My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Guards
Giant Snowball
Bomber Goblin Barrel Guards
Zap
Bomber Goblin Barrel Guards
Barbarian Barrel
Bomber Goblin Barrel Guards Electro Wizard
The Log
Bomber Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Bomber Goblin Barrel Guards
Arrows
Bomber Goblin Barrel Guards
Royal Delivery
Bomber Mini P.E.K.K.A Goblin Barrel Guards Electro Wizard
Fireball
Bomber Goblin Barrel Electro Wizard
Poison
Bomber Guards Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Barrel Guards Fireball Mini P.E.K.K.A Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Barrel Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A
Fireball
The Log Electro Wizard
Mini P.E.K.K.A
Bomber Lightning The Log Electro Wizard
Goblin Barrel
Guards
Guards
Goblin Barrel The Log
Lightning
Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Guards
Electro Wizard
Fireball Mini P.E.K.K.A

Defense Synergies 3 11

Bomber
Mini P.E.K.K.A Guards The Log Electro Wizard
Fireball
The Log Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Bomber Fireball Guards
Goblin Barrel
Guards
Bomber Mini P.E.K.K.A The Log Electro Wizard
Lightning
The Log
The Log
Fireball Mini P.E.K.K.A Bomber Guards Lightning Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bomber Fireball Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Fireball The Log Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Bomber Lightning Electro Wizard
Mini P.E.K.K.A Guards Electro Wizard
Lightning Bomber Fireball Mini P.E.K.K.A The Log
Fireball The Log Bomber Guards Electro Wizard
Lightning Electro Wizard Fireball
Lightning Fireball The Log Electro Wizard
Mini P.E.K.K.A
Guards Bomber Mini P.E.K.K.A Electro Wizard
Guards Electro Wizard Bomber Fireball The Log
Fireball Electro Wizard
Mini P.E.K.K.A Bomber Fireball Guards Lightning The Log Electro Wizard
Bomber Fireball Mini P.E.K.K.A Guards The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Lightning The Log Electro Wizard
Bomber Fireball Mini P.E.K.K.A Electro Wizard
Fireball Bomber Guards The Log Electro Wizard
The Log Bomber Fireball Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bomber Fireball Mini P.E.K.K.A Guards The Log Electro Wizard
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball Electro Wizard
Fireball Electro Wizard Bomber Mini P.E.K.K.A Lightning The Log
Guards Mini P.E.K.K.A Lightning The Log Electro Wizard
Mini P.E.K.K.A Guards Lightning Fireball The Log Electro Wizard
Mini P.E.K.K.A Guards
Fireball Electro Wizard
Mini P.E.K.K.A Guards Fireball Lightning Electro Wizard
Mini P.E.K.K.A
Lightning Electro Wizard Fireball Mini P.E.K.K.A The Log
Guards
Mini P.E.K.K.A Guards
Lightning Fireball Guards The Log Electro Wizard
Mini P.E.K.K.A Lightning Fireball Guards
Bomber Fireball
Guards Electro Wizard Bomber Fireball Mini P.E.K.K.A Lightning The Log
Bomber Fireball Mini P.E.K.K.A The Log Electro Wizard
Bomber Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Guards The Log
Fireball The Log Electro Wizard
Lightning Fireball The Log
Lightning Fireball Guards The Log
Bomber Fireball The Log
Fireball
Bomber The Log
Fireball The Log Lightning
Fireball The Log Lightning
Lightning Fireball Mini P.E.K.K.A Guards Electro Wizard
Lightning Fireball The Log Electro Wizard
Fireball Lightning
Lightning Fireball The Log
Lightning Fireball
Lightning Fireball The Log
Lightning Bomber Fireball The Log
Lightning Fireball The Log
Lightning Fireball
Bomber Mini P.E.K.K.A Lightning
Lightning Bomber Fireball Mini P.E.K.K.A The Log Electro Wizard
Lightning Bomber Fireball The Log
Lightning Fireball The Log
Lightning Fireball
Lightning The Log
Lightning Fireball The Log
The Log Bomber Fireball
Fireball The Log Lightning Electro Wizard
Fireball Lightning The Log
Fireball Lightning The Log
Lightning Fireball Electro Wizard
Lightning Electro Wizard Fireball Guards
Lightning Fireball Mini P.E.K.K.A
Lightning Bomber Fireball The Log
Lightning Fireball Electro Wizard
Fireball Lightning The Log
Lightning Electro Wizard Fireball Guards
Fireball Lightning Electro Wizard
The Log Fireball
Fireball Lightning Mini P.E.K.K.A Electro Wizard
The Log Bomber Fireball Lightning
Lightning Fireball
Fireball Guards Lightning The Log Electro Wizard
Fireball Lightning Electro Wizard
Lightning Fireball The Log Electro Wizard
Fireball Lightning

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