My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Ice Golem Tombstone Elixir Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elixir Golem
Giant Snowball
Bomber Bats Tombstone
Zap
Bomber Bats Tombstone
Barbarian Barrel
Bomber Tombstone Elixir Golem Valkyrie
The Log
Bomber Tombstone Elixir Golem
Earthquake
Bomber Tombstone Elixir Golem
Arrows
Bomber Bats Tombstone
Royal Delivery
Bomber Bats Elixir Golem Valkyrie
Fireball
Bomber Tombstone Elixir Golem
Poison
Bomber Bats Tombstone Elixir Golem
Lightning
Ice Golem Tombstone Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Tombstone Elixir Golem Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Ice Golem Arrows Tombstone Elixir Golem Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Zap Ice Golem

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Ice Golem Elixir Golem Valkyrie
Bats
Ice Golem Valkyrie Bomber Zap Elixir Golem
Zap
Arrows Bomber Bats Ice Golem Elixir Golem Valkyrie
Arrows
Zap Elixir Golem
Ice Golem
Bats Bomber Zap
Tombstone
Elixir Golem
Bomber Bats Zap Arrows
Valkyrie
Bats Bomber Zap

Defense Synergies 1 14

Bomber
Ice Golem Bats Zap Tombstone Valkyrie
Bats
Bomber Zap Ice Golem Valkyrie
Zap
Bomber Bats Arrows Ice Golem Tombstone Valkyrie
Arrows
Zap Ice Golem Tombstone Valkyrie
Ice Golem
Bomber Bats Zap Arrows
Tombstone
Bomber Zap Arrows
Elixir Golem
Valkyrie
Bomber Bats Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Ice Golem Tombstone Valkyrie
Bats Zap Tombstone Valkyrie
Bomber Bats Tombstone Valkyrie
Bats Tombstone Valkyrie
Bomber Arrows Tombstone Valkyrie
Arrows Bomber Bats Zap Valkyrie
Bats Zap Arrows Tombstone
Zap Arrows Ice Golem Valkyrie
Tombstone
Bomber Ice Golem Valkyrie
Bats Valkyrie Bomber Zap Arrows Ice Golem Tombstone
Arrows Bats Zap
Tombstone Bomber Bats Zap Valkyrie
Bomber Valkyrie Bats Zap Arrows Tombstone
Tombstone
Zap
Bomber Bats Arrows Tombstone Valkyrie
Arrows Tombstone Valkyrie Bomber Bats Zap
Zap Arrows Valkyrie Bomber Bats Ice Golem Tombstone
Bomber Valkyrie Bats Arrows
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Ice Golem Tombstone
Bomber Zap Arrows Ice Golem Valkyrie
Tombstone Bats Zap Ice Golem Valkyrie
Valkyrie Bats Zap Ice Golem
Tombstone Valkyrie
Arrows Bats Zap Ice Golem
Bats Ice Golem Tombstone Valkyrie
Valkyrie
Zap Bats Ice Golem Tombstone Valkyrie
Tombstone
Bats Tombstone Valkyrie
Zap Arrows Valkyrie
Ice Golem Tombstone Valkyrie
Bomber Valkyrie
Tombstone Bomber Bats Zap Ice Golem Valkyrie
Bats Arrows Valkyrie Bomber Zap Ice Golem
Bomber Zap Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Valkyrie
Arrows Zap
Arrows
Arrows Ice Golem Valkyrie
Bomber Zap Arrows Valkyrie
Arrows Bats Zap Ice Golem
Bomber Arrows
Arrows Zap Ice Golem
Arrows Zap
Bats
Zap Arrows Valkyrie
Zap Arrows
Ice Golem
Arrows
Zap Arrows Ice Golem
Bomber Zap Arrows
Arrows
Arrows
Bomber Bats
Bomber Zap Arrows
Bomber Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Ice Golem Bomber Valkyrie
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Arrows Ice Golem
Zap Bats
Bomber Zap Arrows
Zap Arrows
Arrows
Zap Bats Tombstone
Zap Arrows
Arrows
Valkyrie
Arrows Bomber Zap Ice Golem
Zap Arrows
Zap Bats
Bats Zap
Zap

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