My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Cannon Goblin Gang
Zap
Bomber Cannon Goblin Gang
Barbarian Barrel
Bomber Cannon Goblin Gang Royal Ghost Magic Archer
The Log
Bomber Cannon Goblin Gang
Earthquake
Bomber Cannon Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang P.E.K.K.A Royal Ghost Magic Archer
Fireball
Bomber Cannon Goblin Gang Magic Archer
Poison
Bomber Cannon Goblin Gang Magic Archer
Lightning
Cannon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Cannon Goblin Gang Royal Ghost Fireball Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Cannon Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Cannon
Goblin Gang
P.E.K.K.A Royal Ghost
Fireball
The Log Magic Archer
P.E.K.K.A
Magic Archer Bomber Goblin Gang The Log
The Log
Fireball P.E.K.K.A Magic Archer
Royal Ghost
Goblin Gang Magic Archer
Magic Archer
P.E.K.K.A Fireball The Log Royal Ghost

Defense Synergies 3 13

Bomber
Cannon P.E.K.K.A The Log Royal Ghost
Cannon
The Log Bomber Goblin Gang Fireball Royal Ghost Magic Archer
Goblin Gang
Cannon P.E.K.K.A The Log Magic Archer
Fireball
The Log Cannon
P.E.K.K.A
The Log Bomber Goblin Gang
The Log
Cannon Fireball P.E.K.K.A Bomber Goblin Gang Royal Ghost Magic Archer
Royal Ghost
Bomber Cannon The Log
Magic Archer
Cannon Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Fireball The Log Magic Archer
P.E.K.K.A Cannon Goblin Gang The Log
Cannon Goblin Gang P.E.K.K.A Bomber
Cannon P.E.K.K.A Goblin Gang
Bomber Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Bomber Cannon Royal Ghost Magic Archer
Cannon Goblin Gang Fireball Magic Archer
Cannon Fireball P.E.K.K.A The Log Magic Archer
Cannon P.E.K.K.A Goblin Gang
Goblin Gang Bomber Cannon Royal Ghost
Goblin Gang Bomber Cannon Fireball The Log Royal Ghost Magic Archer
Goblin Gang Fireball Magic Archer
Cannon P.E.K.K.A Bomber Goblin Gang Fireball The Log
Bomber Fireball Cannon Goblin Gang P.E.K.K.A The Log Royal Ghost Magic Archer
P.E.K.K.A Cannon Goblin Gang
Cannon Goblin Gang Fireball P.E.K.K.A The Log
Bomber Cannon Goblin Gang Fireball P.E.K.K.A
Cannon Fireball Bomber Goblin Gang The Log Royal Ghost Magic Archer
The Log Bomber Cannon Fireball Royal Ghost Magic Archer
P.E.K.K.A Cannon
Bomber Goblin Gang Royal Ghost Cannon Fireball P.E.K.K.A The Log
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A Royal Ghost
Fireball Bomber Goblin Gang The Log Royal Ghost Magic Archer
Goblin Gang P.E.K.K.A The Log
Goblin Gang P.E.K.K.A Fireball The Log
P.E.K.K.A Cannon Goblin Gang
Fireball Goblin Gang Magic Archer
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A
P.E.K.K.A Fireball The Log Magic Archer
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball The Log
P.E.K.K.A Cannon Goblin Gang Fireball
Bomber Cannon Fireball Magic Archer
Goblin Gang Bomber Fireball P.E.K.K.A The Log Magic Archer
Bomber Cannon Fireball P.E.K.K.A The Log Royal Ghost Magic Archer
Bomber Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer The Log Royal Ghost
Fireball The Log Royal Ghost Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Bomber Fireball The Log Magic Archer
Fireball Magic Archer
Bomber The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Goblin Gang Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Bomber Fireball The Log Magic Archer
Magic Archer Fireball The Log
Fireball
Bomber
Bomber Fireball The Log Magic Archer
Bomber Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Bomber Fireball Magic Archer
Fireball The Log Royal Ghost Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball
Fireball
Bomber Fireball The Log Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball The Log Magic Archer
Goblin Gang Fireball Magic Archer
Fireball Magic Archer
The Log Fireball
Fireball Goblin Gang Magic Archer
The Log Bomber Fireball Magic Archer
Fireball
P.E.K.K.A
Goblin Gang Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Royal Ghost Magic Archer
P.E.K.K.A
Fireball

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