My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Princess Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner
Giant Snowball
Bomber Miner Princess
Zap
Bomber Firecracker Princess
Barbarian Barrel
Bomber Knight Firecracker Princess Electro Wizard Magic Archer
The Log
Bomber Firecracker Princess
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker Princess
Royal Delivery
Bomber Knight Firecracker Miner Princess Electro Wizard Magic Archer
Fireball
Bomber Firecracker Princess Electro Wizard Magic Archer
Poison
Bomber Firecracker Princess Electro Wizard Magic Archer
Lightning
Knight Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Firecracker Miner Princess Electro Wizard Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Miner
Knight
Firecracker Princess Bomber The Log Miner Electro Wizard Magic Archer
Firecracker
Knight Miner Princess
The Log
Knight Miner Princess Magic Archer
Miner
Firecracker Bomber Knight The Log Electro Wizard Magic Archer
Princess
Knight Firecracker The Log
Electro Wizard
Knight Miner Magic Archer
Magic Archer
Knight The Log Miner Electro Wizard

Defense Synergies 6 11

Bomber
Knight The Log Miner Electro Wizard
Knight
Bomber Firecracker Princess Electro Wizard Magic Archer The Log
Firecracker
Knight The Log Princess Electro Wizard
The Log
Firecracker Bomber Knight Miner Princess Electro Wizard Magic Archer
Miner
Bomber The Log
Princess
Knight Firecracker The Log
Electro Wizard
Knight Bomber Firecracker The Log Magic Archer
Magic Archer
Knight The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker The Log Electro Wizard Magic Archer
Bomber Knight Firecracker The Log Electro Wizard
Bomber Knight Electro Wizard
Bomber Knight Firecracker Electro Wizard
Bomber Firecracker The Log Princess
The Log Bomber Firecracker Electro Wizard Magic Archer
Electro Wizard Firecracker Princess Magic Archer
The Log Electro Wizard Magic Archer
Princess
Knight Bomber Firecracker Miner Electro Wizard
Electro Wizard Bomber Knight Firecracker The Log Princess Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Bomber Knight The Log Electro Wizard
Bomber Firecracker The Log Princess Electro Wizard Magic Archer
Knight Electro Wizard
The Log Electro Wizard
Bomber Knight Firecracker Electro Wizard
Bomber Knight Firecracker The Log Electro Wizard Magic Archer
The Log Bomber Knight Firecracker Princess Electro Wizard Magic Archer
Electro Wizard
Bomber Knight Firecracker The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Wizard
Electro Wizard Bomber Knight Firecracker The Log Miner Magic Archer
Knight The Log Electro Wizard
Knight The Log Electro Wizard
Knight
Firecracker Princess Electro Wizard Magic Archer
Knight Electro Wizard
Knight
Electro Wizard Knight Firecracker The Log Magic Archer
Knight
The Log Electro Wizard
Knight
Bomber Firecracker Princess Magic Archer
Electro Wizard Bomber Knight Firecracker The Log Magic Archer
Bomber Firecracker The Log Princess Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Knight Firecracker The Log
Firecracker The Log Miner Princess Electro Wizard Magic Archer
The Log Miner Magic Archer
Knight Firecracker The Log
Bomber Firecracker The Log Magic Archer
Firecracker Princess Magic Archer
Bomber Firecracker The Log Princess Magic Archer
The Log Firecracker Princess Magic Archer
The Log Miner Firecracker
Electro Wizard
Firecracker Miner Knight The Log Princess Electro Wizard Magic Archer
Firecracker Princess Magic Archer
Knight Firecracker The Log Miner Princess Magic Archer
Firecracker Princess Magic Archer
Princess Firecracker The Log Magic Archer
Bomber Firecracker The Log Princess Magic Archer
Magic Archer Firecracker The Log Princess
Bomber
Bomber Firecracker The Log Princess Electro Wizard Magic Archer
Bomber Firecracker The Log Miner Princess Magic Archer
The Log Magic Archer
Princess
The Log
The Log
Firecracker The Log Bomber Princess Magic Archer
Firecracker The Log Miner Princess Electro Wizard Magic Archer
The Log Miner Princess Magic Archer
Miner Firecracker The Log Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Electro Wizard Firecracker
Bomber The Log Miner Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Firecracker The Log Princess Magic Archer
Electro Wizard Princess Magic Archer
Firecracker Princess Electro Wizard Magic Archer
The Log
Miner Knight Firecracker Princess Electro Wizard Magic Archer
The Log Bomber Firecracker Princess Magic Archer
Firecracker
Firecracker The Log Princess Electro Wizard Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Firecracker The Log Miner Princess Electro Wizard Magic Archer

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