My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Giant Goblin Barrel Skeleton Army
Giant Snowball
Bomber Bats Goblin Barrel Skeleton Army Witch
Zap
Bomber Bats Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Bomber Goblin Barrel Skeleton Army Witch
The Log
Bomber Goblin Barrel Skeleton Army Witch
Earthquake
Bomber Goblin Barrel Skeleton Army Witch
Arrows
Bomber Bats Goblin Barrel Skeleton Army Witch
Royal Delivery
Bomber Bats Goblin Barrel Skeleton Army Witch
Fireball
Bomber Goblin Barrel Skeleton Army Witch
Poison
Bomber Bats Skeleton Army Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Rage Goblin Barrel Skeleton Army Fireball Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Rage Goblin Barrel

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats
Bats
Giant Bomber Rage Goblin Barrel
Fireball
Giant
Giant
Bomber Bats Rage Goblin Barrel Fireball Witch
Rage
Giant Witch Bats
Goblin Barrel
Giant Bats Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Rage Giant

Defense Synergies 0 1

Bomber
Bats
Bats
Bomber
Fireball
Giant
Rage
Goblin Barrel
Skeleton Army
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball
Skeleton Army Bomber Bats Witch
Skeleton Army Witch Bomber Bats
Skeleton Army Witch Bomber Bats
Bomber Fireball Skeleton Army
Fireball Skeleton Army Bomber Bats
Bats Fireball Witch
Fireball
Witch Skeleton Army
Skeleton Army Bomber
Bats Skeleton Army Witch Bomber Fireball
Bats Fireball Witch
Skeleton Army Bomber Bats Fireball Witch
Bomber Fireball Skeleton Army Bats Witch
Skeleton Army
Skeleton Army Fireball
Bomber Bats Fireball Skeleton Army Witch
Fireball Bomber Bats Skeleton Army Witch
Witch Bomber Bats Fireball
Bomber Skeleton Army Bats Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Witch
Fireball Bomber
Skeleton Army Bats Witch
Skeleton Army Bats Fireball
Skeleton Army Witch
Fireball Bats Witch
Skeleton Army Bats Fireball Witch
Skeleton Army
Bats Fireball Skeleton Army Witch
Witch Skeleton Army
Bats Witch
Skeleton Army Fireball
Skeleton Army Fireball Witch
Bomber Fireball Skeleton Army Witch
Skeleton Army Witch Bomber Bats Fireball
Bats Bomber Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Fireball Bats Witch
Bomber Witch
Fireball
Fireball
Bats Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Bomber Fireball Witch
Fireball
Fireball
Bomber Bats
Bomber Fireball
Bomber Fireball Witch
Fireball
Fireball
Fireball
Bomber Fireball Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball
Bomber Fireball
Fireball
Fireball
Bats Fireball Skeleton Army Witch
Fireball Witch
Fireball
Fireball
Bomber Fireball
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch

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