My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Witch Goblin Giant P.E.K.K.A Ram Rider Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant P.E.K.K.A Ram Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Ram Rider Mighty Miner
Giant Snowball
Bomber Bats Dart Goblin Witch Ram Rider Mighty Miner
Zap
Bomber Bats Dart Goblin Witch Goblin Giant Ram Rider Mighty Miner
Barbarian Barrel
Bomber Dart Goblin Witch
The Log
Bomber Dart Goblin Witch Ram Rider
Earthquake
Bomber Witch
Arrows
Bomber Bats Dart Goblin Witch
Royal Delivery
Bomber Bats Dart Goblin Witch P.E.K.K.A Ram Rider
Fireball
Bomber Dart Goblin Witch Ram Rider Mighty Miner
Poison
Bomber Bats Dart Goblin Witch
Lightning
Witch Ram Rider Mighty Miner
Rocket
Witch Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Dart Goblin Mighty Miner Witch Ram Rider Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Dart Goblin Mighty Miner

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Goblin Giant P.E.K.K.A Ram Rider
Bats
Bomber Goblin Giant P.E.K.K.A Ram Rider
Dart Goblin
Goblin Giant P.E.K.K.A Ram Rider
Witch
Goblin Giant P.E.K.K.A Ram Rider
Goblin Giant
Bomber Bats Dart Goblin Witch
P.E.K.K.A
Bomber Bats Dart Goblin Witch Ram Rider
Ram Rider
Bomber Bats Dart Goblin Witch P.E.K.K.A
Mighty Miner

Defense Synergies 0 8

Bomber
Bats P.E.K.K.A
Bats
Bomber Dart Goblin Goblin Giant P.E.K.K.A
Dart Goblin
Bats Goblin Giant P.E.K.K.A Ram Rider
Witch
Goblin Giant
Bats Dart Goblin
P.E.K.K.A
Bomber Bats Dart Goblin
Ram Rider
Dart Goblin
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Goblin Giant Ram Rider
P.E.K.K.A Bats Dart Goblin Witch Ram Rider
Witch P.E.K.K.A Ram Rider Bomber Bats Dart Goblin
Witch P.E.K.K.A Bats Dart Goblin Ram Rider
Bomber P.E.K.K.A
Bomber Bats Dart Goblin
Bats Dart Goblin Ram Rider Witch
Dart Goblin Goblin Giant P.E.K.K.A Ram Rider
Witch P.E.K.K.A Mighty Miner
Bomber Dart Goblin
Bats Dart Goblin Witch Bomber Goblin Giant Ram Rider
Bats Dart Goblin Witch Ram Rider
P.E.K.K.A Bomber Bats Witch Ram Rider
Bomber Bats Dart Goblin Witch P.E.K.K.A
P.E.K.K.A Ram Rider
P.E.K.K.A Ram Rider
Bomber Bats Witch P.E.K.K.A
Bomber Bats Dart Goblin Witch Ram Rider
Witch Bomber Bats Dart Goblin Ram Rider
P.E.K.K.A Dart Goblin Ram Rider
Bomber Bats Dart Goblin Witch Goblin Giant P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A
Bomber
P.E.K.K.A Bats Witch Goblin Giant Ram Rider
P.E.K.K.A Bats Goblin Giant Ram Rider
P.E.K.K.A Witch Goblin Giant Ram Rider Mighty Miner
Bats Dart Goblin Witch Goblin Giant Ram Rider
P.E.K.K.A Bats Dart Goblin Witch Goblin Giant Ram Rider
P.E.K.K.A Mighty Miner Goblin Giant
P.E.K.K.A Bats Witch
Witch P.E.K.K.A Dart Goblin Goblin Giant
P.E.K.K.A Bats Dart Goblin Witch
P.E.K.K.A Goblin Giant
P.E.K.K.A Witch Goblin Giant Ram Rider
Bomber Dart Goblin Witch
Witch Bomber Bats Dart Goblin Goblin Giant P.E.K.K.A Mighty Miner
Bats Bomber Dart Goblin Witch P.E.K.K.A Mighty Miner
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Goblin Giant
Dart Goblin
Bomber
Bats Dart Goblin Witch Goblin Giant Ram Rider
Bomber Dart Goblin Witch
Dart Goblin Ram Rider
Dart Goblin Ram Rider
Bats
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Bomber Dart Goblin Witch
Dart Goblin
Bomber Bats
Bomber Dart Goblin
Bomber Dart Goblin Witch
Bomber Witch
Witch
Dart Goblin Witch Ram Rider
Witch Ram Rider
Dart Goblin
Bats Dart Goblin Witch
Bats Dart Goblin Witch
Bomber Dart Goblin
P.E.K.K.A Mighty Miner
Bats Dart Goblin Witch
Dart Goblin Witch Ram Rider
Dart Goblin
Bomber Dart Goblin
Dart Goblin P.E.K.K.A
Bats Dart Goblin Witch
Bats Dart Goblin Witch
Dart Goblin Witch Goblin Giant
P.E.K.K.A
Dart Goblin

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