My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel Ram Rider
Giant Snowball
Bomber Goblin Gang Dart Goblin Goblin Barrel Witch Ram Rider
Zap
Bomber Goblin Gang Dart Goblin Goblin Barrel Witch Ram Rider
Barbarian Barrel
Bomber Goblin Gang Dart Goblin Wizard Goblin Barrel Witch
The Log
Bomber Goblin Gang Dart Goblin Goblin Barrel Witch Ram Rider
Earthquake
Bomber Goblin Gang Goblin Barrel Witch
Arrows
Bomber Goblin Gang Dart Goblin Goblin Barrel Witch
Royal Delivery
Bomber Goblin Gang Dart Goblin Wizard Goblin Barrel Witch Ram Rider
Fireball
Bomber Goblin Gang Dart Goblin Wizard Goblin Barrel Witch Ram Rider
Poison
Bomber Goblin Gang Dart Goblin Wizard Witch
Lightning
Wizard Witch Ram Rider
Rocket
Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Dart Goblin Goblin Barrel Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Dart Goblin

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ram Rider
Goblin Gang
Goblin Barrel Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang The Log Ram Rider
Wizard
Ram Rider
Goblin Barrel
Goblin Gang Dart Goblin Ram Rider
Witch
Ram Rider
The Log
Dart Goblin Ram Rider
Ram Rider
Bomber Dart Goblin Wizard Goblin Barrel Witch The Log

Defense Synergies 0 8

Bomber
The Log
Goblin Gang
Dart Goblin The Log
Dart Goblin
Goblin Gang The Log Ram Rider
Wizard
The Log
Goblin Barrel
Witch
The Log
The Log
Bomber Goblin Gang Dart Goblin Wizard Witch Ram Rider
Ram Rider
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Wizard The Log Ram Rider
Goblin Gang Dart Goblin Witch The Log Ram Rider
Goblin Gang Witch Ram Rider Bomber Dart Goblin
Witch Goblin Gang Dart Goblin Ram Rider
Bomber The Log
Goblin Gang The Log Bomber Dart Goblin
Dart Goblin Ram Rider Goblin Gang Wizard Witch
Dart Goblin The Log Ram Rider
Witch Goblin Gang
Goblin Gang Bomber Dart Goblin
Goblin Gang Dart Goblin Witch Bomber Wizard The Log Ram Rider
Goblin Gang Dart Goblin Wizard Witch Ram Rider
Bomber Goblin Gang Wizard Witch The Log Ram Rider
Bomber Wizard Goblin Gang Dart Goblin Witch The Log
Goblin Gang Ram Rider
Goblin Gang The Log Ram Rider
Wizard Bomber Goblin Gang Witch
Bomber Goblin Gang Dart Goblin Wizard Witch The Log Ram Rider
Wizard Witch The Log Bomber Dart Goblin Ram Rider
Dart Goblin Ram Rider
Bomber Goblin Gang Wizard Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch
Bomber Goblin Gang Wizard The Log
Goblin Gang Witch The Log Ram Rider
Goblin Gang The Log Ram Rider
Goblin Gang Witch Ram Rider
Wizard Goblin Gang Dart Goblin Witch Ram Rider
Goblin Gang Dart Goblin Witch Ram Rider
Witch The Log
Witch Goblin Gang Dart Goblin
Dart Goblin Witch
The Log
Goblin Gang Wizard Witch Ram Rider
Wizard Bomber Dart Goblin Witch
Goblin Gang Witch Bomber Dart Goblin The Log
Bomber Dart Goblin Wizard Witch The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log Ram Rider
Dart Goblin The Log
Dart Goblin The Log
Bomber Wizard The Log
Wizard Dart Goblin Witch Ram Rider
Bomber Dart Goblin Wizard Witch The Log
The Log Dart Goblin Wizard Ram Rider
The Log Dart Goblin Wizard Ram Rider
Goblin Gang
Dart Goblin Wizard The Log Ram Rider
Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Bomber Dart Goblin Wizard Witch The Log
Dart Goblin Wizard The Log
Bomber
Bomber Dart Goblin Wizard The Log
Bomber Dart Goblin Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Bomber Wizard Witch
Witch
The Log Dart Goblin Wizard Witch Ram Rider
Wizard Witch The Log Ram Rider
Dart Goblin The Log
Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Bomber Dart Goblin Wizard The Log
Wizard The Log
Goblin Gang Dart Goblin Witch
Dart Goblin Wizard Witch Ram Rider
The Log
Goblin Gang Dart Goblin Wizard
The Log Bomber Dart Goblin Wizard
Dart Goblin
Goblin Gang Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log
Dart Goblin Wizard

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