My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Bomber Bats Goblin Gang Hog Rider Inferno Dragon
Zap
Bomber Bats Goblin Gang Inferno Dragon
Barbarian Barrel
Bomber Knight Goblin Gang
The Log
Bomber Goblin Gang Hog Rider
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Bats Goblin Gang
Royal Delivery
Bomber Bats Knight Goblin Gang Hog Rider Inferno Dragon
Fireball
Bomber Goblin Gang Hog Rider Inferno Dragon
Poison
Bomber Bats Goblin Gang
Lightning
Knight Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rocket Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Barbarian Barrel Knight Goblin Gang Hog Rider Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Barbarian Barrel Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Knight Hog Rider Barbarian Barrel
Bats
Knight Hog Rider Bomber Barbarian Barrel Inferno Dragon
Knight
Bats Goblin Gang Hog Rider Bomber Barbarian Barrel
Goblin Gang
Knight Hog Rider
Hog Rider
Bats Knight Goblin Gang Bomber Rocket Barbarian Barrel
Rocket
Hog Rider
Barbarian Barrel
Bomber Bats Knight Hog Rider
Inferno Dragon
Bats

Defense Synergies 3 7

Bomber
Knight Bats Barbarian Barrel
Bats
Knight Bomber Barbarian Barrel Inferno Dragon
Knight
Bomber Bats Goblin Gang Barbarian Barrel
Goblin Gang
Knight Barbarian Barrel Inferno Dragon
Hog Rider
Rocket
Barbarian Barrel
Bomber Bats Knight Goblin Gang
Inferno Dragon
Bats Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Knight Barbarian Barrel
Inferno Dragon Bats Knight Goblin Gang
Goblin Gang Rocket Bomber Bats Knight Inferno Dragon
Inferno Dragon Bats Knight Goblin Gang
Bomber Rocket Barbarian Barrel
Goblin Gang Barbarian Barrel Bomber Bats
Bats Rocket Inferno Dragon Goblin Gang
Rocket Barbarian Barrel
Inferno Dragon Goblin Gang
Knight Goblin Gang Bomber Barbarian Barrel
Bats Goblin Gang Bomber Knight Barbarian Barrel
Inferno Dragon Bats Goblin Gang
Bomber Bats Knight Goblin Gang Rocket
Bomber Rocket Bats Goblin Gang Barbarian Barrel
Inferno Dragon Knight Goblin Gang
Rocket Goblin Gang Inferno Dragon
Bomber Bats Knight Goblin Gang
Bomber Bats Knight Goblin Gang Barbarian Barrel
Barbarian Barrel Bomber Bats Knight Inferno Dragon
Inferno Dragon
Bomber Goblin Gang Bats Knight Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarian Barrel
Bomber Knight Goblin Gang Rocket Barbarian Barrel Inferno Dragon
Goblin Gang Bats Knight Rocket
Goblin Gang Rocket Bats Knight Barbarian Barrel
Knight Goblin Gang Inferno Dragon
Rocket Bats Goblin Gang
Goblin Gang Rocket Bats Knight
Knight Inferno Dragon
Rocket Bats Knight Barbarian Barrel Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Knight
Rocket
Rocket Knight Goblin Gang
Bomber
Goblin Gang Bomber Bats Knight Rocket Barbarian Barrel Inferno Dragon
Bats Bomber Barbarian Barrel Inferno Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Barbarian Barrel
Barbarian Barrel
Rocket Barbarian Barrel
Knight Rocket Barbarian Barrel
Bomber Rocket Barbarian Barrel
Bats Rocket
Bomber
Barbarian Barrel
Rocket Bats Goblin Gang
Rocket Knight Barbarian Barrel
Rocket
Rocket Knight Barbarian Barrel
Rocket Barbarian Barrel
Barbarian Barrel
Rocket Bomber Barbarian Barrel
Rocket Barbarian Barrel
Rocket Barbarian Barrel
Bomber Bats Rocket
Rocket Bomber Barbarian Barrel
Rocket Bomber Barbarian Barrel
Rocket
Rocket
Rocket
Rocket Barbarian Barrel
Bomber Barbarian Barrel
Inferno Dragon
Barbarian Barrel
Rocket Barbarian Barrel
Bats
Rocket Bats
Bomber Rocket
Rocket
Rocket
Bats Goblin Gang Rocket Barbarian Barrel
Rocket
Barbarian Barrel
Knight Goblin Gang Rocket
Bomber
Rocket
Bats Goblin Gang Rocket
Bats Rocket
Rocket Barbarian Barrel
Inferno Dragon
Rocket

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