My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Musketeer P.E.K.K.A Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit
Giant Snowball
Bomber Musketeer
Zap
Bomber Firecracker Bandit
Barbarian Barrel
Bomber Firecracker Musketeer Bandit
The Log
Bomber Firecracker Musketeer Bandit
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Musketeer P.E.K.K.A Bandit
Fireball
Bomber Firecracker Musketeer Bandit
Poison
Bomber Firecracker Musketeer
Lightning
Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Bandit Fireball Musketeer Poison P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Bandit Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A Bandit Mega Knight
Firecracker
P.E.K.K.A Bandit Mega Knight
Fireball
Mega Knight
Musketeer
P.E.K.K.A Bandit Mega Knight
Poison
P.E.K.K.A Mega Knight
P.E.K.K.A
Poison Bomber Firecracker Musketeer
Bandit
Bomber Firecracker Musketeer Mega Knight
Mega Knight
Bomber Firecracker Fireball Musketeer Poison Bandit

Defense Synergies 0 14

Bomber
P.E.K.K.A Bandit
Firecracker
Musketeer P.E.K.K.A Bandit Mega Knight
Fireball
Musketeer Bandit Mega Knight
Musketeer
Firecracker Fireball P.E.K.K.A Bandit Mega Knight
Poison
Mega Knight
P.E.K.K.A
Bomber Firecracker Musketeer
Bandit
Bomber Firecracker Fireball Musketeer Mega Knight
Mega Knight
Firecracker Fireball Musketeer Poison Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball Musketeer
P.E.K.K.A Firecracker Musketeer Bandit Mega Knight
P.E.K.K.A Mega Knight Bomber Musketeer Bandit
P.E.K.K.A Firecracker Musketeer Bandit Mega Knight
Bomber Firecracker Fireball Poison P.E.K.K.A Mega Knight
Fireball Bomber Firecracker Musketeer Bandit Mega Knight
Musketeer Firecracker Fireball Poison
Fireball Musketeer Poison P.E.K.K.A Bandit Mega Knight
P.E.K.K.A Musketeer
Bomber Firecracker Musketeer Bandit Mega Knight
Poison Bomber Firecracker Fireball Musketeer Bandit Mega Knight
Musketeer Firecracker Fireball Poison
P.E.K.K.A Mega Knight Bomber Fireball Musketeer Bandit
Bomber Fireball Mega Knight Firecracker Poison P.E.K.K.A
P.E.K.K.A Bandit Mega Knight
Fireball P.E.K.K.A Bandit Mega Knight
Mega Knight Bomber Firecracker Fireball Musketeer Poison P.E.K.K.A
Fireball Mega Knight Bomber Firecracker Musketeer Bandit
Poison Bomber Firecracker Fireball Musketeer Bandit Mega Knight
P.E.K.K.A Musketeer
Bomber Mega Knight Firecracker Fireball Musketeer Poison P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A Bandit
Fireball Poison Bandit Bomber Firecracker Musketeer Mega Knight
P.E.K.K.A Bandit Mega Knight Musketeer
P.E.K.K.A Mega Knight Fireball Musketeer Bandit
P.E.K.K.A Musketeer Bandit Mega Knight
Firecracker Fireball Poison Musketeer
P.E.K.K.A Fireball Musketeer Bandit
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Firecracker Fireball Poison Bandit
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Musketeer
P.E.K.K.A Mega Knight Fireball Poison
P.E.K.K.A Mega Knight Fireball Bandit
Bomber Firecracker Fireball Musketeer Mega Knight
Bomber Firecracker Fireball Musketeer Poison P.E.K.K.A
Poison Mega Knight Bomber Firecracker Fireball Musketeer P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Musketeer Bandit
Firecracker Fireball Poison Musketeer Bandit
Fireball Poison Bandit
Firecracker Fireball Musketeer Poison
Bomber Fireball Poison Firecracker Mega Knight
Firecracker Fireball Poison Musketeer
Bomber Firecracker Musketeer Poison
Fireball Poison Firecracker
Fireball Poison Firecracker Bandit
Fireball Musketeer Poison
Firecracker Poison Fireball Musketeer Bandit
Fireball Poison Firecracker Musketeer
Poison Firecracker Fireball Musketeer Bandit
Firecracker Fireball Musketeer Poison Bandit
Firecracker Fireball Musketeer Poison
Bomber Firecracker Fireball Musketeer Poison Bandit
Firecracker Fireball Musketeer Poison Bandit Mega Knight
Fireball Poison
Bomber
Bomber Firecracker Fireball Musketeer Poison Bandit Mega Knight
Bomber Firecracker Fireball Poison Mega Knight
Fireball Musketeer Poison Mega Knight
Fireball Poison
Musketeer
Fireball Musketeer Poison
Firecracker Poison Bomber Fireball Mega Knight
Firecracker Fireball Poison Musketeer Bandit
Fireball Musketeer Poison Bandit Mega Knight
Fireball Poison Firecracker Musketeer Bandit
Poison Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Poison
Fireball
Poison Bomber Fireball Musketeer Bandit Mega Knight
Firecracker Fireball Poison
P.E.K.K.A Mega Knight
Firecracker Fireball Poison
Fireball Musketeer Bandit
Fireball Poison Firecracker Musketeer
Fireball
Fireball Poison Firecracker Musketeer Mega Knight
Bomber Firecracker Fireball Musketeer Poison
Fireball Poison
Firecracker Musketeer P.E.K.K.A Mega Knight
Firecracker Fireball Musketeer Poison
Firecracker Fireball Musketeer Poison
Poison Firecracker Fireball Musketeer Bandit Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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