My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Elite Barbarians Hog Rider Giant Goblin Barrel Skeleton Army
Giant Snowball
Bomber Minion Horde Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Bomber Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Elite Barbarians Musketeer Goblin Barrel Skeleton Army
The Log
Bomber Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Bomber Hog Rider Goblin Barrel Skeleton Army
Arrows
Bomber Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Bomber Minion Horde Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Fireball
Bomber Minion Horde Elite Barbarians Musketeer Hog Rider Goblin Barrel Skeleton Army
Poison
Bomber Minion Horde Musketeer Skeleton Army
Lightning
Elite Barbarians Musketeer
Rocket
Minion Horde Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Skeleton Army Musketeer Hog Rider Minion Horde Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Skeleton Army Musketeer

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians Hog Rider
Minion Horde
Hog Rider Giant
Elite Barbarians
Bomber Hog Rider
Musketeer
Hog Rider Giant
Hog Rider
Musketeer Bomber Minion Horde Elite Barbarians Giant Goblin Barrel
Giant
Bomber Musketeer Goblin Barrel Minion Horde Hog Rider
Goblin Barrel
Giant Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 1

Bomber
Minion Horde
Elite Barbarians
Musketeer
Skeleton Army
Hog Rider
Giant
Goblin Barrel
Skeleton Army
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Musketeer
Minion Horde Elite Barbarians Skeleton Army Bomber Musketeer
Minion Horde Skeleton Army Bomber Elite Barbarians Musketeer
Minion Horde Elite Barbarians Skeleton Army Bomber Musketeer
Bomber Elite Barbarians Skeleton Army
Skeleton Army Bomber Musketeer
Minion Horde Musketeer
Musketeer
Minion Horde Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Bomber Minion Horde Musketeer
Minion Horde Skeleton Army Bomber Musketeer
Minion Horde Musketeer
Minion Horde Skeleton Army Bomber Elite Barbarians Musketeer
Bomber Skeleton Army Minion Horde
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Elite Barbarians
Minion Horde Bomber Elite Barbarians Musketeer Skeleton Army
Bomber Minion Horde Elite Barbarians Musketeer Skeleton Army
Bomber Musketeer
Elite Barbarians Musketeer
Bomber Skeleton Army Minion Horde Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians
Bomber Elite Barbarians Musketeer
Skeleton Army Minion Horde Elite Barbarians Musketeer
Skeleton Army Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Musketeer Skeleton Army
Minion Horde Musketeer
Skeleton Army Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Musketeer Skeleton Army
Minion Horde Elite Barbarians Musketeer
Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army Minion Horde
Bomber Minion Horde Musketeer Skeleton Army
Elite Barbarians Skeleton Army Bomber Minion Horde Musketeer
Bomber Minion Horde Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer
Musketeer
Minion Horde
Musketeer
Bomber Minion Horde
Minion Horde Musketeer
Bomber Minion Horde Musketeer
Minion Horde Elite Barbarians Musketeer
Minion Horde Musketeer
Musketeer
Elite Barbarians Musketeer
Minion Horde Musketeer
Elite Barbarians Musketeer
Bomber Minion Horde Musketeer
Minion Horde Musketeer
Bomber Minion Horde
Bomber Musketeer
Bomber
Minion Horde Musketeer
Musketeer
Minion Horde Musketeer
Bomber
Minion Horde
Musketeer
Musketeer
Musketeer
Elite Barbarians Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde Elite Barbarians
Bomber Minion Horde Musketeer
Minion Horde
Minion Horde
Minion Horde Musketeer Skeleton Army
Musketeer
Minion Horde Musketeer
Bomber Musketeer
Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Musketeer
Musketeer
Musketeer

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