My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Miner
Giant Snowball
Bomber Goblin Gang Musketeer Electro Dragon Miner
Zap
Bomber Goblin Gang Royal Giant
Barbarian Barrel
Bomber Goblin Gang Musketeer
The Log
Bomber Goblin Gang Royal Giant Musketeer
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Musketeer Electro Dragon Bowler Miner
Fireball
Bomber Goblin Gang Musketeer Electro Dragon Bowler
Poison
Bomber Goblin Gang Musketeer Electro Dragon
Lightning
Musketeer Electro Dragon Bowler
Rocket
Musketeer Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Miner Musketeer Poison Electro Dragon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Gang Miner Musketeer

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Miner
Goblin Gang
Miner Royal Giant Bowler
Royal Giant
Bomber Poison Miner Goblin Gang Musketeer Electro Dragon Bowler
Musketeer
Royal Giant Electro Dragon Bowler Miner
Poison
Royal Giant Miner Electro Dragon Bowler
Electro Dragon
Royal Giant Musketeer Poison Bowler Miner
Bowler
Goblin Gang Royal Giant Musketeer Poison Electro Dragon Miner
Miner
Goblin Gang Royal Giant Poison Bomber Musketeer Electro Dragon Bowler

Defense Synergies 1 5

Bomber
Miner
Goblin Gang
Musketeer Miner
Royal Giant
Musketeer
Goblin Gang Bowler Miner
Poison
Electro Dragon
Bowler
Bowler
Musketeer Electro Dragon
Miner
Bomber Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Musketeer Electro Dragon
Goblin Gang Musketeer Electro Dragon
Goblin Gang Bowler Bomber Musketeer Electro Dragon
Goblin Gang Musketeer Electro Dragon Bowler
Bomber Poison Bowler
Goblin Gang Bowler Bomber Musketeer Electro Dragon
Musketeer Goblin Gang Poison Electro Dragon
Bowler Musketeer Poison Electro Dragon
Goblin Gang Musketeer
Goblin Gang Bomber Musketeer Bowler Miner
Goblin Gang Poison Bomber Musketeer Electro Dragon Bowler
Musketeer Goblin Gang Poison Electro Dragon
Bowler Bomber Goblin Gang Musketeer Electro Dragon
Bomber Bowler Goblin Gang Poison Electro Dragon
Goblin Gang
Goblin Gang Bowler
Bomber Goblin Gang Musketeer Poison Electro Dragon Bowler
Bomber Goblin Gang Musketeer Electro Dragon Bowler
Poison Bomber Musketeer Electro Dragon Bowler
Musketeer
Bomber Goblin Gang Bowler Musketeer Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler
Poison Bomber Goblin Gang Musketeer Electro Dragon Bowler Miner
Goblin Gang Musketeer Electro Dragon Bowler
Goblin Gang Bowler Musketeer
Goblin Gang Musketeer Bowler
Poison Goblin Gang Musketeer Electro Dragon
Goblin Gang Musketeer Bowler
Electro Dragon Poison
Goblin Gang Musketeer
Musketeer Electro Dragon Bowler
Poison Bowler
Bowler Goblin Gang
Bomber Musketeer Electro Dragon Bowler
Goblin Gang Electro Dragon Bomber Musketeer Poison Bowler
Poison Bowler Bomber Musketeer Electro Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Electro Dragon
Poison Musketeer Electro Dragon Bowler Miner
Poison Electro Dragon Miner
Musketeer Poison
Bomber Poison Bowler
Poison Musketeer Electro Dragon
Bomber Musketeer Poison Bowler
Poison Electro Dragon Bowler
Poison Miner Electro Dragon
Goblin Gang Musketeer Poison Electro Dragon Bowler
Poison Miner Musketeer Electro Dragon Bowler
Poison Musketeer Electro Dragon
Poison Musketeer Bowler Miner
Musketeer Poison Electro Dragon
Musketeer Poison
Bomber Musketeer Poison Electro Dragon Bowler
Musketeer Poison Electro Dragon Bowler
Poison
Bomber
Bomber Musketeer Poison Electro Dragon Bowler
Bomber Poison Electro Dragon Bowler Miner
Musketeer Poison Bowler
Poison
Musketeer Bowler
Musketeer Poison Electro Dragon
Poison Bomber Electro Dragon Bowler
Poison Miner Musketeer Electro Dragon Bowler
Musketeer Poison Electro Dragon Bowler Miner
Poison Miner Musketeer
Poison Musketeer Electro Dragon
Electro Dragon Musketeer Poison
Bowler
Poison Bomber Musketeer Electro Dragon Miner
Poison Electro Dragon
Poison Bowler
Goblin Gang Musketeer Electro Dragon
Poison Musketeer Electro Dragon
Poison Miner Goblin Gang Musketeer Electro Dragon Bowler
Bomber Musketeer Poison Electro Dragon Bowler
Poison
Musketeer Electro Dragon
Electro Dragon Goblin Gang Musketeer Poison Bowler
Musketeer Poison Electro Dragon
Poison Electro Dragon Musketeer Bowler Miner
Electro Dragon Bowler

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