My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Flying Machine Dark Prince Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Hog Rider Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Dark Prince Balloon
Giant Snowball
Bomber Bats Barbarians Flying Machine Hog Rider Balloon
Zap
Bomber Bats Flying Machine Dark Prince Balloon
Barbarian Barrel
Bomber Barbarians Bomb Tower Dark Prince
The Log
Bomber Barbarians Hog Rider Dark Prince
Earthquake
Bomber Barbarians Bomb Tower Hog Rider
Arrows
Bomber Bats Flying Machine
Royal Delivery
Bomber Bats Barbarians Flying Machine Hog Rider Dark Prince Balloon
Fireball
Bomber Barbarians Bomb Tower Flying Machine Hog Rider Balloon
Poison
Bomber Bats Barbarians Bomb Tower Flying Machine Balloon
Lightning
Bomb Tower Dark Prince Balloon
Rocket
Barbarians Bomb Tower Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Bomb Tower Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Bomb Tower Flying Machine Hog Rider Dark Prince Barbarians Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Bats Bomb Tower Flying Machine

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Hog Rider Dark Prince
Bats
Hog Rider Balloon Bomber Flying Machine Dark Prince
Barbarians
Hog Rider Balloon
Bomb Tower
Flying Machine
Bats Hog Rider Dark Prince Balloon
Hog Rider
Bats Bomber Barbarians Flying Machine Dark Prince Balloon
Dark Prince
Bomber Bats Flying Machine Hog Rider Balloon
Balloon
Bats Barbarians Flying Machine Hog Rider Dark Prince

Defense Synergies 0 5

Bomber
Bats Dark Prince
Bats
Bomber Bomb Tower Dark Prince
Barbarians
Bomb Tower
Bats
Flying Machine
Dark Prince
Hog Rider
Dark Prince
Bomber Bats Flying Machine
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine
Barbarians Bomb Tower Bats Flying Machine Dark Prince
Barbarians Bomb Tower Bomber Bats Dark Prince
Barbarians Bomb Tower Bats Dark Prince
Bomber Barbarians Bomb Tower Dark Prince
Bomber Bats Bomb Tower Flying Machine Dark Prince
Bats Bomb Tower Flying Machine
Barbarians Bomb Tower Flying Machine
Barbarians Bomb Tower
Bomber Barbarians Dark Prince
Bats Barbarians Bomber Bomb Tower Flying Machine Dark Prince
Bats Flying Machine
Barbarians Bomb Tower Bomber Bats Flying Machine Dark Prince
Bomber Bomb Tower Bats Barbarians Dark Prince
Barbarians Bomb Tower
Barbarians Bomb Tower
Barbarians Bomb Tower Bomber Bats Dark Prince
Bomb Tower Bomber Bats Barbarians Flying Machine Dark Prince
Bomb Tower Bomber Bats Barbarians Flying Machine Dark Prince
Barbarians Bomb Tower
Bomber Dark Prince Bats Barbarians Bomb Tower Flying Machine
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Dark Prince
Bomber Bomb Tower Flying Machine
Barbarians Bats Bomb Tower Dark Prince
Dark Prince Bats Barbarians
Barbarians Dark Prince
Bats Bomb Tower Flying Machine
Dark Prince Bats Barbarians Bomb Tower Flying Machine
Barbarians Bomb Tower Dark Prince
Bats Barbarians Bomb Tower Flying Machine Dark Prince
Barbarians
Bats Barbarians Bomb Tower Flying Machine Dark Prince
Barbarians Dark Prince
Barbarians Dark Prince Bomb Tower
Bomber Barbarians Bomb Tower Flying Machine
Barbarians Bomber Bats Bomb Tower Flying Machine Dark Prince
Bats Bomber Barbarians Bomb Tower Flying Machine Dark Prince
Bomber Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Flying Machine
Flying Machine
Barbarians Flying Machine Dark Prince
Bomber Dark Prince
Bats Flying Machine
Bomber Flying Machine
Flying Machine
Flying Machine
Bats
Flying Machine Dark Prince
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Bomber Flying Machine
Flying Machine
Bomber Bats
Bomber Flying Machine Dark Prince
Bomber Flying Machine
Barbarians Flying Machine
Bomber Dark Prince
Flying Machine
Flying Machine
Bats Flying Machine
Bats Flying Machine
Bomber
Bats Barbarians Flying Machine Dark Prince
Flying Machine
Flying Machine Dark Prince
Bomber Flying Machine
Flying Machine Dark Prince
Bats Flying Machine
Bats Flying Machine
Flying Machine Dark Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: