My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Bomber Dart Goblin Goblin Barrel Skeleton Army Ram Rider
Zap
Bomber Dart Goblin Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Bomber Dart Goblin Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Bomber Dart Goblin Goblin Barrel Skeleton Army Ram Rider
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Bomber Dart Goblin Valkyrie Wizard Goblin Barrel Skeleton Army Ram Rider
Fireball
Bomber Dart Goblin Wizard Goblin Barrel Skeleton Army Ram Rider
Poison
Bomber Dart Goblin Wizard Skeleton Army
Lightning
Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Goblin Barrel Skeleton Army Valkyrie Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Dart Goblin Goblin Barrel Skeleton Army

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Ram Rider Mega Knight
Dart Goblin
Valkyrie Goblin Barrel Ram Rider Mega Knight
Valkyrie
Dart Goblin Goblin Barrel Bomber Wizard Ram Rider
Wizard
Valkyrie Ram Rider Mega Knight
Goblin Barrel
Dart Goblin Valkyrie Skeleton Army Ram Rider Mega Knight
Skeleton Army
Goblin Barrel
Ram Rider
Bomber Dart Goblin Valkyrie Wizard Goblin Barrel Mega Knight
Mega Knight
Bomber Dart Goblin Wizard Goblin Barrel Ram Rider

Defense Synergies 0 8

Bomber
Valkyrie
Dart Goblin
Valkyrie Skeleton Army Ram Rider Mega Knight
Valkyrie
Bomber Dart Goblin Wizard
Wizard
Valkyrie Skeleton Army Mega Knight
Goblin Barrel
Skeleton Army
Dart Goblin Wizard
Ram Rider
Dart Goblin
Mega Knight
Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Valkyrie Wizard Ram Rider
Skeleton Army Bomber Dart Goblin Valkyrie Ram Rider Mega Knight
Skeleton Army Ram Rider Mega Knight Bomber Dart Goblin Valkyrie
Skeleton Army Bomber Dart Goblin Valkyrie Ram Rider Mega Knight
Bomber Valkyrie Skeleton Army Mega Knight
Skeleton Army Bomber Dart Goblin Valkyrie Mega Knight
Dart Goblin Ram Rider Wizard
Dart Goblin Valkyrie Ram Rider Mega Knight
Skeleton Army
Skeleton Army Bomber Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Skeleton Army Bomber Wizard Ram Rider Mega Knight
Dart Goblin Wizard Ram Rider
Skeleton Army Mega Knight Bomber Valkyrie Wizard Ram Rider
Bomber Valkyrie Wizard Skeleton Army Mega Knight Dart Goblin
Skeleton Army Ram Rider Mega Knight
Skeleton Army Ram Rider Mega Knight
Wizard Mega Knight Bomber Valkyrie Skeleton Army
Mega Knight Bomber Dart Goblin Valkyrie Wizard Skeleton Army Ram Rider
Valkyrie Wizard Bomber Dart Goblin Ram Rider Mega Knight
Dart Goblin Ram Rider
Bomber Valkyrie Wizard Skeleton Army Mega Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight
Bomber Valkyrie Wizard Mega Knight
Skeleton Army Mega Knight Valkyrie Ram Rider
Valkyrie Skeleton Army Mega Knight Ram Rider
Valkyrie Skeleton Army Ram Rider Mega Knight
Wizard Dart Goblin Ram Rider
Skeleton Army Dart Goblin Valkyrie Ram Rider
Mega Knight Valkyrie Skeleton Army
Mega Knight Valkyrie Skeleton Army
Dart Goblin Skeleton Army
Mega Knight Dart Goblin Valkyrie
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie Wizard Ram Rider
Wizard Bomber Dart Goblin Valkyrie Skeleton Army Mega Knight
Skeleton Army Bomber Dart Goblin Valkyrie
Valkyrie Mega Knight Bomber Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin Valkyrie
Bomber Wizard Valkyrie Mega Knight
Wizard Dart Goblin Ram Rider
Bomber Dart Goblin Wizard
Dart Goblin Wizard Ram Rider
Dart Goblin Wizard Ram Rider
Dart Goblin Valkyrie Wizard Ram Rider
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Bomber Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Bomber
Bomber Dart Goblin Wizard Mega Knight
Bomber Dart Goblin Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Bomber Valkyrie Wizard Mega Knight
Dart Goblin Wizard Ram Rider
Wizard Ram Rider Mega Knight
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Bomber Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Dart Goblin Skeleton Army
Dart Goblin Wizard Ram Rider
Dart Goblin Valkyrie Wizard Mega Knight
Bomber Dart Goblin Wizard
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight

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