My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tombstone Valkyrie Electro Wizard Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Army Ram Rider
Giant Snowball
Bomber Bats Tombstone Skeleton Army Ram Rider
Zap
Bomber Bats Tombstone Skeleton Army Ram Rider
Barbarian Barrel
Bomber Tombstone Valkyrie Skeleton Army Electro Wizard
The Log
Bomber Tombstone Skeleton Army Ram Rider
Earthquake
Bomber Tombstone Skeleton Army
Arrows
Bomber Bats Tombstone Skeleton Army
Royal Delivery
Bomber Bats Valkyrie Skeleton Army Electro Wizard Ram Rider
Fireball
Bomber Tombstone Skeleton Army Electro Wizard Ram Rider
Poison
Bomber Bats Tombstone Skeleton Army Electro Wizard
Lightning
Tombstone Valkyrie Electro Wizard Ram Rider Goblinstein
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Tombstone Skeleton Army Valkyrie Electro Wizard Ram Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Tombstone Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Valkyrie Ram Rider
Bats
Valkyrie Bomber Ram Rider
Tombstone
Valkyrie
Bats Bomber Electro Wizard Ram Rider
Skeleton Army
Electro Wizard
Valkyrie Ram Rider
Ram Rider
Bomber Bats Valkyrie Electro Wizard
Goblinstein

Defense Synergies 0 11

Bomber
Bats Tombstone Valkyrie Electro Wizard
Bats
Bomber Valkyrie Electro Wizard
Tombstone
Bomber Electro Wizard Ram Rider
Valkyrie
Bomber Bats Electro Wizard
Skeleton Army
Electro Wizard
Electro Wizard
Bomber Bats Tombstone Valkyrie Skeleton Army Ram Rider
Ram Rider
Tombstone Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone Valkyrie Electro Wizard Ram Rider
Skeleton Army Bats Tombstone Valkyrie Electro Wizard Ram Rider
Skeleton Army Ram Rider Bomber Bats Tombstone Valkyrie Electro Wizard
Skeleton Army Bats Tombstone Valkyrie Electro Wizard Ram Rider
Bomber Tombstone Valkyrie Skeleton Army
Skeleton Army Bomber Bats Valkyrie Electro Wizard
Bats Electro Wizard Ram Rider Tombstone
Valkyrie Electro Wizard Ram Rider
Tombstone Skeleton Army
Skeleton Army Bomber Valkyrie Electro Wizard
Bats Valkyrie Skeleton Army Electro Wizard Bomber Tombstone Ram Rider
Bats Electro Wizard Ram Rider
Tombstone Skeleton Army Bomber Bats Valkyrie Electro Wizard Ram Rider
Bomber Valkyrie Skeleton Army Bats Tombstone Electro Wizard
Skeleton Army Tombstone Electro Wizard Ram Rider
Skeleton Army Electro Wizard Ram Rider
Bomber Bats Tombstone Valkyrie Skeleton Army Electro Wizard
Tombstone Bomber Bats Valkyrie Skeleton Army Electro Wizard Ram Rider
Valkyrie Bomber Bats Tombstone Electro Wizard Ram Rider
Electro Wizard Ram Rider
Bomber Valkyrie Skeleton Army Bats Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tombstone Electro Wizard
Electro Wizard Bomber Valkyrie
Tombstone Skeleton Army Bats Valkyrie Electro Wizard Ram Rider
Valkyrie Skeleton Army Bats Electro Wizard Ram Rider
Tombstone Valkyrie Skeleton Army Ram Rider
Bats Electro Wizard Ram Rider
Skeleton Army Bats Tombstone Valkyrie Electro Wizard Ram Rider
Valkyrie Skeleton Army
Electro Wizard Bats Tombstone Valkyrie Skeleton Army
Tombstone Skeleton Army
Bats Tombstone Valkyrie
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Tombstone Valkyrie Ram Rider
Bomber Valkyrie Skeleton Army
Tombstone Skeleton Army Electro Wizard Bomber Bats Valkyrie
Bats Valkyrie Bomber Electro Wizard
Bomber Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard Ram Rider
Valkyrie
Bomber Valkyrie
Bats Ram Rider
Bomber
Ram Rider
Ram Rider
Bats Electro Wizard
Valkyrie Electro Wizard Ram Rider
Bomber
Bomber Bats
Bomber Electro Wizard
Bomber Valkyrie
Bomber Valkyrie
Electro Wizard Ram Rider
Ram Rider
Bats Electro Wizard
Electro Wizard Bats
Bomber
Electro Wizard
Electro Wizard Bats Tombstone Skeleton Army
Electro Wizard Ram Rider
Valkyrie Electro Wizard
Bomber
Bats Electro Wizard
Bats Electro Wizard
Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: