My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Baby Dragon Rune Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Baby Dragon Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Giant Skeleton Army
Giant Snowball
Bomber Goblin Gang Skeleton Army Baby Dragon
Zap
Bomber Goblin Gang Skeleton Army
Barbarian Barrel
Bomber Goblin Gang Skeleton Army
The Log
Bomber Goblin Gang Mini P.E.K.K.A Skeleton Army
Earthquake
Bomber Goblin Gang Skeleton Army
Arrows
Bomber Goblin Gang Skeleton Army
Royal Delivery
Bomber Goblin Gang Mini P.E.K.K.A Skeleton Army Baby Dragon
Fireball
Bomber Goblin Gang Skeleton Army Baby Dragon
Poison
Bomber Goblin Gang Skeleton Army
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Baby Dragon Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Skeleton Army Mini P.E.K.K.A Baby Dragon Rune Giant Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A Baby Dragon
Goblin Gang
Mini P.E.K.K.A Giant Baby Dragon
Mini P.E.K.K.A
Giant Bomber Goblin Gang Baby Dragon The Log
Giant
Bomber Mini P.E.K.K.A Goblin Gang Baby Dragon The Log
Skeleton Army
Baby Dragon
Bomber Goblin Gang Mini P.E.K.K.A Giant
Rune Giant
The Log
Mini P.E.K.K.A Giant

Defense Synergies 1 9

Bomber
Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A Skeleton Army The Log
Mini P.E.K.K.A
The Log Bomber Goblin Gang Skeleton Army Baby Dragon
Giant
Skeleton Army
Goblin Gang Mini P.E.K.K.A The Log
Baby Dragon
Mini P.E.K.K.A The Log
Rune Giant
The Log
Mini P.E.K.K.A Bomber Goblin Gang Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon The Log
Mini P.E.K.K.A Skeleton Army Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Bomber
Mini P.E.K.K.A Skeleton Army Goblin Gang
Bomber Mini P.E.K.K.A Skeleton Army The Log
Goblin Gang Skeleton Army The Log Bomber Baby Dragon
Goblin Gang Baby Dragon
Baby Dragon The Log
Mini P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Bomber Mini P.E.K.K.A
Goblin Gang Skeleton Army Bomber Baby Dragon The Log
Goblin Gang Baby Dragon
Mini P.E.K.K.A Skeleton Army Bomber Goblin Gang The Log
Bomber Skeleton Army Goblin Gang Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Mini P.E.K.K.A The Log
Bomber Goblin Gang Mini P.E.K.K.A Skeleton Army
Bomber Goblin Gang Skeleton Army Baby Dragon The Log
Baby Dragon The Log Bomber
Mini P.E.K.K.A
Bomber Goblin Gang Skeleton Army Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army
Bomber Goblin Gang Mini P.E.K.K.A Baby Dragon The Log
Goblin Gang Skeleton Army Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army
Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Baby Dragon The Log
Goblin Gang Skeleton Army
Mini P.E.K.K.A
Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army Goblin Gang
Bomber Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Bomber Mini P.E.K.K.A Baby Dragon The Log
Bomber Mini P.E.K.K.A Baby Dragon The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
The Log
Bomber Baby Dragon The Log
Baby Dragon
Bomber Baby Dragon The Log
The Log Baby Dragon
The Log
Goblin Gang Mini P.E.K.K.A
The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Bomber Baby Dragon The Log
Baby Dragon The Log
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Baby Dragon The Log
Bomber Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Bomber Baby Dragon
The Log Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon
Mini P.E.K.K.A
Bomber The Log
The Log
Goblin Gang Skeleton Army
Baby Dragon
The Log
Goblin Gang Mini P.E.K.K.A Baby Dragon
The Log Bomber Baby Dragon
Goblin Gang Baby Dragon The Log
Baby Dragon The Log

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