My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Zappies Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Zappies Skeleton Army
Zap
Bomber Firecracker Mortar Zappies Skeleton Army
Barbarian Barrel
Bomber Firecracker Mortar Zappies Skeleton Army
The Log
Bomber Firecracker Zappies Skeleton Army
Earthquake
Bomber Firecracker Mortar Zappies Skeleton Army
Arrows
Bomber Firecracker Zappies Skeleton Army
Royal Delivery
Bomber Firecracker Zappies Skeleton Army
Fireball
Bomber Firecracker Mortar Zappies Skeleton Army
Poison
Bomber Firecracker Mortar Zappies Skeleton Army
Lightning
Mortar Goblinstein
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Mortar Barbarian Barrel Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Firecracker Skeleton Army Mortar Zappies Poison Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Firecracker Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mortar Barbarian Barrel
Firecracker
Mortar Zappies Barbarian Barrel
Mortar
Bomber Firecracker Zappies Barbarian Barrel
Zappies
Firecracker Mortar Barbarian Barrel
Barbarian Barrel
Bomber Firecracker Mortar Zappies
Skeleton Army
Poison
Goblinstein

Defense Synergies 0 13

Bomber
Mortar Barbarian Barrel
Firecracker
Mortar Zappies Barbarian Barrel Skeleton Army
Mortar
Bomber Firecracker Zappies Barbarian Barrel Skeleton Army Poison
Zappies
Firecracker Mortar Barbarian Barrel Skeleton Army
Barbarian Barrel
Bomber Firecracker Mortar Zappies Poison
Skeleton Army
Firecracker Mortar Zappies
Poison
Mortar Barbarian Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Mortar Zappies Barbarian Barrel
Skeleton Army Firecracker Mortar Zappies
Mortar Skeleton Army Bomber Zappies
Skeleton Army Firecracker Mortar Zappies
Bomber Firecracker Barbarian Barrel Skeleton Army Poison
Barbarian Barrel Skeleton Army Bomber Firecracker Zappies
Firecracker Mortar Zappies Poison
Barbarian Barrel Poison
Zappies Mortar Skeleton Army
Skeleton Army Bomber Firecracker Zappies Barbarian Barrel
Skeleton Army Poison Bomber Firecracker Zappies Barbarian Barrel
Firecracker Zappies Poison
Mortar Skeleton Army Bomber Zappies
Bomber Skeleton Army Firecracker Mortar Zappies Barbarian Barrel Poison
Skeleton Army Mortar Zappies
Skeleton Army Mortar Zappies
Bomber Firecracker Mortar Zappies Skeleton Army Poison
Mortar Bomber Firecracker Zappies Barbarian Barrel Skeleton Army
Mortar Barbarian Barrel Poison Bomber Firecracker Zappies
Mortar Zappies
Bomber Skeleton Army Firecracker Zappies Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zappies Barbarian Barrel
Poison Bomber Firecracker Mortar Barbarian Barrel
Zappies Skeleton Army
Skeleton Army Zappies Barbarian Barrel
Zappies Skeleton Army
Firecracker Poison Zappies
Skeleton Army Zappies
Zappies Skeleton Army
Firecracker Mortar Zappies Barbarian Barrel Skeleton Army Poison
Zappies Skeleton Army
Zappies
Skeleton Army Poison
Skeleton Army Zappies
Bomber Firecracker Zappies Skeleton Army
Zappies Skeleton Army Bomber Firecracker Mortar Barbarian Barrel Poison
Poison Bomber Firecracker Zappies Barbarian Barrel
Bomber Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Mortar Barbarian Barrel
Firecracker Mortar Poison Barbarian Barrel
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Bomber Poison Firecracker Mortar Barbarian Barrel
Firecracker Poison
Bomber Firecracker Mortar Poison
Poison Firecracker Barbarian Barrel
Poison Firecracker Mortar
Poison
Firecracker Poison Mortar Barbarian Barrel
Poison Firecracker
Poison Firecracker Mortar Barbarian Barrel
Firecracker Mortar Barbarian Barrel Poison
Firecracker Mortar Barbarian Barrel Poison
Bomber Firecracker Mortar Barbarian Barrel Poison
Firecracker Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Bomber
Bomber Firecracker Mortar Barbarian Barrel Poison
Bomber Firecracker Mortar Barbarian Barrel Poison
Poison
Poison
Mortar Barbarian Barrel Poison
Firecracker Poison Bomber Mortar Barbarian Barrel
Firecracker Mortar Poison Barbarian Barrel
Mortar Poison
Poison Firecracker Mortar Barbarian Barrel
Poison Firecracker
Firecracker Zappies Poison
Poison Bomber Mortar
Firecracker Zappies Poison
Firecracker Poison
Zappies Barbarian Barrel Skeleton Army
Poison Firecracker Zappies
Barbarian Barrel
Poison Firecracker
Bomber Firecracker Mortar Poison
Poison
Firecracker
Firecracker Zappies Poison
Firecracker Zappies Poison
Poison Firecracker Mortar Barbarian Barrel
Firecracker Mortar

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