My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Witch Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Witch
Zap
Bomber Firecracker Witch
Barbarian Barrel
Bomber Firecracker Valkyrie Witch Ice Wizard
The Log
Bomber Firecracker Witch
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Firecracker Witch
Royal Delivery
Bomber Firecracker Valkyrie Witch Ice Wizard
Fireball
Bomber Firecracker Witch Ice Wizard
Poison
Bomber Firecracker Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie Freeze Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Void Ice Wizard Valkyrie Freeze Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Firecracker Void Ice Wizard

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Mega Knight
Firecracker
Valkyrie Mega Knight
Valkyrie
Bomber Firecracker Witch
Void
Freeze
Witch
Valkyrie Mega Knight
Ice Wizard
Mega Knight
Bomber Firecracker Witch

Defense Synergies 1 10

Bomber
Valkyrie
Firecracker
Valkyrie Ice Wizard Mega Knight
Valkyrie
Firecracker Bomber Freeze Witch Ice Wizard
Void
Freeze
Valkyrie Mega Knight
Witch
Valkyrie Ice Wizard Mega Knight
Ice Wizard
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Firecracker Freeze Witch Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Valkyrie Void
Firecracker Valkyrie Witch Ice Wizard Mega Knight
Witch Mega Knight Bomber Valkyrie Void Freeze Ice Wizard
Witch Firecracker Valkyrie Ice Wizard Mega Knight
Bomber Firecracker Valkyrie Mega Knight
Freeze Bomber Firecracker Valkyrie Ice Wizard Mega Knight
Firecracker Void Freeze Witch Ice Wizard
Valkyrie Void Mega Knight
Witch Ice Wizard
Bomber Firecracker Valkyrie Ice Wizard Mega Knight
Valkyrie Witch Ice Wizard Bomber Firecracker Freeze Mega Knight
Firecracker Witch Ice Wizard
Mega Knight Bomber Valkyrie Freeze Witch Ice Wizard
Bomber Valkyrie Mega Knight Firecracker Freeze Witch
Mega Knight
Freeze Mega Knight
Mega Knight Bomber Firecracker Valkyrie Witch
Valkyrie Mega Knight Bomber Firecracker Witch Ice Wizard
Valkyrie Freeze Witch Bomber Firecracker Ice Wizard Mega Knight
Bomber Valkyrie Mega Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Void Witch
Void Bomber Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Firecracker Freeze Witch Ice Wizard
Valkyrie Void Witch Ice Wizard
Mega Knight Valkyrie
Void Freeze Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie Void
Mega Knight Valkyrie Witch
Bomber Firecracker Valkyrie Witch Mega Knight
Witch Bomber Firecracker Valkyrie Freeze
Valkyrie Mega Knight Bomber Firecracker Freeze Witch Ice Wizard
Bomber Void Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie Freeze
Firecracker Void Ice Wizard
Void
Firecracker Valkyrie Void Freeze
Bomber Firecracker Valkyrie Mega Knight
Firecracker Freeze Witch Ice Wizard
Bomber Firecracker Witch
Firecracker Freeze Ice Wizard
Void Firecracker
Void
Firecracker Void Valkyrie
Void Firecracker
Firecracker Void
Firecracker Void Freeze
Firecracker
Bomber Firecracker Witch
Firecracker Mega Knight
Freeze
Bomber
Void Bomber Firecracker Mega Knight
Bomber Firecracker Valkyrie Void Witch Mega Knight
Void Mega Knight
Void
Void
Void
Firecracker Freeze Bomber Valkyrie Witch Ice Wizard Mega Knight
Witch
Firecracker Void Witch Ice Wizard
Void Witch Mega Knight
Void Firecracker
Firecracker Void Witch Ice Wizard
Firecracker Void Freeze Witch
Void
Void Bomber Mega Knight
Void Firecracker Freeze
Mega Knight
Firecracker
Void Freeze Witch
Firecracker Witch Ice Wizard
Freeze
Void Firecracker Valkyrie Mega Knight
Bomber Firecracker
Void
Firecracker Mega Knight
Firecracker Freeze Witch
Firecracker Void Witch
Void Firecracker Freeze Witch Mega Knight
Firecracker Void Mega Knight
Void

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