My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Elixir Golem Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Miner
Giant Snowball
Bomber Miner
Zap
Bomber
Barbarian Barrel
Bomber Elixir Golem
The Log
Bomber Elixir Golem
Earthquake
Bomber Elixir Golem
Arrows
Bomber
Royal Delivery
Bomber Elixir Golem Miner Mother Witch
Fireball
Bomber Elixir Golem Mother Witch
Poison
Bomber Elixir Golem Mother Witch
Lightning
Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Tornado Freeze Miner Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Rage Elixir Golem Tornado Miner Freeze Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber Rage Elixir Golem

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Miner
Elixir Golem
Rage Bomber Mirror Tornado Mother Witch
Mirror
Miner Elixir Golem Tornado Freeze
Rage
Elixir Golem Mother Witch
Tornado
Elixir Golem Mirror Freeze
Freeze
Mirror Tornado
Miner
Mirror Bomber Mother Witch
Mother Witch
Elixir Golem Rage Miner

Defense Synergies 1 3

Bomber
Tornado Miner
Elixir Golem
Mirror
Tornado
Rage
Tornado
Mirror Bomber Mother Witch
Freeze
Miner
Bomber
Mother Witch
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Tornado Bomber Freeze
Bomber Tornado
Tornado Freeze Bomber Mother Witch
Tornado Freeze
Tornado
Tornado Bomber Miner
Mother Witch Bomber Tornado Freeze
Tornado
Bomber Freeze
Bomber Tornado Freeze
Tornado Freeze
Bomber Tornado
Bomber Tornado
Tornado Freeze Bomber Mother Witch
Tornado
Bomber Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Miner
Tornado
Mother Witch Tornado Freeze
Freeze Tornado
Tornado
Bomber
Bomber Tornado Freeze
Bomber Freeze Mother Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado Miner
Miner
Freeze
Bomber
Mother Witch Tornado Freeze
Bomber Tornado
Tornado Freeze
Miner Tornado
Tornado
Miner Tornado
Tornado
Miner
Freeze
Bomber
Tornado Freeze
Bomber
Bomber
Bomber Tornado Miner Mother Witch
Tornado
Tornado
Tornado Freeze Mother Witch Bomber
Miner Tornado
Tornado Miner
Miner Tornado
Tornado Mother Witch
Freeze
Bomber Miner
Freeze
Freeze
Tornado
Freeze
Miner
Bomber
Tornado
Tornado Freeze
Tornado
Tornado Freeze Miner

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