My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Musketeer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Cannon Musketeer Hog Rider
Zap
Bomber Cannon Firecracker
Barbarian Barrel
Bomber Knight Cannon Firecracker Musketeer
The Log
Bomber Cannon Firecracker Musketeer Hog Rider
Earthquake
Bomber Cannon Firecracker Hog Rider
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Musketeer Hog Rider
Fireball
Bomber Cannon Firecracker Musketeer Hog Rider
Poison
Bomber Cannon Firecracker Musketeer
Lightning
Knight Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Cannon Firecracker Musketeer Hog Rider Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Cannon

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider
Knight
Firecracker Musketeer Hog Rider Bomber The Log
Cannon
Firecracker
Knight Hog Rider
Musketeer
Knight Hog Rider The Log
Hog Rider
Knight Firecracker Musketeer The Log Bomber Golden Knight
The Log
Hog Rider Knight Musketeer
Golden Knight
Hog Rider

Defense Synergies 8 9

Bomber
Knight Cannon The Log Golden Knight
Knight
Bomber Cannon Firecracker Musketeer The Log
Cannon
Knight Musketeer The Log Bomber Firecracker
Firecracker
Knight The Log Cannon Musketeer Golden Knight
Musketeer
Knight Cannon The Log Firecracker Golden Knight
Hog Rider
The Log
Cannon Firecracker Musketeer Bomber Knight Golden Knight
Golden Knight
Bomber Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Firecracker Musketeer The Log Golden Knight
Knight Cannon Firecracker Musketeer The Log
Cannon Bomber Knight Musketeer
Cannon Knight Firecracker Musketeer
Bomber Firecracker The Log
The Log Bomber Cannon Firecracker Musketeer
Musketeer Cannon Firecracker
Cannon Musketeer The Log Golden Knight
Cannon Musketeer
Knight Bomber Cannon Firecracker Musketeer
Bomber Knight Cannon Firecracker Musketeer The Log
Musketeer Firecracker
Cannon Bomber Knight Musketeer The Log
Bomber Cannon Firecracker The Log Golden Knight
Knight Cannon
Cannon The Log
Bomber Knight Cannon Firecracker Musketeer
Cannon Bomber Knight Firecracker Musketeer The Log Golden Knight
The Log Bomber Knight Cannon Firecracker Musketeer
Cannon Musketeer
Bomber Knight Cannon Firecracker Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Bomber Knight Firecracker Musketeer The Log
Knight Musketeer The Log Golden Knight
Knight Musketeer The Log
Knight Cannon Musketeer
Firecracker Musketeer
Knight Musketeer
Knight
Knight Firecracker The Log
Cannon Musketeer
Knight Musketeer Golden Knight
The Log
Knight Cannon Golden Knight
Bomber Cannon Firecracker Musketeer
Bomber Knight Firecracker Musketeer The Log Golden Knight
Bomber Cannon Firecracker Musketeer The Log Golden Knight
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer The Log Golden Knight
Firecracker Musketeer The Log Golden Knight
The Log
Knight Firecracker Musketeer The Log
Bomber Firecracker The Log
Firecracker Musketeer
Bomber Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker Golden Knight
Musketeer
Firecracker Knight Musketeer The Log Golden Knight
Firecracker Musketeer
Knight Firecracker Musketeer The Log Golden Knight
Firecracker Musketeer
Firecracker Musketeer The Log
Bomber Firecracker Musketeer The Log Golden Knight
Firecracker Musketeer The Log
Bomber
Bomber Firecracker Musketeer The Log
Bomber Firecracker The Log Golden Knight
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log Bomber
Firecracker The Log Musketeer Golden Knight
Musketeer The Log Golden Knight
Firecracker Musketeer The Log Golden Knight
Firecracker Musketeer
Firecracker Musketeer
Bomber Musketeer The Log
Firecracker
Firecracker The Log
Musketeer
Firecracker Musketeer
The Log
Knight Firecracker Musketeer
The Log Bomber Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer The Log Golden Knight
Firecracker Musketeer
Firecracker Musketeer The Log Golden Knight
Firecracker

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