My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Wizard
The Log
Bomber Goblin Gang
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Wizard P.E.K.K.A
Fireball
Bomber Goblin Gang Wizard
Poison
Bomber Goblin Gang Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Void Golden Knight Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Void

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Goblin Gang
P.E.K.K.A
Wizard
P.E.K.K.A
Rocket
Void
P.E.K.K.A
Bomber Goblin Gang Wizard The Log
The Log
P.E.K.K.A
Golden Knight

Defense Synergies 1 10

Bomber
P.E.K.K.A The Log Golden Knight
Goblin Gang
P.E.K.K.A The Log
Wizard
P.E.K.K.A The Log Golden Knight
Rocket
The Log
Void
P.E.K.K.A
The Log Bomber Goblin Gang Wizard
The Log
P.E.K.K.A Bomber Goblin Gang Wizard Rocket Golden Knight
Golden Knight
Bomber Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Wizard Void The Log Golden Knight
P.E.K.K.A Goblin Gang The Log
Goblin Gang Rocket P.E.K.K.A Bomber Void
P.E.K.K.A Goblin Gang
Bomber Rocket P.E.K.K.A The Log
Goblin Gang The Log Bomber
Rocket Goblin Gang Wizard Void
Rocket Void P.E.K.K.A The Log Golden Knight
P.E.K.K.A Goblin Gang
Goblin Gang Bomber
Goblin Gang Bomber Wizard The Log
Goblin Gang Wizard
P.E.K.K.A Bomber Goblin Gang Wizard Rocket The Log
Bomber Wizard Rocket Goblin Gang P.E.K.K.A The Log Golden Knight
P.E.K.K.A Goblin Gang
Rocket Goblin Gang P.E.K.K.A The Log
Wizard Bomber Goblin Gang P.E.K.K.A
Bomber Goblin Gang Wizard The Log Golden Knight
Wizard The Log Bomber
P.E.K.K.A
Bomber Goblin Gang Wizard P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Void P.E.K.K.A
Void Bomber Goblin Gang Wizard Rocket The Log
Goblin Gang P.E.K.K.A Rocket The Log Golden Knight
Goblin Gang Rocket P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Wizard Rocket Goblin Gang
Goblin Gang Rocket P.E.K.K.A Void
P.E.K.K.A
Rocket Void P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Golden Knight
Rocket P.E.K.K.A Void The Log
Rocket P.E.K.K.A Goblin Gang Wizard Golden Knight
Wizard Bomber
Goblin Gang Bomber Rocket P.E.K.K.A The Log Golden Knight
Bomber Wizard P.E.K.K.A The Log Golden Knight
Bomber Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rocket The Log Golden Knight
Void The Log Golden Knight
Rocket Void The Log
Rocket Void The Log
Bomber Wizard Rocket The Log
Wizard Rocket
Bomber Wizard The Log
The Log Wizard
Void The Log Wizard Golden Knight
Rocket Goblin Gang Void
Rocket Void Wizard The Log Golden Knight
Void Wizard Rocket
Rocket Void The Log Golden Knight
Rocket Void
The Log
Rocket Bomber Wizard The Log Golden Knight
Wizard Rocket The Log
Rocket
Bomber Rocket
Rocket Void Bomber Wizard The Log
Rocket Bomber Wizard Void The Log Golden Knight
Rocket Void The Log
Rocket Wizard Void
Rocket Void The Log
Rocket Void The Log
The Log Bomber Wizard
Void The Log Wizard Golden Knight
Void Wizard The Log Golden Knight
Rocket Void The Log Golden Knight
Wizard Void
Rocket Wizard Void
Void
Void Bomber Wizard Rocket The Log
Rocket Void
P.E.K.K.A
Rocket Wizard The Log
Goblin Gang Rocket Void
Rocket Wizard
The Log
Void Goblin Gang Wizard Rocket
The Log Bomber Wizard
Rocket Void
P.E.K.K.A
Goblin Gang Rocket The Log Golden Knight
Rocket Void
Void Rocket The Log Golden Knight
P.E.K.K.A
Wizard Rocket Void
Void

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