My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Valkyrie Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Valkyrie Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Giant Cannon Cart
Giant Snowball
Bomber Bats Barbarians
Zap
Bomber Bats Royal Giant Cannon Cart
Barbarian Barrel
Bomber Barbarians Valkyrie Cannon Cart
The Log
Bomber Barbarians Royal Giant Cannon Cart
Earthquake
Bomber Barbarians
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Barbarians Valkyrie Cannon Cart
Fireball
Bomber Barbarians Cannon Cart
Poison
Bomber Bats Barbarians
Lightning
Valkyrie Cannon Cart
Rocket
Barbarians Valkyrie Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Valkyrie Barbarians Cannon Cart Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats The Log Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Bats Valkyrie Cannon Cart Mega Knight
Bats
Royal Giant Valkyrie Mega Knight Bomber Cannon Cart
Barbarians
Royal Giant
Bomber Bats Cannon Cart The Log
Valkyrie
Bats Cannon Cart Bomber
Cannon Cart
Valkyrie The Log Bomber Bats Royal Giant
The Log
Cannon Cart Royal Giant Mega Knight
Mega Knight
Bats Bomber The Log

Defense Synergies 0 10

Bomber
Bats Valkyrie The Log
Bats
Bomber Valkyrie Cannon Cart The Log Mega Knight
Barbarians
Royal Giant
Valkyrie
Bomber Bats Cannon Cart The Log
Cannon Cart
Bats Valkyrie
The Log
Bomber Bats Valkyrie Mega Knight
Mega Knight
Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Valkyrie The Log
Barbarians Bats Valkyrie Cannon Cart The Log Mega Knight
Barbarians Mega Knight Bomber Bats Valkyrie Cannon Cart
Barbarians Bats Valkyrie Cannon Cart Mega Knight
Bomber Barbarians Valkyrie The Log Mega Knight
The Log Bomber Bats Valkyrie Cannon Cart Mega Knight
Bats
Barbarians Valkyrie Cannon Cart The Log Mega Knight
Barbarians
Bomber Barbarians Valkyrie Cannon Cart Mega Knight
Bats Barbarians Valkyrie Bomber Cannon Cart The Log Mega Knight
Bats
Barbarians Mega Knight Bomber Bats Valkyrie Cannon Cart The Log
Bomber Valkyrie Mega Knight Bats Barbarians Cannon Cart The Log
Barbarians Cannon Cart Mega Knight
Barbarians The Log Mega Knight
Barbarians Mega Knight Bomber Bats Valkyrie Cannon Cart
Valkyrie Mega Knight Bomber Bats Barbarians Cannon Cart The Log
Valkyrie The Log Bomber Bats Barbarians Cannon Cart Mega Knight
Barbarians Cannon Cart
Bomber Valkyrie Mega Knight Bats Barbarians Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Cannon Cart
Bomber Valkyrie Cannon Cart The Log Mega Knight
Barbarians Mega Knight Bats Valkyrie Cannon Cart The Log
Valkyrie Mega Knight Bats Barbarians Cannon Cart The Log
Barbarians Valkyrie Cannon Cart Mega Knight
Bats
Bats Barbarians Valkyrie Cannon Cart
Mega Knight Barbarians Valkyrie Cannon Cart
Mega Knight Bats Barbarians Valkyrie Cannon Cart The Log
Barbarians
Mega Knight Bats Barbarians Valkyrie Cannon Cart
Mega Knight Barbarians Valkyrie The Log
Barbarians Cannon Cart Mega Knight Valkyrie
Bomber Barbarians Valkyrie Cannon Cart Mega Knight
Barbarians Bomber Bats Valkyrie Cannon Cart The Log
Bats Valkyrie Mega Knight Bomber Barbarians Cannon Cart The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
Cannon Cart The Log
Cannon Cart Barbarians Valkyrie The Log
Bomber Valkyrie The Log Mega Knight
Bats
Bomber The Log
The Log
The Log
Bats
Valkyrie Cannon Cart The Log
Cannon Cart The Log
Cannon Cart
Cannon Cart The Log
Bomber Cannon Cart The Log
Cannon Cart The Log Mega Knight
Bomber Bats
Bomber The Log Mega Knight
Bomber Valkyrie The Log Mega Knight
The Log Mega Knight
The Log
Barbarians Cannon Cart The Log
The Log Bomber Valkyrie Mega Knight
The Log
The Log Mega Knight
The Log
Bats
Bats
Bomber The Log Mega Knight
Mega Knight
The Log
Bats Barbarians Cannon Cart
The Log
Valkyrie Cannon Cart Mega Knight
The Log Bomber
Cannon Cart Mega Knight
Bats The Log
Bats
Cannon Cart The Log Mega Knight
Cannon Cart
Mega Knight

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