My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Firecracker Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider
Giant Snowball
Bomber Bats Hog Rider
Zap
Bomber Bats Firecracker
Barbarian Barrel
Bomber Knight Firecracker
The Log
Bomber Firecracker Hog Rider
Earthquake
Bomber Firecracker Hog Rider
Arrows
Bomber Bats Firecracker
Royal Delivery
Bomber Bats Knight Firecracker Hog Rider
Fireball
Bomber Firecracker Hog Rider
Poison
Bomber Bats Firecracker
Lightning
Knight Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Arrows Knight Firecracker Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Arrows

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Knight Hog Rider Monk
Bats
Knight Hog Rider Bomber Zap Firecracker
Zap
Arrows Firecracker Hog Rider Bomber Bats Knight
Arrows
Zap Hog Rider Knight
Knight
Bats Firecracker Hog Rider Bomber Zap Arrows
Firecracker
Zap Knight Hog Rider Bats Monk
Hog Rider
Bats Zap Arrows Knight Firecracker Bomber
Monk
Bomber Firecracker

Defense Synergies 3 9

Bomber
Knight Bats Zap
Bats
Knight Bomber Zap Firecracker
Zap
Bomber Bats Arrows Knight Firecracker
Arrows
Zap Knight Monk
Knight
Bomber Bats Firecracker Zap Arrows
Firecracker
Knight Bats Zap
Hog Rider
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Firecracker
Bomber Bats Zap Knight Firecracker Monk
Bomber Bats Knight
Bomber Bats Knight Firecracker Monk
Bomber Arrows Firecracker Monk
Arrows Bomber Bats Zap Firecracker
Bats Zap Arrows Firecracker
Zap Arrows Monk
Knight Bomber Firecracker
Bats Bomber Zap Arrows Knight Firecracker
Arrows Bats Zap Firecracker
Bomber Bats Zap Knight
Bomber Bats Zap Arrows Firecracker
Knight
Monk Zap
Bomber Bats Arrows Knight Firecracker
Arrows Bomber Bats Zap Knight Firecracker
Zap Arrows Bomber Bats Knight Firecracker
Bomber Bats Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Bomber Zap Arrows Knight Firecracker Monk
Bats Zap Knight
Bats Zap Knight Monk
Knight
Arrows Firecracker Bats Zap Monk
Bats Knight
Knight
Zap Bats Knight Firecracker Monk
Bats Knight
Monk Zap Arrows
Knight
Bomber Firecracker
Bomber Bats Zap Knight Firecracker Monk
Bats Arrows Bomber Zap Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Monk
Arrows Firecracker Monk Zap
Arrows
Arrows Knight Firecracker
Bomber Zap Arrows Firecracker
Arrows Firecracker Bats Zap Monk
Bomber Arrows Firecracker
Arrows Zap Firecracker
Arrows Monk Zap Firecracker
Bats
Firecracker Monk Zap Arrows Knight
Monk Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker Monk
Zap Arrows Firecracker
Bomber Zap Arrows Firecracker
Arrows Firecracker
Monk Arrows
Bomber Bats
Bomber Zap Arrows Firecracker Monk
Bomber Zap Arrows Firecracker Monk
Monk
Arrows
Monk
Zap Arrows Monk
Zap Arrows Firecracker Bomber
Arrows Firecracker Zap Monk
Zap Arrows Monk
Zap Arrows Firecracker
Bats Zap Arrows Firecracker
Zap Bats Firecracker
Bomber Zap Arrows
Zap Arrows Firecracker Monk
Arrows Firecracker Monk
Zap Bats
Zap Arrows Firecracker Monk
Arrows
Knight Firecracker
Arrows Bomber Zap Firecracker
Monk Zap Arrows
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Monk

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