My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tesla Elixir Golem Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Battle Healer Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elite Barbarians Elixir Golem Prince
Giant Snowball
Bomber Bats
Zap
Bomber Bats Prince
Barbarian Barrel
Bomber Tesla Elite Barbarians Elixir Golem
The Log
Bomber Elite Barbarians Elixir Golem Prince
Earthquake
Bomber Tesla Elixir Golem
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Elite Barbarians Elixir Golem Battle Healer Prince
Fireball
Bomber Tesla Elite Barbarians Elixir Golem Battle Healer
Poison
Bomber Bats Elixir Golem Battle Healer
Lightning
Tesla Elite Barbarians Battle Healer Prince
Rocket
Elite Barbarians Battle Healer Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Battle Healer Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Elixir Golem Tesla Battle Healer Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Elixir Golem

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Elite Barbarians Elixir Golem Battle Healer Prince
Bats
Bomber Elite Barbarians Elixir Golem Battle Healer Prince
Arrows
Elite Barbarians Elixir Golem Battle Healer Prince
Tesla
Elite Barbarians
Arrows Bomber Bats
Elixir Golem
Battle Healer Bomber Bats Arrows
Battle Healer
Elixir Golem Bomber Bats Arrows Prince
Prince
Bomber Bats Arrows Battle Healer

Defense Synergies 0 11

Bomber
Bats Tesla
Bats
Bomber Tesla Battle Healer Prince
Arrows
Tesla Battle Healer Prince
Tesla
Bomber Bats Arrows Battle Healer Prince
Elite Barbarians
Elixir Golem
Battle Healer
Bats Arrows Tesla Prince
Prince
Bats Arrows Tesla Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla
Elite Barbarians Bomber Bats Tesla Battle Healer Prince
Tesla Prince Bomber Bats Elite Barbarians
Tesla Elite Barbarians Prince Bomber Bats
Bomber Arrows Elite Barbarians Battle Healer Prince
Arrows Bomber Bats Tesla
Bats Tesla Arrows
Arrows Tesla Battle Healer
Tesla Elite Barbarians Prince
Elite Barbarians Bomber Tesla Battle Healer Prince
Bats Bomber Arrows Tesla
Arrows Tesla Bats
Tesla Prince Bomber Bats Elite Barbarians Battle Healer
Bomber Bats Arrows Tesla Prince
Elite Barbarians Tesla Prince
Tesla Elite Barbarians Prince
Tesla Bomber Bats Arrows Elite Barbarians Prince
Arrows Tesla Bomber Bats Elite Barbarians Battle Healer Prince
Arrows Bomber Bats Tesla Battle Healer
Tesla Elite Barbarians Prince
Bomber Bats Arrows Tesla Elite Barbarians Battle Healer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Battle Healer Prince
Bomber Arrows Tesla Elite Barbarians Battle Healer Prince
Bats Elite Barbarians Battle Healer Prince
Prince Bats Tesla Elite Barbarians Battle Healer
Tesla Elite Barbarians Battle Healer Prince
Arrows Bats Tesla
Prince Bats Tesla Elite Barbarians Battle Healer
Tesla Elite Barbarians Battle Healer Prince
Bats Elite Barbarians Prince
Tesla
Bats Tesla Elite Barbarians Prince
Arrows Elite Barbarians Prince
Elite Barbarians Prince Tesla
Bomber Tesla
Tesla Elite Barbarians Bomber Bats Battle Healer Prince
Bats Arrows Bomber Tesla Elite Barbarians Battle Healer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Prince
Bomber Arrows
Arrows Bats
Bomber Arrows
Arrows
Arrows
Bats Elite Barbarians Prince
Arrows Prince
Arrows
Elite Barbarians
Arrows
Arrows Elite Barbarians Prince
Bomber Arrows
Arrows
Arrows
Bomber Bats
Bomber Arrows Prince
Bomber Arrows
Prince
Arrows
Prince
Arrows
Arrows Bomber
Arrows
Arrows Prince
Arrows
Elite Barbarians Bats Arrows
Bats
Elite Barbarians
Bomber Arrows
Arrows
Prince
Arrows
Bats Prince
Arrows
Arrows
Prince
Arrows Bomber
Arrows
Elite Barbarians Prince
Bats Elite Barbarians
Bats
Prince

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