My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Musketeer Goblin Hut Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince
Giant Snowball
Bomber Cannon Tombstone Musketeer Goblin Hut Witch
Zap
Bomber Cannon Tombstone Goblin Hut Dark Prince Witch
Barbarian Barrel
Bomber Cannon Tombstone Musketeer Goblin Hut Dark Prince Witch
The Log
Bomber Cannon Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Earthquake
Bomber Cannon Tombstone Goblin Hut Witch
Arrows
Bomber Tombstone Goblin Hut Witch
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Fireball
Bomber Cannon Tombstone Musketeer Goblin Hut Witch
Poison
Bomber Cannon Tombstone Musketeer Goblin Hut Witch
Lightning
Cannon Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Rocket
Musketeer Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Cannon Tombstone Mini P.E.K.K.A Musketeer Dark Prince Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Cannon Tombstone Mini P.E.K.K.A

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Dark Prince
Cannon
Tombstone
Mini P.E.K.K.A
Bomber Musketeer Goblin Hut Dark Prince
Musketeer
Mini P.E.K.K.A Goblin Hut Dark Prince
Goblin Hut
Mini P.E.K.K.A Musketeer Dark Prince
Dark Prince
Bomber Mini P.E.K.K.A Musketeer Goblin Hut Witch
Witch
Dark Prince

Defense Synergies 2 14

Bomber
Cannon Tombstone Mini P.E.K.K.A Dark Prince
Cannon
Musketeer Bomber Mini P.E.K.K.A Dark Prince Witch
Tombstone
Musketeer Bomber
Mini P.E.K.K.A
Bomber Cannon Musketeer Goblin Hut Witch
Musketeer
Cannon Tombstone Mini P.E.K.K.A Goblin Hut Dark Prince
Goblin Hut
Mini P.E.K.K.A Musketeer Dark Prince
Dark Prince
Bomber Cannon Musketeer Goblin Hut Witch
Witch
Cannon Mini P.E.K.K.A Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Tombstone Musketeer Goblin Hut
Mini P.E.K.K.A Cannon Tombstone Musketeer Goblin Hut Dark Prince Witch
Cannon Mini P.E.K.K.A Goblin Hut Witch Bomber Tombstone Musketeer Dark Prince
Cannon Mini P.E.K.K.A Goblin Hut Witch Tombstone Musketeer Dark Prince
Bomber Tombstone Mini P.E.K.K.A Dark Prince
Bomber Cannon Musketeer Dark Prince
Musketeer Cannon Tombstone Goblin Hut Witch
Cannon Musketeer
Cannon Mini P.E.K.K.A Witch Tombstone Musketeer Goblin Hut
Bomber Cannon Mini P.E.K.K.A Musketeer Dark Prince
Witch Bomber Cannon Tombstone Musketeer Goblin Hut Dark Prince
Musketeer Goblin Hut Witch
Cannon Tombstone Mini P.E.K.K.A Goblin Hut Bomber Musketeer Dark Prince Witch
Bomber Cannon Tombstone Mini P.E.K.K.A Goblin Hut Dark Prince Witch
Mini P.E.K.K.A Cannon Tombstone Goblin Hut
Cannon Mini P.E.K.K.A Goblin Hut
Bomber Cannon Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Cannon Tombstone Bomber Musketeer Goblin Hut Dark Prince Witch
Witch Bomber Cannon Tombstone Musketeer Goblin Hut Dark Prince
Mini P.E.K.K.A Cannon Musketeer Goblin Hut
Bomber Dark Prince Cannon Mini P.E.K.K.A Musketeer Witch
Cannon Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Goblin Hut Dark Prince Witch
Bomber Mini P.E.K.K.A Musketeer
Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Mini P.E.K.K.A Dark Prince Musketeer
Cannon Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Musketeer Goblin Hut Witch
Mini P.E.K.K.A Dark Prince Tombstone Musketeer Goblin Hut Witch
Mini P.E.K.K.A Dark Prince
Tombstone Mini P.E.K.K.A Goblin Hut Dark Prince Witch
Witch Cannon Tombstone Musketeer Goblin Hut
Tombstone Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Dark Prince
Mini P.E.K.K.A Dark Prince Cannon Tombstone Witch
Bomber Cannon Musketeer Witch
Tombstone Goblin Hut Witch Bomber Mini P.E.K.K.A Musketeer Dark Prince
Bomber Cannon Mini P.E.K.K.A Musketeer Goblin Hut Dark Prince Witch
Bomber Cannon Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Goblin Hut
Musketeer Dark Prince
Bomber Dark Prince
Musketeer Witch
Bomber Musketeer Witch
Mini P.E.K.K.A Musketeer
Musketeer Dark Prince
Musketeer
Musketeer Goblin Hut
Musketeer
Musketeer Goblin Hut
Bomber Musketeer Goblin Hut Witch
Musketeer Goblin Hut
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Musketeer Dark Prince
Bomber Witch
Musketeer
Musketeer
Musketeer
Bomber Dark Prince Witch
Witch
Musketeer Witch
Musketeer Witch
Musketeer
Musketeer Witch
Musketeer Goblin Hut Witch
Mini P.E.K.K.A
Bomber Musketeer
Tombstone Musketeer Goblin Hut Dark Prince Witch
Musketeer Witch
Mini P.E.K.K.A Musketeer Dark Prince
Bomber Musketeer
Musketeer Dark Prince
Musketeer Witch
Musketeer Witch
Musketeer Dark Prince Witch

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