My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Wizard Princess Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Mini P.E.K.K.A Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Bandit
Giant Snowball
Bomber Minion Horde Princess
Zap
Bomber Minion Horde Princess Bandit
Barbarian Barrel
Bomber Knight Wizard Princess Bandit
The Log
Bomber Mini P.E.K.K.A Princess Bandit
Earthquake
Bomber
Arrows
Bomber Minion Horde Princess
Royal Delivery
Bomber Knight Minion Horde Mini P.E.K.K.A Wizard Princess Bandit
Fireball
Bomber Minion Horde Wizard Princess Bandit
Poison
Bomber Minion Horde Wizard Princess
Lightning
Knight Mini P.E.K.K.A Wizard Bandit
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Princess Bandit Mini P.E.K.K.A Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Princess Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Bandit Mega Knight
Knight
Princess Bomber Minion Horde Wizard
Minion Horde
Mega Knight Knight
Mini P.E.K.K.A
Bomber Wizard Princess Mega Knight
Wizard
Knight Mini P.E.K.K.A Bandit Mega Knight
Princess
Knight Mini P.E.K.K.A Mega Knight
Bandit
Bomber Wizard Mega Knight
Mega Knight
Minion Horde Bomber Mini P.E.K.K.A Wizard Princess Bandit

Defense Synergies 2 12

Bomber
Knight Mini P.E.K.K.A Bandit
Knight
Bomber Princess Minion Horde Mini P.E.K.K.A Wizard
Minion Horde
Knight
Mini P.E.K.K.A
Bomber Knight Wizard Princess
Wizard
Knight Mini P.E.K.K.A Bandit Mega Knight
Princess
Knight Mini P.E.K.K.A Bandit Mega Knight
Bandit
Bomber Wizard Princess Mega Knight
Mega Knight
Wizard Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minion Horde Wizard
Minion Horde Mini P.E.K.K.A Bomber Knight Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Mega Knight Bomber Knight Bandit
Minion Horde Mini P.E.K.K.A Bomber Knight Bandit Mega Knight
Bomber Mini P.E.K.K.A Princess Mega Knight
Bomber Bandit Mega Knight
Minion Horde Wizard Princess
Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Princess
Knight Bomber Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Minion Horde Bomber Knight Wizard Princess Bandit Mega Knight
Minion Horde Wizard Princess
Minion Horde Mini P.E.K.K.A Mega Knight Bomber Knight Wizard Bandit
Bomber Wizard Mega Knight Minion Horde Mini P.E.K.K.A Princess
Mini P.E.K.K.A Knight Minion Horde Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Minion Horde Wizard Mega Knight Bomber Knight Mini P.E.K.K.A
Mega Knight Bomber Knight Minion Horde Wizard Bandit
Wizard Bomber Knight Princess Bandit Mega Knight
Mini P.E.K.K.A
Bomber Wizard Mega Knight Knight Minion Horde Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Bandit
Bandit Bomber Knight Mini P.E.K.K.A Wizard Mega Knight
Bandit Mega Knight Knight Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight Minion Horde Bandit
Knight Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Wizard Minion Horde Princess
Mini P.E.K.K.A Knight Minion Horde Bandit
Mini P.E.K.K.A Mega Knight Knight Minion Horde
Minion Horde Mega Knight Knight Mini P.E.K.K.A Bandit
Minion Horde
Mega Knight Knight Minion Horde Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Minion Horde Wizard Bandit
Wizard Bomber Minion Horde Princess Mega Knight
Bomber Knight Minion Horde Mini P.E.K.K.A
Mega Knight Bomber Minion Horde Mini P.E.K.K.A Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Minion Horde Bandit
Princess Bandit
Minion Horde Bandit
Knight
Bomber Wizard Minion Horde Mega Knight
Wizard Minion Horde Princess
Bomber Minion Horde Wizard Princess
Wizard Princess
Wizard Bandit
Minion Horde Mini P.E.K.K.A
Knight Minion Horde Wizard Princess Bandit
Wizard Princess
Knight Princess Bandit
Minion Horde Princess Bandit
Princess
Bomber Minion Horde Wizard Princess Bandit
Minion Horde Wizard Princess Bandit Mega Knight
Bomber Minion Horde Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Wizard Princess Bandit Mega Knight
Bomber Wizard Princess Mega Knight
Minion Horde Mega Knight
Wizard Princess
Minion Horde
Bomber Wizard Princess Mega Knight
Minion Horde
Wizard Princess Bandit
Wizard Princess Bandit Mega Knight
Bandit
Minion Horde Wizard Princess
Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Bomber Minion Horde Wizard Bandit Mega Knight
Minion Horde Princess
Minion Horde Mega Knight
Wizard Princess
Minion Horde Princess Bandit
Wizard Princess
Knight Minion Horde Mini P.E.K.K.A Wizard Princess Mega Knight
Bomber Wizard Princess
Minion Horde Mega Knight
Minion Horde Princess
Princess
Princess Bandit Mega Knight

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