My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Giant Royal Hogs Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Hog Rider Giant Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Minion Horde Hog Rider Giant Royal Hogs Goblin Barrel Prince
Giant Snowball
Bomber Goblin Gang Minion Horde Hog Rider Royal Hogs Goblin Barrel
Zap
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Prince
Barbarian Barrel
Bomber Goblin Gang Royal Hogs Goblin Barrel
The Log
Bomber Goblin Gang Hog Rider Royal Hogs Goblin Barrel Prince
Earthquake
Bomber Goblin Gang Hog Rider Royal Hogs Goblin Barrel
Arrows
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel
Royal Delivery
Bomber Goblin Gang Minion Horde Hog Rider Royal Hogs Goblin Barrel Prince
Fireball
Bomber Goblin Gang Minion Horde Hog Rider Royal Hogs Goblin Barrel
Poison
Bomber Goblin Gang Minion Horde Royal Hogs
Lightning
Prince
Rocket
Minion Horde Hog Rider Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Goblin Barrel Hog Rider Minion Horde Giant Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Gang Goblin Barrel Hog Rider

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Hog Rider Royal Hogs Prince
Goblin Gang
Hog Rider Goblin Barrel Giant Royal Hogs Prince
Minion Horde
Hog Rider Giant Prince
Hog Rider
Goblin Gang Bomber Minion Horde Giant Goblin Barrel Prince
Giant
Bomber Goblin Barrel Prince Goblin Gang Minion Horde Hog Rider
Royal Hogs
Bomber Goblin Gang Goblin Barrel
Goblin Barrel
Goblin Gang Giant Prince Hog Rider Royal Hogs
Prince
Giant Goblin Barrel Bomber Goblin Gang Minion Horde Hog Rider

Defense Synergies 0 1

Bomber
Goblin Gang
Prince
Minion Horde
Hog Rider
Giant
Royal Hogs
Goblin Barrel
Prince
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde
Minion Horde Goblin Gang Prince
Goblin Gang Minion Horde Prince Bomber
Minion Horde Prince Goblin Gang
Bomber Prince
Goblin Gang Bomber
Minion Horde Goblin Gang
Minion Horde Goblin Gang Prince
Goblin Gang Bomber Minion Horde Prince
Goblin Gang Minion Horde Bomber
Minion Horde Goblin Gang
Minion Horde Prince Bomber Goblin Gang
Bomber Goblin Gang Minion Horde Prince
Goblin Gang Minion Horde Prince
Minion Horde Goblin Gang Prince
Minion Horde Bomber Goblin Gang Prince
Bomber Goblin Gang Minion Horde Prince
Bomber
Prince
Bomber Goblin Gang Minion Horde Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince
Bomber Goblin Gang Prince
Goblin Gang Minion Horde Prince
Goblin Gang Prince Minion Horde
Goblin Gang Minion Horde Prince
Goblin Gang Minion Horde
Goblin Gang Prince Minion Horde
Minion Horde Prince
Minion Horde Prince
Goblin Gang Minion Horde
Minion Horde Prince
Prince
Prince Goblin Gang Minion Horde
Bomber Minion Horde
Goblin Gang Bomber Minion Horde Prince
Bomber Minion Horde
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Prince
Bomber Minion Horde
Minion Horde
Bomber Minion Horde
Goblin Gang Minion Horde Prince
Minion Horde Prince
Minion Horde
Prince
Bomber Minion Horde
Minion Horde
Bomber Minion Horde
Bomber Prince
Bomber
Minion Horde Prince
Prince
Minion Horde
Bomber
Minion Horde
Prince
Minion Horde
Minion Horde
Minion Horde
Bomber Minion Horde
Minion Horde
Minion Horde Prince
Minion Horde Goblin Gang Prince
Goblin Gang Minion Horde Prince
Bomber
Minion Horde Prince
Goblin Gang Minion Horde
Prince
Prince

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