My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Balloon Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Balloon Miner
Giant Snowball
Bomber Goblin Gang Balloon Miner
Zap
Bomber Goblin Gang Firecracker Inferno Tower Balloon
Barbarian Barrel
Bomber Goblin Gang Firecracker Inferno Tower Executioner
The Log
Bomber Goblin Gang Firecracker
Earthquake
Bomber Goblin Gang Firecracker Inferno Tower
Arrows
Bomber Goblin Gang Firecracker
Royal Delivery
Bomber Goblin Gang Firecracker Balloon Executioner P.E.K.K.A Miner
Fireball
Bomber Goblin Gang Firecracker Inferno Tower Balloon Executioner
Poison
Bomber Goblin Gang Firecracker Inferno Tower Balloon Executioner
Lightning
Inferno Tower Balloon Executioner
Rocket
Inferno Tower Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Firecracker Miner Inferno Tower Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Goblin Gang Firecracker Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A Miner
Goblin Gang
Miner Firecracker Balloon P.E.K.K.A
Firecracker
Miner Goblin Gang Balloon P.E.K.K.A
Inferno Tower
Balloon
Miner Goblin Gang Firecracker Executioner
Executioner
Balloon P.E.K.K.A Miner
P.E.K.K.A
Bomber Goblin Gang Firecracker Executioner
Miner
Goblin Gang Firecracker Balloon Bomber Executioner

Defense Synergies 1 7

Bomber
P.E.K.K.A Miner
Goblin Gang
Inferno Tower Firecracker P.E.K.K.A Miner
Firecracker
Goblin Gang Inferno Tower P.E.K.K.A
Inferno Tower
Goblin Gang Firecracker
Balloon
Executioner
P.E.K.K.A
Bomber Goblin Gang Firecracker
Miner
Bomber Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Inferno Tower Executioner
Inferno Tower P.E.K.K.A Goblin Gang Firecracker Executioner
Goblin Gang Inferno Tower P.E.K.K.A Bomber Executioner
Inferno Tower P.E.K.K.A Goblin Gang Firecracker
Bomber Firecracker P.E.K.K.A
Goblin Gang Bomber Firecracker Executioner
Inferno Tower Goblin Gang Firecracker Executioner
Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Goblin Gang
Goblin Gang Bomber Firecracker Inferno Tower Miner
Goblin Gang Executioner Bomber Firecracker
Inferno Tower Executioner Goblin Gang Firecracker
Inferno Tower P.E.K.K.A Bomber Goblin Gang
Bomber Executioner Goblin Gang Firecracker P.E.K.K.A
Inferno Tower P.E.K.K.A Goblin Gang
Inferno Tower Goblin Gang P.E.K.K.A
Bomber Goblin Gang Firecracker Inferno Tower Executioner P.E.K.K.A
Bomber Goblin Gang Firecracker Executioner
Executioner Bomber Firecracker
P.E.K.K.A Inferno Tower
Bomber Goblin Gang Firecracker Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower P.E.K.K.A
Bomber Goblin Gang Firecracker Executioner Miner
Goblin Gang P.E.K.K.A Inferno Tower
Goblin Gang P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Goblin Gang Executioner
Firecracker Executioner Goblin Gang
Goblin Gang P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Firecracker Inferno Tower
Inferno Tower P.E.K.K.A Goblin Gang
P.E.K.K.A Inferno Tower
P.E.K.K.A
P.E.K.K.A Goblin Gang Inferno Tower Executioner
Bomber Firecracker Executioner
Goblin Gang Inferno Tower Bomber Firecracker Executioner P.E.K.K.A
Executioner Bomber Firecracker Inferno Tower P.E.K.K.A
Bomber Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Executioner Miner
Miner
Firecracker
Bomber Executioner Firecracker
Firecracker Executioner
Bomber Firecracker Executioner
Firecracker Executioner
Miner Firecracker
Goblin Gang
Firecracker Miner
Firecracker Executioner
Firecracker Executioner Miner
Firecracker
Firecracker
Bomber Firecracker Executioner
Firecracker Executioner
Bomber
Bomber Firecracker Executioner
Bomber Firecracker Miner
Firecracker Bomber Executioner
Firecracker Miner Executioner
Miner
Miner Firecracker
Firecracker Executioner
Firecracker
Bomber Miner
Firecracker
P.E.K.K.A
Firecracker
Goblin Gang
Firecracker Executioner
Miner Goblin Gang Firecracker Executioner
Bomber Firecracker Executioner
Firecracker Executioner P.E.K.K.A
Goblin Gang Firecracker
Firecracker Executioner
Firecracker Executioner Miner
P.E.K.K.A
Firecracker

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