My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Wizard Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Skeleton Dragons Elixir Golem Wizard Princess Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem
Giant Snowball
Bomber Skeleton Dragons Princess
Zap
Bomber Firecracker Princess
Barbarian Barrel
Bomber Firecracker Elixir Golem Wizard Princess Magic Archer
The Log
Bomber Firecracker Elixir Golem Princess
Earthquake
Bomber Firecracker Elixir Golem
Arrows
Bomber Firecracker Skeleton Dragons Princess
Royal Delivery
Bomber Firecracker Skeleton Dragons Elixir Golem Wizard Princess Magic Archer
Fireball
Bomber Firecracker Skeleton Dragons Elixir Golem Wizard Princess Magic Archer
Poison
Bomber Firecracker Skeleton Dragons Elixir Golem Wizard Princess Magic Archer
Lightning
Skeleton Dragons Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Elixir Golem Princess Skeleton Dragons Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Firecracker Elixir Golem Princess

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Mega Knight
Firecracker
Elixir Golem Skeleton Dragons Princess Mega Knight
Skeleton Dragons
Firecracker Elixir Golem Mega Knight
Elixir Golem
Firecracker Bomber Skeleton Dragons Wizard Magic Archer
Wizard
Elixir Golem Mega Knight
Princess
Firecracker Mega Knight
Magic Archer
Elixir Golem Mega Knight
Mega Knight
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer

Defense Synergies 0 7

Bomber
Firecracker
Skeleton Dragons Princess Mega Knight
Skeleton Dragons
Firecracker Mega Knight
Elixir Golem
Wizard
Mega Knight
Princess
Firecracker Mega Knight
Magic Archer
Mega Knight
Mega Knight
Firecracker Skeleton Dragons Wizard Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Skeleton Dragons Wizard Magic Archer
Firecracker Skeleton Dragons Mega Knight
Mega Knight Bomber Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Bomber Firecracker Princess Mega Knight
Bomber Firecracker Skeleton Dragons Magic Archer Mega Knight
Skeleton Dragons Firecracker Wizard Princess Magic Archer
Skeleton Dragons Magic Archer Mega Knight
Princess
Bomber Firecracker Mega Knight
Skeleton Dragons Bomber Firecracker Wizard Princess Magic Archer Mega Knight
Skeleton Dragons Firecracker Wizard Princess Magic Archer
Mega Knight Bomber Skeleton Dragons Wizard
Bomber Wizard Mega Knight Firecracker Skeleton Dragons Princess Magic Archer
Mega Knight
Mega Knight
Wizard Mega Knight Bomber Firecracker Skeleton Dragons
Mega Knight Bomber Firecracker Skeleton Dragons Wizard Magic Archer
Wizard Bomber Firecracker Skeleton Dragons Princess Magic Archer Mega Knight
Bomber Skeleton Dragons Wizard Mega Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomber Firecracker Skeleton Dragons Wizard Magic Archer Mega Knight
Mega Knight
Mega Knight
Mega Knight
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Mega Knight
Mega Knight Firecracker Skeleton Dragons Magic Archer
Skeleton Dragons
Mega Knight
Mega Knight
Mega Knight Wizard
Wizard Bomber Firecracker Skeleton Dragons Princess Magic Archer Mega Knight
Bomber Firecracker Skeleton Dragons Magic Archer
Mega Knight Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Princess Magic Archer
Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons
Bomber Wizard Firecracker Skeleton Dragons Magic Archer Mega Knight
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Wizard
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Princess Magic Archer
Firecracker Skeleton Dragons Princess Magic Archer
Princess Firecracker Skeleton Dragons Magic Archer
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer
Magic Archer Firecracker Skeleton Dragons Wizard Princess Mega Knight
Bomber Skeleton Dragons
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer Mega Knight
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer Mega Knight
Skeleton Dragons Magic Archer Mega Knight
Skeleton Dragons Wizard Princess
Skeleton Dragons
Firecracker Bomber Skeleton Dragons Wizard Princess Magic Archer Mega Knight
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons Wizard Princess Magic Archer Mega Knight
Firecracker Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Wizard
Bomber Skeleton Dragons Wizard Magic Archer Mega Knight
Firecracker Skeleton Dragons Princess Magic Archer
Mega Knight
Firecracker Wizard Princess Magic Archer
Princess Magic Archer
Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Wizard Princess Magic Archer Mega Knight
Bomber Firecracker Skeleton Dragons Wizard Princess Magic Archer
Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Princess Magic Archer
Firecracker Skeleton Dragons Princess Magic Archer
Firecracker Princess Magic Archer Mega Knight
Firecracker Skeleton Dragons Wizard Mega Knight

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