My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Musketeer P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elite Barbarians Ram Rider
Giant Snowball
Bomber Bats Musketeer Ram Rider
Zap
Bomber Bats Ram Rider
Barbarian Barrel
Bomber Elite Barbarians Musketeer
The Log
Bomber Elite Barbarians Musketeer Ram Rider
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Elite Barbarians Musketeer P.E.K.K.A Ram Rider
Fireball
Bomber Elite Barbarians Musketeer Ram Rider
Poison
Bomber Bats Musketeer
Lightning
Elite Barbarians Musketeer Ram Rider
Rocket
Elite Barbarians Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Rage Musketeer Ram Rider Elite Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Rage Musketeer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Elite Barbarians P.E.K.K.A Ram Rider
Bats
Bomber Elite Barbarians Rage P.E.K.K.A Ram Rider
Elite Barbarians
Rage Bomber Bats
Musketeer
P.E.K.K.A Ram Rider
Rage
Elite Barbarians Bats
Lightning
Ram Rider
P.E.K.K.A
Bomber Bats Musketeer Ram Rider
Ram Rider
Lightning Bomber Bats Musketeer P.E.K.K.A

Defense Synergies 0 6

Bomber
Bats P.E.K.K.A
Bats
Bomber Musketeer P.E.K.K.A
Elite Barbarians
Musketeer
Bats P.E.K.K.A Ram Rider
Rage
Lightning
P.E.K.K.A
Bomber Bats Musketeer
Ram Rider
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Musketeer Ram Rider
Elite Barbarians P.E.K.K.A Bats Musketeer Ram Rider
P.E.K.K.A Ram Rider Bomber Bats Elite Barbarians Musketeer Lightning
Elite Barbarians P.E.K.K.A Bats Musketeer Ram Rider
Lightning Bomber Elite Barbarians P.E.K.K.A
Bomber Bats Musketeer
Bats Musketeer Lightning Ram Rider
Lightning Musketeer P.E.K.K.A Ram Rider
P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Bomber Musketeer
Bats Bomber Musketeer Ram Rider
Musketeer Bats Ram Rider
P.E.K.K.A Bomber Bats Elite Barbarians Musketeer Lightning Ram Rider
Bomber Bats P.E.K.K.A
Elite Barbarians P.E.K.K.A Ram Rider
Elite Barbarians Lightning P.E.K.K.A Ram Rider
Bomber Bats Elite Barbarians Musketeer P.E.K.K.A
Bomber Bats Elite Barbarians Musketeer Ram Rider
Bomber Bats Musketeer Ram Rider
P.E.K.K.A Elite Barbarians Musketeer Ram Rider
Bomber Bats Elite Barbarians Musketeer P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A
Bomber Elite Barbarians Musketeer Lightning
P.E.K.K.A Bats Elite Barbarians Musketeer Lightning Ram Rider
Lightning P.E.K.K.A Bats Elite Barbarians Musketeer Ram Rider
P.E.K.K.A Elite Barbarians Musketeer Ram Rider
Bats Musketeer Ram Rider
P.E.K.K.A Bats Elite Barbarians Musketeer Lightning Ram Rider
P.E.K.K.A Elite Barbarians
Lightning P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Musketeer
P.E.K.K.A Bats Elite Barbarians Musketeer
Lightning P.E.K.K.A Elite Barbarians
Elite Barbarians Lightning P.E.K.K.A Ram Rider
Bomber Musketeer
Elite Barbarians Bomber Bats Musketeer Lightning P.E.K.K.A
Bats Bomber Elite Barbarians Musketeer P.E.K.K.A
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Musketeer Ram Rider
Lightning
Lightning Musketeer
Bomber
Bats Musketeer Ram Rider
Bomber Musketeer
Lightning Ram Rider
Lightning Ram Rider
Lightning Bats Elite Barbarians Musketeer
Lightning Musketeer Ram Rider
Lightning Musketeer
Lightning Elite Barbarians Musketeer
Lightning Musketeer
Lightning Elite Barbarians Musketeer
Lightning Bomber Musketeer
Lightning Musketeer
Lightning
Bomber Bats Lightning
Lightning Bomber Musketeer
Lightning Bomber
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Musketeer
Bomber
Musketeer Lightning Ram Rider
Lightning Musketeer Ram Rider
Lightning Musketeer
Elite Barbarians Lightning Bats Musketeer
Lightning Bats Musketeer
Lightning Elite Barbarians
Lightning Bomber Musketeer
Lightning
P.E.K.K.A
Lightning
Lightning Bats Musketeer
Lightning Musketeer Ram Rider
Lightning Musketeer
Bomber Musketeer Lightning
Lightning
Elite Barbarians Musketeer P.E.K.K.A
Bats Elite Barbarians Musketeer Lightning
Bats Musketeer Lightning
Lightning Musketeer
P.E.K.K.A
Lightning

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