My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Wizard Night Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill Night Witch Ram Rider
Giant Snowball
Bomber Goblin Drill Night Witch Ram Rider
Zap
Bomber Inferno Tower Goblin Drill Night Witch Ram Rider
Barbarian Barrel
Bomber Inferno Tower Goblin Drill Electro Wizard Night Witch
The Log
Bomber Goblin Drill Ram Rider
Earthquake
Bomber Inferno Tower Goblin Drill
Arrows
Bomber Goblin Drill Night Witch
Royal Delivery
Bomber Goblin Drill Electro Wizard Night Witch Ram Rider
Fireball
Bomber Inferno Tower Goblin Drill Electro Wizard Night Witch Ram Rider
Poison
Bomber Inferno Tower Goblin Drill Electro Wizard Night Witch
Lightning
Inferno Tower Electro Wizard Night Witch Ram Rider
Rocket
Inferno Tower Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Goblin Drill Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Drill Electro Wizard Night Witch Inferno Tower Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber The Log Goblin Drill Electro Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Drill Ram Rider Mega Knight
Inferno Tower
Goblin Drill
Bomber The Log Mega Knight
The Log
Goblin Drill Ram Rider Mega Knight
Electro Wizard
Ram Rider Mega Knight
Night Witch
Mega Knight
Ram Rider
Bomber The Log Electro Wizard Mega Knight
Mega Knight
Bomber Goblin Drill The Log Electro Wizard Night Witch Ram Rider

Defense Synergies 2 16

Bomber
Goblin Drill The Log Electro Wizard
Inferno Tower
The Log Electro Wizard Goblin Drill Night Witch Mega Knight
Goblin Drill
Bomber Inferno Tower The Log Electro Wizard
The Log
Inferno Tower Bomber Goblin Drill Electro Wizard Night Witch Ram Rider Mega Knight
Electro Wizard
Inferno Tower Bomber Goblin Drill The Log Night Witch Ram Rider Mega Knight
Night Witch
Inferno Tower The Log Electro Wizard Mega Knight
Ram Rider
The Log Electro Wizard
Mega Knight
Inferno Tower The Log Electro Wizard Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Inferno Tower The Log Electro Wizard Ram Rider
Inferno Tower Goblin Drill The Log Electro Wizard Night Witch Ram Rider Mega Knight
Inferno Tower Ram Rider Mega Knight Bomber Goblin Drill Electro Wizard Night Witch
Inferno Tower Night Witch Goblin Drill Electro Wizard Ram Rider Mega Knight
Bomber The Log Mega Knight
The Log Bomber Electro Wizard Night Witch Mega Knight
Inferno Tower Electro Wizard Ram Rider Night Witch
Inferno Tower The Log Electro Wizard Ram Rider Mega Knight
Inferno Tower Goblin Drill Night Witch
Bomber Inferno Tower Electro Wizard Night Witch Mega Knight
Electro Wizard Bomber Goblin Drill The Log Night Witch Ram Rider Mega Knight
Inferno Tower Electro Wizard Night Witch Ram Rider
Inferno Tower Goblin Drill Night Witch Mega Knight Bomber The Log Electro Wizard Ram Rider
Bomber Mega Knight Goblin Drill The Log Electro Wizard Night Witch
Inferno Tower Goblin Drill Electro Wizard Ram Rider Mega Knight
Inferno Tower Goblin Drill The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Bomber Inferno Tower Goblin Drill Electro Wizard Night Witch
Mega Knight Bomber Goblin Drill The Log Electro Wizard Night Witch Ram Rider
Goblin Drill The Log Bomber Electro Wizard Ram Rider Mega Knight
Inferno Tower Goblin Drill Electro Wizard Ram Rider
Bomber Mega Knight The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Electro Wizard
Electro Wizard Bomber The Log Mega Knight
Mega Knight Inferno Tower The Log Electro Wizard Ram Rider
Mega Knight Inferno Tower The Log Electro Wizard Night Witch Ram Rider
Inferno Tower Goblin Drill Night Witch Ram Rider Mega Knight
Electro Wizard Ram Rider
Inferno Tower Electro Wizard Night Witch Ram Rider
Inferno Tower Mega Knight
Electro Wizard Mega Knight Inferno Tower The Log
Inferno Tower Goblin Drill
Mega Knight Inferno Tower
Mega Knight The Log Electro Wizard
Mega Knight Inferno Tower Night Witch Ram Rider
Bomber Mega Knight
Inferno Tower Electro Wizard Bomber Goblin Drill The Log Night Witch
Mega Knight Bomber Inferno Tower The Log Electro Wizard
Bomber Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log Electro Wizard Ram Rider
Goblin Drill The Log
The Log
Bomber The Log Mega Knight
Ram Rider
Bomber The Log
The Log Ram Rider
The Log Ram Rider
Electro Wizard Night Witch
The Log Electro Wizard Ram Rider
The Log
The Log
Bomber Goblin Drill The Log
The Log Mega Knight
Bomber Night Witch
Bomber The Log Electro Wizard Mega Knight
Bomber The Log Mega Knight
The Log Night Witch Mega Knight
The Log
Goblin Drill The Log
The Log Bomber Mega Knight
The Log Electro Wizard Ram Rider
The Log Ram Rider Mega Knight
The Log
Electro Wizard Night Witch
Electro Wizard
Night Witch
Bomber The Log Night Witch Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Night Witch
Electro Wizard Ram Rider
The Log
Electro Wizard Mega Knight
The Log Bomber
Mega Knight
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
Mega Knight

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