My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Suspicious Bush Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang
Giant Snowball
Bomber Bats Goblin Gang Princess
Zap
Bomber Bats Goblin Gang Princess
Barbarian Barrel
Bomber Goblin Gang Valkyrie Princess
The Log
Bomber Goblin Gang Suspicious Bush Princess
Earthquake
Bomber Goblin Gang
Arrows
Bomber Bats Goblin Gang Suspicious Bush Princess
Royal Delivery
Bomber Bats Goblin Gang Valkyrie Princess
Fireball
Bomber Goblin Gang Suspicious Bush Princess
Poison
Bomber Bats Goblin Gang Suspicious Bush Princess
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Suspicious Bush Valkyrie Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Suspicious Bush Barbarian Barrel Rage Goblin Gang Princess Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Suspicious Bush Barbarian Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Valkyrie Barbarian Barrel
Bats
Valkyrie Bomber Barbarian Barrel Rage
Goblin Gang
Valkyrie Princess
Suspicious Bush
Valkyrie
Bats Bomber Goblin Gang
Barbarian Barrel
Bomber Bats
Rage
Bats
Princess
Goblin Gang

Defense Synergies 0 10

Bomber
Bats Valkyrie Barbarian Barrel
Bats
Bomber Valkyrie Barbarian Barrel
Goblin Gang
Valkyrie Barbarian Barrel Princess
Suspicious Bush
Valkyrie
Bomber Bats Goblin Gang Princess
Barbarian Barrel
Bomber Bats Goblin Gang Princess
Rage
Princess
Goblin Gang Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Barbarian Barrel
Bats Goblin Gang Valkyrie
Goblin Gang Bomber Bats Valkyrie
Bats Goblin Gang Valkyrie
Bomber Valkyrie Barbarian Barrel Princess
Goblin Gang Barbarian Barrel Bomber Bats Valkyrie
Bats Goblin Gang Princess
Valkyrie Barbarian Barrel
Goblin Gang Princess
Goblin Gang Bomber Valkyrie Barbarian Barrel
Bats Goblin Gang Valkyrie Bomber Barbarian Barrel Princess
Bats Goblin Gang Princess
Bomber Bats Goblin Gang Valkyrie
Bomber Valkyrie Bats Goblin Gang Barbarian Barrel Princess
Goblin Gang
Goblin Gang
Bomber Bats Goblin Gang Valkyrie
Valkyrie Bomber Bats Goblin Gang Barbarian Barrel
Valkyrie Barbarian Barrel Bomber Bats Princess
Bomber Goblin Gang Valkyrie Bats Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Barbarian Barrel
Bomber Goblin Gang Valkyrie Barbarian Barrel
Goblin Gang Bats Valkyrie
Goblin Gang Valkyrie Bats Barbarian Barrel
Goblin Gang Valkyrie
Bats Goblin Gang Princess
Goblin Gang Bats Valkyrie
Valkyrie
Bats Valkyrie Barbarian Barrel
Goblin Gang
Bats Valkyrie
Valkyrie
Goblin Gang Valkyrie
Bomber Valkyrie Princess
Goblin Gang Bomber Bats Valkyrie Barbarian Barrel
Bats Valkyrie Bomber Barbarian Barrel Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Barbarian Barrel
Barbarian Barrel Princess
Barbarian Barrel
Valkyrie Barbarian Barrel
Bomber Valkyrie Barbarian Barrel
Bats Princess
Bomber Princess
Barbarian Barrel Princess
Bats Goblin Gang
Valkyrie Barbarian Barrel Princess
Princess
Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Bomber Barbarian Barrel Princess
Barbarian Barrel Princess
Barbarian Barrel
Bomber Bats
Bomber Barbarian Barrel Princess
Bomber Valkyrie Barbarian Barrel Princess
Princess
Barbarian Barrel
Bomber Valkyrie Barbarian Barrel Princess
Barbarian Barrel Princess
Princess
Barbarian Barrel
Bats Princess
Bats
Bomber
Princess
Princess
Bats Goblin Gang Barbarian Barrel Princess
Princess
Barbarian Barrel
Goblin Gang Valkyrie Princess
Bomber Princess
Bats Goblin Gang Princess
Bats Princess
Barbarian Barrel Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: