My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Royal Giant Prince Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army Prince Skeleton King
Giant Snowball
Bomber Skeleton Army Skeleton King
Zap
Bomber Firecracker Royal Giant Skeleton Army Prince Skeleton King
Barbarian Barrel
Bomber Knight Firecracker Skeleton Army Skeleton King
The Log
Bomber Firecracker Royal Giant Skeleton Army Prince Skeleton King
Earthquake
Bomber Firecracker Skeleton Army Skeleton King
Arrows
Bomber Firecracker Skeleton Army Skeleton King
Royal Delivery
Bomber Knight Firecracker Skeleton Army Prince Skeleton King
Fireball
Bomber Firecracker Skeleton Army Skeleton King
Poison
Bomber Firecracker Skeleton Army Skeleton King
Lightning
Knight Prince Skeleton King
Rocket
Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Firecracker Skeleton Army Skeleton King Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Knight Prince
Knight
Firecracker Bomber Prince The Log
Firecracker
Knight Royal Giant Prince
Royal Giant
Bomber Firecracker The Log Skeleton King
Skeleton Army
Skeleton King
Prince
Bomber Knight Firecracker The Log
The Log
Knight Royal Giant Prince
Skeleton King
Skeleton Army Royal Giant

Defense Synergies 4 8

Bomber
Knight The Log
Knight
Bomber Firecracker Skeleton Army The Log
Firecracker
Knight The Log Skeleton Army Prince
Royal Giant
Skeleton Army
Knight Firecracker Prince The Log Skeleton King
Prince
The Log Firecracker Skeleton Army
The Log
Firecracker Prince Bomber Knight Skeleton Army
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker The Log
Skeleton Army Knight Firecracker Prince The Log
Skeleton Army Prince Bomber Knight
Skeleton Army Prince Knight Firecracker Skeleton King
Bomber Firecracker Skeleton Army Prince The Log
Skeleton Army The Log Bomber Firecracker
Firecracker
The Log
Skeleton Army Prince Skeleton King
Knight Skeleton Army Bomber Firecracker Prince
Skeleton Army Bomber Knight Firecracker The Log Skeleton King
Firecracker
Skeleton Army Prince Bomber Knight The Log
Bomber Skeleton Army Firecracker Prince The Log Skeleton King
Skeleton Army Knight Prince Skeleton King
Skeleton Army Prince The Log
Bomber Knight Firecracker Skeleton Army Prince
Bomber Knight Firecracker Skeleton Army Prince The Log
The Log Bomber Knight Firecracker
Prince
Bomber Skeleton Army Knight Firecracker Prince The Log
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Prince
Bomber Knight Firecracker Prince The Log
Skeleton Army Knight Prince The Log
Skeleton Army Prince Knight The Log
Knight Skeleton Army Prince
Firecracker
Skeleton Army Prince Knight
Knight Skeleton Army Prince
Knight Firecracker Skeleton Army Prince The Log
Skeleton Army
Knight Prince
Skeleton Army Prince The Log
Skeleton Army Prince Knight Skeleton King
Bomber Firecracker Skeleton Army
Skeleton Army Bomber Knight Firecracker Prince The Log Skeleton King
Bomber Firecracker The Log Skeleton King
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker Prince The Log
Bomber Firecracker The Log
Firecracker
Bomber Firecracker The Log
The Log Firecracker
The Log Firecracker
Prince
Firecracker Knight Prince The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker Prince The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber
Bomber Firecracker Prince The Log
Bomber Firecracker The Log
Prince The Log
Prince The Log
The Log
Firecracker The Log Bomber
Firecracker The Log
Prince The Log
Firecracker The Log
Firecracker
Firecracker
Bomber The Log
Firecracker
Prince
Firecracker The Log
Skeleton Army Prince
Firecracker
The Log
Knight Firecracker Prince
The Log Bomber Firecracker Skeleton King
Firecracker Prince
Firecracker The Log Skeleton King
Firecracker
Firecracker Prince The Log
Prince
Firecracker

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