My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elite Barbarians Skeleton Army Prince
Giant Snowball
Bomber Bats Skeleton Army
Zap
Bomber Bats Skeleton Army Prince
Barbarian Barrel
Bomber Elite Barbarians Wizard Skeleton Army
The Log
Bomber Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Earthquake
Bomber Skeleton Army
Arrows
Bomber Bats Skeleton Army
Royal Delivery
Bomber Bats Elite Barbarians Mini P.E.K.K.A Wizard Skeleton Army Prince
Fireball
Bomber Elite Barbarians Wizard Skeleton Army
Poison
Bomber Bats Wizard Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Prince
Rocket
Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Skeleton Army Mini P.E.K.K.A Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Skeleton Army

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Elite Barbarians Mini P.E.K.K.A Prince
Bats
Bomber Elite Barbarians Mini P.E.K.K.A Prince
Arrows
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians
Arrows Bomber Bats Wizard
Mini P.E.K.K.A
Bomber Bats Arrows Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Skeleton Army
Prince
Bomber Bats Arrows Wizard

Defense Synergies 0 13

Bomber
Bats Mini P.E.K.K.A
Bats
Bomber Mini P.E.K.K.A Prince
Arrows
Mini P.E.K.K.A Prince
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Bomber Bats Arrows Elite Barbarians Wizard Skeleton Army
Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army
Mini P.E.K.K.A Wizard Prince
Prince
Bats Arrows Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Bats Prince
Mini P.E.K.K.A Skeleton Army Prince Bomber Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince Bats
Bomber Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Arrows Skeleton Army Bomber Bats
Bats Arrows Wizard
Arrows
Mini P.E.K.K.A Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Bomber Mini P.E.K.K.A Prince
Bats Skeleton Army Bomber Arrows Wizard
Arrows Bats Wizard
Mini P.E.K.K.A Skeleton Army Prince Bomber Bats Elite Barbarians Wizard
Bomber Wizard Skeleton Army Bats Arrows Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Elite Barbarians Mini P.E.K.K.A Prince
Wizard Bomber Bats Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Arrows Bomber Bats Elite Barbarians Wizard Skeleton Army Prince
Arrows Wizard Bomber Bats
Mini P.E.K.K.A Elite Barbarians Prince
Bomber Wizard Skeleton Army Bats Arrows Elite Barbarians Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians Prince
Bomber Arrows Elite Barbarians Mini P.E.K.K.A Wizard Prince
Skeleton Army Bats Elite Barbarians Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Arrows Wizard Bats
Mini P.E.K.K.A Skeleton Army Prince Bats Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Skeleton Army Prince
Bats Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army
Bats Elite Barbarians Mini P.E.K.K.A Prince
Skeleton Army Arrows Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Skeleton Army Prince Wizard
Wizard Bomber Skeleton Army
Elite Barbarians Skeleton Army Bomber Bats Mini P.E.K.K.A Prince
Bats Arrows Bomber Elite Barbarians Mini P.E.K.K.A Wizard
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Prince
Bomber Wizard Arrows
Arrows Wizard Bats
Bomber Arrows Wizard
Arrows Wizard
Arrows Wizard
Bats Elite Barbarians Mini P.E.K.K.A Prince
Arrows Wizard Prince
Arrows Wizard
Elite Barbarians
Arrows
Arrows Elite Barbarians Prince
Bomber Arrows Wizard
Arrows Wizard
Arrows
Bomber Bats Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Wizard Prince
Bomber Arrows Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Bomber Wizard
Arrows Wizard
Arrows Wizard Prince
Arrows
Elite Barbarians Bats Arrows Wizard
Bats Wizard
Elite Barbarians Mini P.E.K.K.A
Bomber Arrows Wizard
Arrows
Prince
Arrows Wizard
Bats Skeleton Army Prince
Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard Prince
Arrows Bomber Wizard
Arrows
Elite Barbarians Prince
Bats Elite Barbarians
Bats
Prince
Prince
Wizard

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