My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

4 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Princess Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Goblin Barrel Princess
Zap
Bomber Goblin Barrel Princess
Barbarian Barrel
Bomber Knight Goblin Barrel Princess
The Log
Bomber Goblin Barrel Princess
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Goblin Barrel Princess
Royal Delivery
Bomber Knight Goblin Barrel Princess
Fireball
Bomber Goblin Barrel Princess
Poison
Bomber Princess
Lightning
Knight Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Freeze The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Goblin Barrel Princess Freeze Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mega Knight
Knight
Goblin Barrel Princess Bomber The Log
Goblin Barrel
Knight Princess Mega Knight
Freeze
The Log
Knight Princess Mega Knight
Princess
Knight Goblin Barrel The Log Mega Knight
Mega Knight
Bomber Goblin Barrel The Log Princess
Goblinstein

Defense Synergies 2 6

Bomber
Knight The Log
Knight
Bomber Princess The Log
Goblin Barrel
Freeze
Mega Knight
The Log
Bomber Knight Princess Mega Knight
Princess
Knight The Log Mega Knight
Mega Knight
Freeze The Log Princess
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight The Log
Knight The Log Mega Knight
Mega Knight Bomber Knight Freeze
Knight Mega Knight
Bomber The Log Princess Mega Knight
Freeze The Log Bomber Mega Knight
Freeze Princess
The Log Mega Knight
Princess
Knight Bomber Mega Knight
Bomber Knight Freeze The Log Princess Mega Knight
Princess
Mega Knight Bomber Knight Freeze The Log
Bomber Mega Knight Freeze The Log Princess
Knight Mega Knight
Freeze The Log Mega Knight
Mega Knight Bomber Knight
Mega Knight Bomber Knight The Log
Freeze The Log Bomber Knight Princess Mega Knight
Bomber Mega Knight Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight
Bomber Knight The Log Mega Knight
Mega Knight Knight The Log
Mega Knight Knight The Log
Knight Mega Knight
Freeze Princess
Knight
Mega Knight Knight
Freeze Mega Knight Knight The Log
Mega Knight Knight
Mega Knight The Log
Mega Knight Knight
Bomber Princess Mega Knight
Bomber Knight Freeze The Log
Mega Knight Bomber Freeze The Log Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Freeze The Log
The Log Princess
The Log
Knight Freeze The Log
Bomber The Log Mega Knight
Freeze Princess
Bomber The Log Princess
The Log Freeze Princess
The Log
Knight The Log Princess
Princess
Knight The Log Princess
Freeze Princess
Princess The Log
Bomber The Log Princess
The Log Princess Mega Knight
Freeze
Bomber
Bomber The Log Princess Mega Knight
Bomber The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
Freeze The Log Bomber Princess Mega Knight
The Log Princess
The Log Princess Mega Knight
The Log
Princess
Freeze
Bomber The Log Mega Knight
Freeze Princess
Mega Knight
The Log Princess
Freeze Princess
Princess
Freeze
The Log
Knight Princess Mega Knight
The Log Bomber Princess
Mega Knight
Freeze The Log Princess
Princess
Freeze The Log Princess Mega Knight
Mega Knight

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