My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Baby Dragon Princess Ram Rider Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Ram Rider
Giant Snowball
Bomber Bats Baby Dragon Princess Ram Rider
Zap
Bomber Bats Princess Ram Rider
Barbarian Barrel
Bomber Princess
The Log
Bomber Princess Ram Rider
Earthquake
Bomber
Arrows
Bomber Bats Princess
Royal Delivery
Bomber Bats Baby Dragon Princess Ram Rider
Fireball
Bomber Baby Dragon Princess Ram Rider
Poison
Bomber Bats Princess
Lightning
Baby Dragon Ram Rider Goblinstein
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Princess Baby Dragon Freeze Ram Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Princess Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Baby Dragon Ram Rider Mega Knight
Bats
Mega Knight Bomber Baby Dragon Ram Rider
Baby Dragon
Bomber Bats Ram Rider Mega Knight
Freeze
Princess
Mega Knight
Ram Rider
Bomber Bats Baby Dragon Mega Knight
Mega Knight
Bats Bomber Baby Dragon Princess Ram Rider
Goblinstein

Defense Synergies 0 7

Bomber
Bats
Bats
Bomber Baby Dragon Freeze Mega Knight
Baby Dragon
Bats Mega Knight
Freeze
Bats Mega Knight
Princess
Mega Knight
Ram Rider
Mega Knight
Bats Baby Dragon Freeze Princess
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Ram Rider
Bats Ram Rider Mega Knight
Ram Rider Mega Knight Bomber Bats Freeze
Bats Ram Rider Mega Knight
Bomber Princess Mega Knight
Freeze Bomber Bats Baby Dragon Mega Knight
Bats Ram Rider Baby Dragon Freeze Princess
Baby Dragon Ram Rider Mega Knight
Princess
Bomber Mega Knight
Bats Bomber Baby Dragon Freeze Princess Ram Rider Mega Knight
Bats Baby Dragon Princess Ram Rider
Mega Knight Bomber Bats Freeze Ram Rider
Bomber Mega Knight Bats Baby Dragon Freeze Princess
Ram Rider Mega Knight
Freeze Ram Rider Mega Knight
Mega Knight Bomber Bats
Mega Knight Bomber Bats Baby Dragon Ram Rider
Baby Dragon Freeze Bomber Bats Princess Ram Rider Mega Knight
Ram Rider
Bomber Mega Knight Bats Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomber Baby Dragon Mega Knight
Mega Knight Bats Ram Rider
Mega Knight Bats Ram Rider
Ram Rider Mega Knight
Bats Baby Dragon Freeze Princess Ram Rider
Bats Ram Rider
Mega Knight
Freeze Mega Knight Bats Baby Dragon
Mega Knight Bats
Mega Knight
Mega Knight Ram Rider
Bomber Baby Dragon Princess Mega Knight
Bomber Bats Baby Dragon Freeze
Bats Mega Knight Bomber Baby Dragon Freeze Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon Freeze
Baby Dragon Princess Ram Rider
Baby Dragon
Freeze
Bomber Baby Dragon Mega Knight
Bats Baby Dragon Freeze Princess Ram Rider
Bomber Baby Dragon Princess
Baby Dragon Freeze Princess Ram Rider
Ram Rider
Bats
Princess Ram Rider
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Freeze Princess
Princess Baby Dragon
Bomber Baby Dragon Princess
Baby Dragon Princess Mega Knight
Freeze
Bomber Bats
Bomber Baby Dragon Princess Mega Knight
Bomber Baby Dragon Princess Mega Knight
Baby Dragon Mega Knight
Princess
Baby Dragon
Freeze Bomber Baby Dragon Princess Mega Knight
Baby Dragon Princess Ram Rider
Baby Dragon Princess Ram Rider Mega Knight
Baby Dragon
Bats Baby Dragon Princess
Bats Freeze
Bomber Mega Knight
Freeze Princess
Mega Knight
Princess
Bats Freeze Princess
Baby Dragon Princess Ram Rider
Freeze
Baby Dragon Princess Mega Knight
Bomber Baby Dragon Princess
Mega Knight
Bats Baby Dragon Freeze Princess
Bats Princess
Baby Dragon Freeze Princess Mega Knight
Mega Knight

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