Bandit
Royal Recruits Cannon Cart
Royal Recruits Bats Flying Machine Cannon Cart Bandit
Royal Recruits
Bats Royal Recruits Flying Machine Cannon Cart
Royal Recruits Arrows
Royal Recruits Cannon Cart Bandit
Royal Recruits Bomber Flying Machine Cannon Cart
Royal Recruits Bomber Bats Flying Machine Cannon Cart
Bats Arrows Bomber Royal Recruits Flying Machine Cannon Cart
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine Bandit
Arrows Flying Machine Bandit
Arrows Flying Machine Cannon Cart Bandit
Cannon Cart Arrows Royal Recruits Flying Machine
Bomber Arrows
Arrows Bats Flying Machine
Bomber Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Bandit
Bats
Arrows Royal Recruits Flying Machine Cannon Cart Bandit
Arrows Flying Machine
Flying Machine Cannon Cart Bandit
Arrows Flying Machine Cannon Cart Bandit
Arrows Flying Machine Cannon Cart
Bomber Arrows Flying Machine Cannon Cart Bandit
Arrows Royal Recruits Flying Machine Cannon Cart Bandit
Arrows
Bomber Bats
Bomber Arrows Flying Machine Bandit
Bomber Arrows Flying Machine
Arrows
Arrows Royal Recruits Flying Machine Cannon Cart
Arrows Bomber
Arrows Flying Machine Bandit
Arrows Flying Machine Bandit
Arrows Bandit
Bats Arrows Flying Machine
Bats Flying Machine
Bomber Arrows Bandit
Arrows
Arrows
Bats Royal Recruits Flying Machine Cannon Cart Bandit
Arrows Flying Machine
Arrows
Flying Machine Cannon Cart
Arrows Bomber Flying Machine
Arrows
Royal Recruits Flying Machine Cannon Cart
Bats Royal Recruits Flying Machine
Bats Flying Machine
Royal Recruits Flying Machine Cannon Cart Bandit
Cannon Cart

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