My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Baby Dragon Goblin Giant Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Tesla Baby Dragon Goblin Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Goblin Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Baby Dragon
Zap
Bomber Firecracker Goblin Giant
Barbarian Barrel
Bomber Firecracker Tesla
The Log
Bomber Firecracker Hog Rider
Earthquake
Bomber Firecracker Tesla Hog Rider
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Hog Rider Baby Dragon
Fireball
Bomber Firecracker Tesla Hog Rider Baby Dragon
Poison
Bomber Firecracker
Lightning
Tesla Baby Dragon Archer Queen
Rocket
Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Tesla Hog Rider Baby Dragon Archer Queen Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Firecracker Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider Baby Dragon Goblin Giant
Firecracker
Hog Rider Baby Dragon Goblin Giant
Tesla
Hog Rider
Firecracker The Log Bomber Baby Dragon Archer Queen
Baby Dragon
Bomber Firecracker Hog Rider Goblin Giant
Goblin Giant
Bomber Firecracker Baby Dragon The Log
The Log
Hog Rider Goblin Giant
Archer Queen
Hog Rider

Defense Synergies 3 7

Bomber
Tesla The Log
Firecracker
The Log Tesla Baby Dragon
Tesla
The Log Bomber Firecracker Baby Dragon
Hog Rider
Baby Dragon
Firecracker Tesla The Log
Goblin Giant
The Log
The Log
Firecracker Tesla Archer Queen Bomber Baby Dragon Goblin Giant
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Tesla Baby Dragon Goblin Giant The Log
Firecracker Tesla The Log
Tesla Bomber
Tesla Firecracker
Bomber Firecracker The Log
The Log Bomber Firecracker Tesla Baby Dragon
Tesla Firecracker Baby Dragon
Tesla Baby Dragon Goblin Giant The Log
Tesla Archer Queen
Bomber Firecracker Tesla
Bomber Firecracker Tesla Baby Dragon Goblin Giant The Log
Tesla Firecracker Baby Dragon
Tesla Bomber The Log
Bomber Firecracker Tesla Baby Dragon The Log
Tesla
Tesla The Log
Tesla Bomber Firecracker
Tesla Bomber Firecracker Baby Dragon The Log
Baby Dragon The Log Bomber Firecracker Tesla
Tesla
Bomber Firecracker Tesla Baby Dragon Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Bomber Firecracker Tesla Baby Dragon The Log
Goblin Giant The Log
Tesla Goblin Giant The Log
Tesla Goblin Giant
Firecracker Tesla Baby Dragon Goblin Giant
Tesla Goblin Giant
Tesla Goblin Giant
Firecracker Baby Dragon The Log
Tesla Goblin Giant
Tesla
Goblin Giant The Log Archer Queen
Tesla Goblin Giant
Bomber Firecracker Tesla Baby Dragon
Tesla Bomber Firecracker Baby Dragon Goblin Giant The Log Archer Queen
Bomber Firecracker Tesla Baby Dragon The Log Archer Queen
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon Goblin Giant The Log
Firecracker The Log
Bomber Firecracker Baby Dragon The Log
Firecracker Baby Dragon Goblin Giant
Bomber Firecracker Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Firecracker The Log
Firecracker Baby Dragon Archer Queen
Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Bomber Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Bomber
Bomber Firecracker Baby Dragon The Log
Bomber Firecracker Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker The Log Bomber Baby Dragon
Firecracker The Log Baby Dragon
Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker
Bomber The Log
Firecracker
Firecracker The Log
Firecracker Baby Dragon Archer Queen
The Log
Firecracker Baby Dragon
The Log Bomber Firecracker Baby Dragon
Archer Queen
Firecracker Archer Queen
Firecracker Baby Dragon The Log Archer Queen
Firecracker Archer Queen
Firecracker Baby Dragon Goblin Giant The Log Archer Queen
Firecracker

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