My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

4 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Cage Dark Prince Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince Prince
Giant Snowball
Bomber Dart Goblin
Zap
Bomber Dart Goblin Dark Prince Prince
Barbarian Barrel
Bomber Dart Goblin Goblin Cage Dark Prince
The Log
Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Earthquake
Bomber Goblin Cage
Arrows
Bomber Dart Goblin
Royal Delivery
Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Fireball
Bomber Dart Goblin Goblin Cage
Poison
Bomber Dart Goblin Goblin Cage
Lightning
Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bomber Dart Goblin Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Dart Goblin
Goblin Cage Mirror Dark Prince Prince
Mini P.E.K.K.A
Bomber Mirror Dark Prince
Goblin Cage
Bomber Dart Goblin Mirror Dark Prince
Mirror
Dart Goblin Mini P.E.K.K.A Goblin Cage
Dark Prince
Prince Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage
Prince
Dark Prince Bomber Dart Goblin
Golden Knight

Defense Synergies 1 13

Bomber
Mini P.E.K.K.A Goblin Cage Dark Prince Golden Knight
Dart Goblin
Mini P.E.K.K.A Goblin Cage Mirror Dark Prince Prince Golden Knight
Mini P.E.K.K.A
Bomber Dart Goblin Mirror
Goblin Cage
Mirror Bomber Dart Goblin Prince
Mirror
Goblin Cage Dart Goblin Mini P.E.K.K.A
Dark Prince
Bomber Dart Goblin Prince
Prince
Dart Goblin Goblin Cage Dark Prince
Golden Knight
Bomber Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Goblin Cage Golden Knight
Mini P.E.K.K.A Dart Goblin Goblin Cage Dark Prince Prince
Mini P.E.K.K.A Goblin Cage Prince Bomber Dart Goblin Dark Prince
Mini P.E.K.K.A Goblin Cage Prince Dart Goblin Dark Prince
Bomber Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Bomber Dart Goblin Dark Prince
Dart Goblin Goblin Cage
Dart Goblin Goblin Cage Golden Knight
Mini P.E.K.K.A Goblin Cage Prince
Bomber Dart Goblin Mini P.E.K.K.A Dark Prince Prince
Dart Goblin Bomber Dark Prince
Dart Goblin
Mini P.E.K.K.A Goblin Cage Prince Bomber Dark Prince
Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Prince Golden Knight
Mini P.E.K.K.A Goblin Cage Prince
Mini P.E.K.K.A Goblin Cage Prince
Bomber Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Goblin Cage Bomber Dart Goblin Dark Prince Prince Golden Knight
Goblin Cage Bomber Dart Goblin Dark Prince
Mini P.E.K.K.A Dart Goblin Goblin Cage Prince
Bomber Dark Prince Dart Goblin Mini P.E.K.K.A Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Bomber Mini P.E.K.K.A Prince
Mini P.E.K.K.A Goblin Cage Dark Prince Prince Golden Knight
Mini P.E.K.K.A Dark Prince Prince Goblin Cage
Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Dart Goblin
Mini P.E.K.K.A Dark Prince Prince Dart Goblin Goblin Cage
Mini P.E.K.K.A Goblin Cage Dark Prince Prince
Goblin Cage Mini P.E.K.K.A Dark Prince Prince
Dart Goblin Goblin Cage
Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Prince Golden Knight
Goblin Cage Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Goblin Cage Golden Knight
Bomber Dart Goblin Goblin Cage
Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Prince Golden Knight
Bomber Dart Goblin Mini P.E.K.K.A Goblin Cage Dark Prince Golden Knight
Bomber Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Golden Knight
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Dark Prince Prince
Bomber Dark Prince
Dart Goblin
Bomber Dart Goblin
Dart Goblin
Dart Goblin Golden Knight
Mini P.E.K.K.A Prince
Dart Goblin Dark Prince Prince Golden Knight
Dart Goblin
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Prince
Bomber Dart Goblin Golden Knight
Dart Goblin
Bomber Mini P.E.K.K.A
Bomber Dart Goblin Mini P.E.K.K.A Dark Prince Prince
Bomber Dart Goblin Golden Knight
Prince
Prince
Bomber Dark Prince
Dart Goblin Golden Knight
Prince Golden Knight
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin
Mini P.E.K.K.A
Bomber Dart Goblin
Prince
Dart Goblin Dark Prince Prince
Dart Goblin
Dart Goblin Mini P.E.K.K.A Dark Prince Prince
Bomber Dart Goblin
Dart Goblin Dark Prince Prince
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Dark Prince Prince Golden Knight
Prince
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: