My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant
Giant Snowball
Bomber Cannon Minion Horde
Zap
Bomber Cannon Minion Horde Inferno Tower
Barbarian Barrel
Bomber Cannon Valkyrie Inferno Tower Wizard Electro Wizard
The Log
Bomber Cannon
Earthquake
Bomber Cannon Inferno Tower
Arrows
Bomber Minion Horde
Royal Delivery
Bomber Minion Horde Valkyrie Wizard Electro Wizard
Fireball
Bomber Cannon Minion Horde Inferno Tower Wizard Electro Wizard
Poison
Bomber Cannon Minion Horde Inferno Tower Wizard Electro Wizard
Lightning
Cannon Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Minion Horde Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Cannon Valkyrie Electro Wizard Minion Horde Giant Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Cannon Valkyrie Electro Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Valkyrie
Cannon
Minion Horde
Giant
Valkyrie
Bomber Giant Wizard Electro Wizard
Giant
Bomber Minion Horde Valkyrie Wizard Electro Wizard
Inferno Tower
Wizard
Valkyrie Giant
Electro Wizard
Valkyrie Giant

Defense Synergies 1 12

Bomber
Cannon Valkyrie Electro Wizard
Cannon
Bomber Valkyrie Inferno Tower Wizard Electro Wizard
Minion Horde
Inferno Tower
Valkyrie
Bomber Cannon Inferno Tower Wizard Electro Wizard
Giant
Inferno Tower
Electro Wizard Cannon Minion Horde Valkyrie
Wizard
Cannon Valkyrie Electro Wizard
Electro Wizard
Inferno Tower Bomber Cannon Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Minion Horde Valkyrie Inferno Tower Wizard Electro Wizard
Minion Horde Inferno Tower Cannon Valkyrie Electro Wizard
Cannon Minion Horde Inferno Tower Bomber Valkyrie Electro Wizard
Cannon Minion Horde Inferno Tower Valkyrie Electro Wizard
Bomber Valkyrie
Bomber Cannon Valkyrie Electro Wizard
Minion Horde Inferno Tower Electro Wizard Cannon Wizard
Cannon Valkyrie Inferno Tower Electro Wizard
Cannon Minion Horde Inferno Tower
Bomber Cannon Minion Horde Valkyrie Inferno Tower Electro Wizard
Minion Horde Valkyrie Electro Wizard Bomber Cannon Wizard
Minion Horde Inferno Tower Wizard Electro Wizard
Cannon Minion Horde Inferno Tower Bomber Valkyrie Wizard Electro Wizard
Bomber Valkyrie Wizard Cannon Minion Horde Electro Wizard
Inferno Tower Cannon Minion Horde Electro Wizard
Minion Horde Inferno Tower Cannon Electro Wizard
Minion Horde Wizard Bomber Cannon Valkyrie Inferno Tower Electro Wizard
Cannon Valkyrie Bomber Minion Horde Wizard Electro Wizard
Valkyrie Wizard Bomber Cannon Electro Wizard
Cannon Inferno Tower Electro Wizard
Bomber Valkyrie Wizard Cannon Minion Horde Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Electro Wizard
Electro Wizard Bomber Valkyrie Wizard
Minion Horde Valkyrie Inferno Tower Electro Wizard
Valkyrie Minion Horde Inferno Tower Electro Wizard
Inferno Tower Cannon Minion Horde Valkyrie
Wizard Minion Horde Electro Wizard
Minion Horde Valkyrie Inferno Tower Electro Wizard
Inferno Tower Minion Horde Valkyrie
Minion Horde Electro Wizard Valkyrie Inferno Tower
Inferno Tower Cannon Minion Horde
Minion Horde Valkyrie Inferno Tower
Valkyrie Electro Wizard
Cannon Minion Horde Valkyrie Inferno Tower Wizard
Wizard Bomber Cannon Minion Horde Valkyrie
Inferno Tower Electro Wizard Bomber Minion Horde Valkyrie
Valkyrie Bomber Cannon Minion Horde Inferno Tower Wizard Electro Wizard
Bomber Cannon Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Electro Wizard
Minion Horde
Valkyrie
Bomber Wizard Minion Horde Valkyrie
Wizard Minion Horde
Bomber Minion Horde Wizard
Wizard
Wizard
Minion Horde Electro Wizard
Minion Horde Valkyrie Wizard Electro Wizard
Wizard
Minion Horde
Bomber Minion Horde Wizard
Minion Horde Wizard
Bomber Minion Horde
Bomber Wizard Electro Wizard
Bomber Valkyrie Wizard
Minion Horde
Wizard
Minion Horde
Bomber Valkyrie Wizard
Minion Horde
Wizard Electro Wizard
Wizard
Minion Horde Wizard Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde
Bomber Minion Horde Wizard
Minion Horde Electro Wizard
Minion Horde
Wizard
Minion Horde Electro Wizard
Wizard Electro Wizard
Minion Horde Valkyrie Wizard Electro Wizard
Bomber Wizard
Minion Horde
Minion Horde Electro Wizard
Electro Wizard
Electro Wizard
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: