My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang Dart Goblin Witch Electro Dragon
Zap
Bomber Goblin Gang Dart Goblin Witch
Barbarian Barrel
Bomber Goblin Gang Dart Goblin Witch
The Log
Bomber Goblin Gang Dart Goblin Witch
Earthquake
Bomber Goblin Gang Witch
Arrows
Bomber Goblin Gang Dart Goblin Witch
Royal Delivery
Bomber Goblin Gang Dart Goblin Witch Electro Dragon
Fireball
Bomber Goblin Gang Dart Goblin Witch Electro Dragon
Poison
Bomber Goblin Gang Dart Goblin Witch Electro Dragon
Lightning
Witch Electro Dragon
Rocket
Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Tornado Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Dart Goblin Tornado Fireball Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Dart Goblin

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Gang
Dart Goblin
Dart Goblin
Goblin Gang Electro Dragon The Log
Fireball
Tornado The Log
Tornado
Fireball Witch Electro Dragon The Log
Witch
Tornado
Electro Dragon
Dart Goblin Tornado
The Log
Dart Goblin Fireball Tornado

Defense Synergies 2 13

Bomber
Tornado The Log
Goblin Gang
Dart Goblin The Log
Dart Goblin
Goblin Gang Tornado Electro Dragon The Log
Fireball
Tornado The Log
Tornado
Fireball Bomber Dart Goblin Witch Electro Dragon The Log
Witch
Tornado Electro Dragon The Log
Electro Dragon
Dart Goblin Tornado Witch The Log
The Log
Fireball Bomber Goblin Gang Dart Goblin Tornado Witch Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Fireball Electro Dragon The Log
Goblin Gang Dart Goblin Witch Electro Dragon The Log
Goblin Gang Tornado Witch Bomber Dart Goblin Electro Dragon
Witch Goblin Gang Dart Goblin Electro Dragon
Bomber Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Bomber Dart Goblin Electro Dragon
Dart Goblin Tornado Goblin Gang Fireball Witch Electro Dragon
Dart Goblin Fireball Electro Dragon The Log
Witch Goblin Gang Tornado
Goblin Gang Tornado Bomber Dart Goblin
Goblin Gang Dart Goblin Witch Bomber Fireball Tornado Electro Dragon The Log
Goblin Gang Dart Goblin Fireball Tornado Witch Electro Dragon
Bomber Goblin Gang Fireball Witch Electro Dragon The Log
Bomber Fireball Goblin Gang Dart Goblin Tornado Witch Electro Dragon The Log
Goblin Gang
Tornado Goblin Gang Fireball The Log
Bomber Goblin Gang Fireball Tornado Witch Electro Dragon
Fireball Bomber Goblin Gang Dart Goblin Tornado Witch Electro Dragon The Log
Tornado Witch The Log Bomber Dart Goblin Fireball Electro Dragon
Dart Goblin Tornado
Bomber Goblin Gang Dart Goblin Fireball Witch Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch
Fireball Bomber Goblin Gang Electro Dragon The Log
Goblin Gang Witch Electro Dragon The Log
Goblin Gang Fireball Tornado The Log
Goblin Gang Witch
Fireball Goblin Gang Dart Goblin Tornado Witch Electro Dragon
Goblin Gang Dart Goblin Fireball Witch
Electro Dragon Fireball Tornado Witch The Log
Witch Goblin Gang Dart Goblin
Dart Goblin Witch Electro Dragon
Fireball Tornado The Log
Goblin Gang Fireball Witch
Bomber Dart Goblin Fireball Witch Electro Dragon
Goblin Gang Witch Electro Dragon Bomber Dart Goblin Fireball Tornado The Log
Bomber Dart Goblin Fireball Witch Electro Dragon The Log
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Electro Dragon The Log
Fireball Dart Goblin Tornado Electro Dragon The Log
Dart Goblin Fireball Electro Dragon The Log
Dart Goblin Fireball The Log
Bomber Fireball The Log
Fireball Dart Goblin Tornado Witch Electro Dragon
Bomber Dart Goblin Tornado Witch The Log
Fireball The Log Dart Goblin Tornado Electro Dragon
Fireball The Log Dart Goblin Tornado Electro Dragon
Goblin Gang Fireball Tornado Electro Dragon
Dart Goblin Fireball Tornado Electro Dragon The Log
Fireball Dart Goblin Tornado Electro Dragon
Dart Goblin Fireball The Log
Dart Goblin Fireball Electro Dragon
Dart Goblin Fireball The Log
Bomber Dart Goblin Fireball Witch Electro Dragon The Log
Dart Goblin Fireball Electro Dragon The Log
Fireball Tornado
Bomber
Bomber Dart Goblin Fireball Electro Dragon The Log
Bomber Dart Goblin Fireball Tornado Witch Electro Dragon The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball Electro Dragon The Log
Tornado The Log Bomber Fireball Witch Electro Dragon
Witch
Fireball The Log Dart Goblin Tornado Witch Electro Dragon
Fireball Tornado Witch Electro Dragon The Log
Fireball Dart Goblin Tornado The Log
Dart Goblin Fireball Tornado Witch Electro Dragon
Electro Dragon Dart Goblin Fireball Witch
Fireball
Bomber Dart Goblin Fireball Electro Dragon The Log
Fireball Electro Dragon
Fireball The Log
Goblin Gang Dart Goblin Fireball Witch Electro Dragon
Fireball Dart Goblin Tornado Witch Electro Dragon
The Log Fireball
Fireball Goblin Gang Dart Goblin Electro Dragon
The Log Bomber Dart Goblin Fireball Electro Dragon
Fireball Tornado
Dart Goblin Electro Dragon
Electro Dragon Goblin Gang Dart Goblin Fireball Tornado Witch The Log
Dart Goblin Fireball Tornado Witch Electro Dragon
Electro Dragon Dart Goblin Fireball Tornado Witch The Log
Fireball Dart Goblin Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: