My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Mega Minion Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tesla Mega Minion Golem Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats Mega Minion
Zap
Bomber Bats
Barbarian Barrel
Bomber Tesla Magic Archer
The Log
Bomber
Earthquake
Bomber Tesla
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Mega Minion Magic Archer Mother Witch
Fireball
Bomber Tesla Mega Minion Magic Archer Mother Witch
Poison
Bomber Bats Mega Minion Magic Archer Mother Witch
Lightning
Tesla Mega Minion Magic Archer Mother Witch
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Poison Golem Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Mega Minion Tesla Poison Magic Archer Mother Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Mega Minion Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats
Bats
Bomber Mega Minion Golem
Tesla
Mega Minion
Golem Bats Poison
Poison
Golem Mega Minion Mother Witch
Golem
Bomber Mega Minion Poison Bats Magic Archer Mother Witch
Magic Archer
Golem Mother Witch
Mother Witch
Poison Golem Magic Archer

Defense Synergies 0 9

Bomber
Bats Tesla
Bats
Bomber Tesla
Tesla
Bomber Bats Mega Minion Poison Magic Archer Mother Witch
Mega Minion
Tesla
Poison
Tesla Mother Witch
Golem
Magic Archer
Tesla Mother Witch
Mother Witch
Tesla Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Mega Minion Magic Archer
Bats Tesla Mega Minion
Tesla Bomber Bats Mega Minion
Tesla Bats Mega Minion
Bomber Poison
Bomber Bats Tesla Mega Minion Magic Archer Mother Witch
Bats Tesla Mega Minion Poison Magic Archer
Tesla Poison Magic Archer
Tesla
Bomber Tesla
Bats Poison Mother Witch Bomber Tesla Mega Minion Magic Archer
Tesla Mega Minion Bats Poison Magic Archer
Tesla Bomber Bats
Bomber Bats Tesla Mega Minion Poison Magic Archer
Tesla
Tesla
Tesla Bomber Bats Poison
Tesla Bomber Bats Mega Minion Magic Archer
Poison Bomber Bats Tesla Mega Minion Magic Archer Mother Witch
Tesla
Bomber Bats Tesla Poison Mother Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Poison Bomber Tesla Mega Minion Magic Archer
Bats
Bats Tesla
Tesla
Poison Mother Witch Bats Tesla Magic Archer
Bats Tesla Mega Minion
Tesla
Bats Mega Minion Poison Magic Archer
Tesla Mega Minion
Bats Tesla Mega Minion
Poison
Tesla
Bomber Tesla Magic Archer
Tesla Bomber Bats Mega Minion Poison Magic Archer
Bats Poison Bomber Tesla Mega Minion Magic Archer Mother Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison
Bomber Poison Magic Archer
Poison Mother Witch Bats Mega Minion Magic Archer
Bomber Poison Magic Archer
Poison Magic Archer
Poison
Bats Poison
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Bomber Poison Magic Archer
Magic Archer Poison
Poison
Bomber Bats
Bomber Mega Minion Poison Magic Archer
Bomber Poison Magic Archer Mother Witch
Poison Magic Archer
Poison
Poison
Poison Mother Witch Bomber Magic Archer
Mega Minion
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Bats Magic Archer Mother Witch
Bats Mega Minion Poison
Mega Minion
Poison Bomber Magic Archer
Poison Magic Archer
Poison Magic Archer
Bats Magic Archer
Poison Mega Minion Magic Archer
Poison Mega Minion Magic Archer
Bomber Poison Magic Archer
Poison
Mega Minion
Bats Poison Magic Archer
Bats Poison Magic Archer
Poison Magic Archer

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