My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats Witch Lumberjack
Zap
Bomber Bats Witch
Barbarian Barrel
Bomber Witch Lumberjack
The Log
Bomber Witch Lumberjack
Earthquake
Bomber Witch
Arrows
Bomber Bats Witch
Royal Delivery
Bomber Bats Witch Lumberjack
Fireball
Bomber Witch Lumberjack
Poison
Bomber Bats Witch
Lightning
Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Tornado Fireball Lumberjack Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Tornado

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Zap Lumberjack
Bats
Bomber Zap Golem Lumberjack
Zap
Fireball Tornado Bomber Bats Witch Golem Lumberjack
Fireball
Zap Tornado Golem
Tornado
Zap Fireball Witch Golem
Witch
Zap Tornado Golem Lumberjack
Golem
Bomber Fireball Bats Zap Tornado Witch Lumberjack
Lumberjack
Bomber Bats Zap Witch Golem

Defense Synergies 2 11

Bomber
Bats Zap Tornado
Bats
Bomber Zap Lumberjack
Zap
Fireball Bomber Bats Tornado Witch Lumberjack
Fireball
Zap Tornado Lumberjack
Tornado
Fireball Bomber Zap Witch
Witch
Zap Tornado Lumberjack
Golem
Lumberjack
Bats Zap Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
Lumberjack Bats Zap Witch
Tornado Witch Lumberjack Bomber Bats
Witch Lumberjack Bats
Bomber Fireball Tornado Lumberjack
Fireball Tornado Bomber Bats Zap Lumberjack
Bats Tornado Zap Fireball Witch
Zap Fireball
Witch Tornado Lumberjack
Tornado Bomber Lumberjack
Bats Witch Bomber Zap Fireball Tornado Lumberjack
Bats Zap Fireball Tornado Witch
Lumberjack Bomber Bats Zap Fireball Witch
Bomber Fireball Bats Zap Tornado Witch Lumberjack
Lumberjack
Tornado Zap Fireball Lumberjack
Bomber Bats Fireball Tornado Witch Lumberjack
Fireball Bomber Bats Zap Tornado Witch Lumberjack
Zap Tornado Witch Bomber Bats Fireball Lumberjack
Tornado Lumberjack
Bomber Bats Fireball Witch Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch
Fireball Bomber Zap Lumberjack
Lumberjack Bats Zap Witch
Lumberjack Bats Zap Fireball Tornado
Witch Lumberjack
Fireball Bats Zap Tornado Witch
Bats Fireball Witch Lumberjack
Lumberjack
Zap Bats Fireball Tornado Witch
Witch
Bats Witch Lumberjack
Zap Fireball Tornado
Fireball Witch Lumberjack
Bomber Fireball Witch
Witch Bomber Bats Zap Fireball Tornado Lumberjack
Bats Bomber Zap Fireball Witch
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Fireball
Bomber Fireball Zap
Fireball Bats Zap Tornado Witch
Bomber Tornado Witch
Fireball Zap Tornado
Fireball Zap Tornado
Bats Fireball Tornado Lumberjack
Zap Fireball Tornado
Fireball Zap Tornado
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Witch
Fireball
Fireball Tornado
Bomber Bats
Bomber Zap Fireball
Bomber Zap Fireball Tornado Witch
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Bomber Fireball Witch
Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado
Bats Zap Fireball Tornado Witch
Zap Bats Fireball Witch
Fireball
Bomber Zap Fireball
Zap Fireball
Fireball
Zap Bats Fireball Witch
Fireball Zap Tornado Witch
Fireball
Fireball Lumberjack
Bomber Zap Fireball
Zap Fireball Tornado
Zap Bats Fireball Tornado Witch
Bats Zap Fireball Tornado Witch
Zap Fireball Tornado Witch
Fireball

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