My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Barbarian Barrel Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Goblin Barrel Ram Rider
Giant Snowball
Bomber Goblin Gang Musketeer Goblin Barrel Ram Rider
Zap
Bomber Goblin Gang Royal Giant Goblin Barrel Ram Rider
Barbarian Barrel
Bomber Goblin Gang Musketeer Goblin Barrel
The Log
Bomber Goblin Gang Royal Giant Musketeer Goblin Barrel Ram Rider
Earthquake
Bomber Goblin Gang Goblin Barrel
Arrows
Bomber Goblin Gang Goblin Barrel
Royal Delivery
Bomber Goblin Gang Musketeer Goblin Barrel Ram Rider
Fireball
Bomber Goblin Gang Musketeer Goblin Barrel Ram Rider
Poison
Bomber Goblin Gang Musketeer
Lightning
Musketeer Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Goblin Gang Goblin Barrel Musketeer Poison Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Goblin Gang Goblin Barrel

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Barbarian Barrel Ram Rider
Goblin Gang
Goblin Barrel Royal Giant
Royal Giant
Bomber Barbarian Barrel Goblin Barrel Poison Goblin Gang Musketeer
Musketeer
Royal Giant Barbarian Barrel Ram Rider
Barbarian Barrel
Royal Giant Bomber Musketeer Goblin Barrel Ram Rider
Goblin Barrel
Goblin Gang Royal Giant Barbarian Barrel Ram Rider
Poison
Royal Giant Ram Rider
Ram Rider
Bomber Musketeer Barbarian Barrel Goblin Barrel Poison

Defense Synergies 1 5

Bomber
Barbarian Barrel
Goblin Gang
Musketeer Barbarian Barrel
Royal Giant
Musketeer
Goblin Gang Barbarian Barrel Ram Rider
Barbarian Barrel
Bomber Goblin Gang Musketeer Poison
Goblin Barrel
Poison
Barbarian Barrel
Ram Rider
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Barbarian Barrel Ram Rider
Goblin Gang Musketeer Ram Rider
Goblin Gang Ram Rider Bomber Musketeer
Goblin Gang Musketeer Ram Rider
Bomber Barbarian Barrel Poison
Goblin Gang Barbarian Barrel Bomber Musketeer
Musketeer Ram Rider Goblin Gang Poison
Musketeer Barbarian Barrel Poison Ram Rider
Goblin Gang Musketeer
Goblin Gang Bomber Musketeer Barbarian Barrel
Goblin Gang Poison Bomber Musketeer Barbarian Barrel Ram Rider
Musketeer Goblin Gang Poison Ram Rider
Bomber Goblin Gang Musketeer Ram Rider
Bomber Goblin Gang Barbarian Barrel Poison
Goblin Gang Ram Rider
Goblin Gang Ram Rider
Bomber Goblin Gang Musketeer Poison
Bomber Goblin Gang Musketeer Barbarian Barrel Ram Rider
Barbarian Barrel Poison Bomber Musketeer Ram Rider
Musketeer Ram Rider
Bomber Goblin Gang Musketeer Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel
Poison Bomber Goblin Gang Musketeer Barbarian Barrel
Goblin Gang Musketeer Ram Rider
Goblin Gang Musketeer Barbarian Barrel Ram Rider
Goblin Gang Musketeer Ram Rider
Poison Goblin Gang Musketeer Ram Rider
Goblin Gang Musketeer Ram Rider
Barbarian Barrel Poison
Goblin Gang Musketeer
Musketeer
Poison
Goblin Gang Ram Rider
Bomber Musketeer
Goblin Gang Bomber Musketeer Barbarian Barrel Poison
Poison Bomber Musketeer Barbarian Barrel
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel
Poison Musketeer Barbarian Barrel Ram Rider
Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Bomber Poison Barbarian Barrel
Poison Musketeer Ram Rider
Bomber Musketeer Poison
Poison Barbarian Barrel Ram Rider
Poison Ram Rider
Goblin Gang Musketeer Poison
Poison Musketeer Barbarian Barrel Ram Rider
Poison Musketeer
Poison Musketeer Barbarian Barrel
Musketeer Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Bomber Musketeer Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Barbarian Barrel Poison
Bomber
Bomber Musketeer Barbarian Barrel Poison
Bomber Barbarian Barrel Poison
Musketeer Poison
Poison
Musketeer
Musketeer Barbarian Barrel Poison
Poison Bomber Barbarian Barrel
Poison Musketeer Barbarian Barrel Ram Rider
Musketeer Poison Ram Rider
Poison Musketeer Barbarian Barrel
Poison Musketeer
Musketeer Poison
Poison Bomber Musketeer
Poison
Poison
Goblin Gang Musketeer Barbarian Barrel
Poison Musketeer Ram Rider
Barbarian Barrel
Poison Goblin Gang Musketeer
Bomber Musketeer Poison
Poison
Musketeer
Goblin Gang Musketeer Poison
Musketeer Poison
Poison Musketeer Barbarian Barrel

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